Fat Cat Lim
Geese's Thug
- Joined
- Apr 12, 2001
- Posts
- 288
So you wanna learn how to rip sprites from NeoRageX, eh? Good for you! ^_^ Now, things you're going to need:
NeoRageX 0.6B
Game Roms that you want to sprite rip
Windows Paint
Yes, for this tutorial, you don't need any fancy-schmancy high-tech graphics program on the market to rip sprites and make fake shots (Though they can be extremely time saving). Be warned however, that NeoRageX acts weird with VooDoo 3D card and as a result, when you save your shots in NeoRageX's Shots Factory, the picture would look all weird-looking. Because of this, you'll need to use the F10 button to save your shots.
Please note that these shots were taken without Edge Enhancement on. If you save the shots with Edge Enhancement on, the pictures saved will be 640X480 size and would look blurry if you try to resize them to a smaller size. So I recommend capturing your shots without edge enhancement on, thus the size of your shots would be in 320X240 size.
Let's go!
=========================
Okay, let's say you want to rip a Terry sprite from KOF94 doing his jump D. Now, how do you do so? Simple. First, you need to have the KOF94 game roms. Load the game, then once the game starts and you have positioned Terry the way you like him to be, press the TAB[B/] to return to the main menu, then go to "Shots Factory" You should see a picture like this...
http://web.one.net.au/~fatcatlim/kofgraphics/Image3.gif
Yay! Our Terry's sprite is there! But wait, he's surrounded by other sprites as well, such as the lifebars, character names, Yuri, London Bridge, soldiers on horses, Credits, etc. First thing first: let's get rid of the lifebars and character names. Uncheck Front Layer, like so. It will remove the lifebars, character names, lifebars, and the Credits signs at the bottom.
http://web.one.net.au/~fatcatlim/kofgraphics/Image4.gif
Now that we've removed the lifebars, it's time to find the Terry sprite. See the multi-checked boxes called "Objects" earlier on the left of the "Output" box? Every single checked box there represents a sprite! Now, all you have to do is click on the one by one to find out which is the Terry sprite that you want.
http://web.one.net.au/~fatcatlim/kofgraphics/Image5.gif
Note that in the "Output" box, the last 2, 3 rows of boxes near the end usually contain the main character sprites, while the first few rows of boxes deal with the background sprites.
You've found your Terry sprite. Good for you! Now, remember the position of the unchecked box that contained the Terry sprite. We'll get back to it later...
Now, see the two options at the bottom of the "Objects" box? "Mark All / Clear"? Click on "Clear" and all the checked boxes in the Objects section becomes unchecked and empty...
http://web.one.net.au/~fatcatlim/kofgraphics/Image6.gif
...so does the "Output" box next to it, leaving you with a black, empty box. Take it easy! Just click on the "Mark All" option and all the boxes automatically become checked, and the "Output" box is filled with the previous image. Remember: each checked box represents a sprite in the "Output" box. Now, why are we doing this? Because it's easier to remember first where the original Terry sprite was and then later separating it from the other sprites, instead of manually clicking on all the other boxes to uncheck them.
Now, see the unchecked option next to the "Front Layer" option below the "Output" called Alt. Backcolor"? Click on it and the "Output" Box is immediately covered in pink. This will make it easier later for you to remove the Terry sprite, as you'll soon see why.
Remember the position of the Terry sprite box in the "Objects" section? Check that box and now, you have the Terry Bogard sprite surrounded in pink.
http://web.one.net.au/~fatcatlim/kofgraphics/Image8.gif
Finally! Now all you have to do is save your shot! Click on "Save Shot", like so.
http://web.one.net.au/~fatcatlim/kofgraphics/Image9.gif
Now, go to Windows Paint, and open up your shot. And VOILA! Your Terry sprite!
To be continued...
Fat Cat Lim
------------------
Mysterious. Debonair. Criminally Insane.
NeoRageX 0.6B
Game Roms that you want to sprite rip
Windows Paint
Yes, for this tutorial, you don't need any fancy-schmancy high-tech graphics program on the market to rip sprites and make fake shots (Though they can be extremely time saving). Be warned however, that NeoRageX acts weird with VooDoo 3D card and as a result, when you save your shots in NeoRageX's Shots Factory, the picture would look all weird-looking. Because of this, you'll need to use the F10 button to save your shots.
Please note that these shots were taken without Edge Enhancement on. If you save the shots with Edge Enhancement on, the pictures saved will be 640X480 size and would look blurry if you try to resize them to a smaller size. So I recommend capturing your shots without edge enhancement on, thus the size of your shots would be in 320X240 size.
Let's go!
=========================
Okay, let's say you want to rip a Terry sprite from KOF94 doing his jump D. Now, how do you do so? Simple. First, you need to have the KOF94 game roms. Load the game, then once the game starts and you have positioned Terry the way you like him to be, press the TAB[B/] to return to the main menu, then go to "Shots Factory" You should see a picture like this...
http://web.one.net.au/~fatcatlim/kofgraphics/Image3.gif
Yay! Our Terry's sprite is there! But wait, he's surrounded by other sprites as well, such as the lifebars, character names, Yuri, London Bridge, soldiers on horses, Credits, etc. First thing first: let's get rid of the lifebars and character names. Uncheck Front Layer, like so. It will remove the lifebars, character names, lifebars, and the Credits signs at the bottom.
http://web.one.net.au/~fatcatlim/kofgraphics/Image4.gif
Now that we've removed the lifebars, it's time to find the Terry sprite. See the multi-checked boxes called "Objects" earlier on the left of the "Output" box? Every single checked box there represents a sprite! Now, all you have to do is click on the one by one to find out which is the Terry sprite that you want.
http://web.one.net.au/~fatcatlim/kofgraphics/Image5.gif
Note that in the "Output" box, the last 2, 3 rows of boxes near the end usually contain the main character sprites, while the first few rows of boxes deal with the background sprites.
You've found your Terry sprite. Good for you! Now, remember the position of the unchecked box that contained the Terry sprite. We'll get back to it later...
Now, see the two options at the bottom of the "Objects" box? "Mark All / Clear"? Click on "Clear" and all the checked boxes in the Objects section becomes unchecked and empty...
http://web.one.net.au/~fatcatlim/kofgraphics/Image6.gif
...so does the "Output" box next to it, leaving you with a black, empty box. Take it easy! Just click on the "Mark All" option and all the boxes automatically become checked, and the "Output" box is filled with the previous image. Remember: each checked box represents a sprite in the "Output" box. Now, why are we doing this? Because it's easier to remember first where the original Terry sprite was and then later separating it from the other sprites, instead of manually clicking on all the other boxes to uncheck them.
Now, see the unchecked option next to the "Front Layer" option below the "Output" called Alt. Backcolor"? Click on it and the "Output" Box is immediately covered in pink. This will make it easier later for you to remove the Terry sprite, as you'll soon see why.
Remember the position of the Terry sprite box in the "Objects" section? Check that box and now, you have the Terry Bogard sprite surrounded in pink.
http://web.one.net.au/~fatcatlim/kofgraphics/Image8.gif
Finally! Now all you have to do is save your shot! Click on "Save Shot", like so.
http://web.one.net.au/~fatcatlim/kofgraphics/Image9.gif
Now, go to Windows Paint, and open up your shot. And VOILA! Your Terry sprite!
To be continued...
Fat Cat Lim
------------------
Mysterious. Debonair. Criminally Insane.