I'm going to throw my hat in the ring with Kof99 DC. Good loads, no music interrupt, bgs are interesting (with some new ones too), new special effects added to moves, and the game feels the same.
Add command lists and an easier way of selecting your character orders and you have a port that some might even say is...gasp..superior to the original.
Though, during the game, your bgs do not transition between rounds (well the plane one does, but not the court yard). Minor gripe.
Also, Kriz is selectable. All pretty cool in my book. This is the only SNK port I like.
Your thoughts,
Add command lists and an easier way of selecting your character orders and you have a port that some might even say is...gasp..superior to the original.
Though, during the game, your bgs do not transition between rounds (well the plane one does, but not the court yard). Minor gripe.
Also, Kriz is selectable. All pretty cool in my book. This is the only SNK port I like.
Your thoughts,

M Ps1.