Neo-Geo...

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Omega-NEO

Guest
Is the Neo-Geo 16-bit? Or is it 24-bit? Or is it more or less than 16 or 24-bit? I wanna know. I know about the 8-bit and 16-bit processors in it. I also know my Jaguar has 16, 32, and 64-bit processors... so whats the deal with the Neo-Geo?? I've talked privately with many people and gotten different answers. Does anyone here know the truth? Please fill me in and give details to support your answer please...
 

NeoLord

Neo-Geo FAQs Editor
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Originally posted by Omega-NEO:
Is the Neo-Geo 16-bit? Or is it 24-bit? Or is it more or less than 16 or 24-bit? I wanna know. I know about the 8-bit and 16-bit processors in it. I also know my Jaguar has 16, 32, and 64-bit processors... so whats the deal with the Neo-Geo?? I've talked privately with many people and gotten different answers. Does anyone here know the truth? Please fill me in and give details to support your answer please...

The Neo-Geo is 16-bit. The Neo-Geo uses a
16-bit Motorola 68000 CPU to calculate all it's tasks (my old Amiga computer uses the
same chip). This is measured by the CPU's bit cycle, and basically, this CPU can stream 16 bits per cycle, hence its namesake.

This 24-bit thing was SNK's way of making their system sound more powerful.

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NeoLord
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[This message has been edited by NeoLord (edited December 22, 2000).]
 
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Omega-NEO

Guest
Whatever happened to FALSE ADVERTISING?? Atari and SNK are guilty of this. I wonder why they never got caught...
 

NeoLord

Neo-Geo FAQs Editor
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Originally posted by Omega-NEO:
Whatever happened to FALSE ADVERTISING?? Atari and SNK are guilty of this. I wonder why they never got caught...

False Advertising.. remember when Sony was doctoring up PS screenshots in their ads? Shame on them!!
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[This message has been edited by NeoLord (edited December 22, 2000).]
 

Master Terry Bogard

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Yeah, it's 16 bit. Speaking of which, Sega said that the Dreamcast was 128 bit, but I think it's 64 bit (It looks like 128 bit, if you strech Sega's wooooords)
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Silent_Scope

Guest
PC Engine doesn't look like 8 bit machine to me........
 

Master Terry Bogard

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Pc Engine/Turbo Grafx is a 8 bit, but it had a 16 bit graphic chip (hence Turbo Grafx-16). That's why the games looked fairly good. You would think it's a 16 bit too, if you played games like Blazing Lasers, and such...
 
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Silent_Scope

Guest
That's why PC Engine was last so long (til end of 1997).........
 

NeoSneth

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Dreamcast is pure 128 bit graphics...where the hell did you get 64 out of that. Now if its because you think every lil sprite and polygon and texturing is 128 then i can understand, because indeed not every texture and polygon is indeed 128. But half the games on the market are mostly 16 bit for the PSX.
 
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Bobak!

Guest
Regardless of technical aspects, I will always think of the Neo as a 24 bit system: It seems poetically sound for a system that stands as a peerless oddity (in the best sense).

No other system has lasted as long (except Game Boy, but it fundamentally changed with colorization IMO). But well beyond Game Boy, the Neo has remained competitive in arcades (which is amazing!).
 

BioMotor_Unitron

Global Moderator,
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If the U.S. Government actually gave a rat's backside about false advertising, dion and his love-monkey chris ray would have been doing time long ago.
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Official U.S. SNK Distributor. Oh, please....
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-BioMotor_Unitron
 
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Omega-NEO

Guest
I also believe the Sega Dreamcast is pure 128-bit. I don't think I've ever played video games that are as fluid and lifelike as those on my DC. Plus one of my favorite games House of the Dead 2 lost NOTHING in the conversion from arcade to console. Its awesome. As for the Turbo-Grafx 16 I do think I read somewhere that it was 8-bit in the CPU or something. But if the GPU is 16-bit, I think that makes it a 16-bit system. After all, what I am seeing is the graphics processor, not the CPU. And if the GPU is producing 16-bits then I am playing a 16-bit machine, right? Same with the Jaguar, which had a 64-bit GPU. But anyway... I too think of the Neo as a 24-bit machine. Its very hard to place it in the class of the SNES, TG 16, and Genesis because the Neo outshines all of them across the board. The Neo is so much more advanced than those other 16-bit machines that I just can't justify calling the Neo a 16-bit machine. I guess its a very beefed up 16-bit machine but in my mind that qualifies it as a step up which would be 24-bits...
 

Neo Fan

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Originally posted by NeoLord:
The Neo-Geo is 16-bit. The Neo-Geo uses a
16-bit Motorola 68000 CPU to calculate all it's tasks (my old Amiga computer uses the
same chip). This is measured by the CPU's bit cycle, and basically, this CPU can stream 16 bits per cycle, hence its namesake.

This 24-bit thing was SNK's way of making their system sound more powerful.


I think the logic was that the main processor was 16 bit, but the Neo also has a separate 8 bit sound chip, for a combined total of 24 bit.

Anthony
 

NeoLord

Neo-Geo FAQs Editor
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Originally posted by Silent_Scope:
PC Engine doesn't look like 8 bit machine to me........

The Turbografx used an 8-bit processor. The main CPU determines whether you call the machine 8-bit, 16-bit, etc. There was a debate on this during the system's prime, but the Turbo is, in fact, an 8-bit machine with a 16-bit graphics processor.

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NeoLord

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Originally posted by Neo Fan:
I think the logic was that the main processor was 16 bit, but the Neo also has a separate 8 bit sound chip, for a combined total of 24 bit.

Anthony


No doubt about it. SNK was doing this to entice people. The Neo-Geo is a powerful system no matter how many bits it has, and newer games prove it.


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chohan

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Hey,

The Neo Geo looks better then the other 16bit consoles through, snes and the megadrive have not those nice graphics I think. The Neo Geo Pocket Color, is that 16bit? I dunno, the graphics are not as good as the Card System and snes or a megadrive.. Or the NGPC can get more out of the machine, like Donkey Kong Countrey for the SNES that took a long time to get the ultimated stuff out of the snes, we might get even better graphics here..

Cho

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Master Terry Bogard

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Actually I think DC is a 64 bit, because of it's cpu. I don't count graphic chip. Of course, like Neo Geo (claming that it is a 24 bit, by adding 16+8), if you add DC's two 64 bit chips, you end up w/ 128. DC has a better claim than Neo Geo, though.

Regardless, both Neo Geo and DC is a FINE unit. And, this talk is more of bragging rights, which I don't really care about. I don't buy games, because of the system's prowess. I buy them because the games are good. As long as any system produces fine games, I am willing to support them.
 
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