I want this characters!

Ice_burn

Another Striker
Joined
Mar 20, 2001
Posts
328
what makes me hate capcom vs. snk is all the characters are from fighting games of capcom and snk. i think they should add action game and rpg characters to coz they were also make their companies popular.
so here they are:

Jill Valentine-resident evil
Marco-metal slug
Claire redfield -resident evil
fio-metal slug

don't think this is non sense coz ralph and clark are action game characters before they became characters of kof.

but these characters must not use guns so i have other ideas:

Jill must not use guns or summons her zombies.she will fight with her power dash and her dodge manuver and 180 degrees u turn with a reverse punch and she will also do some kick combos.

suggest ideas to recycle the others.
 

SH-Kazuya

Kula's Candy
Joined
Jun 18, 2001
Posts
305
I liked it when jill used her zombie summons and shit (MvC2) i say if she was in CvS2 then keep them!! <IMG SRC="smilies/biggrin.gif" border="0">
 

Hun

Morden's Lackey
Joined
May 19, 2001
Posts
356
For Marco and Tarma, they should use submission holds and some good old offensive fighting
For Eri, she could fight a bit like Leona but with lots of originality for her moves.
For Fio, make her into a funny but strong character like SNK did to her in KoF'99 Evolution and in KoF2K.
 

YeldellGW

Bartender,
20 Year Member
Joined
Apr 12, 2001
Posts
1,713
Talk about beating a dead horse. I'm not against the idea but the majority is. Yet characters from games like Final Fight, Ikari Warriors, and Pyscho Soldiers have been put in a fighter and no one complains (Well, excluding the Pyscho Soldiers; seems they're not liked all that much). Now that I think about it, it might have been that kind of thinking that has the Ikaris M.I.A. in the CvS games. Shame, I'm not a big Ikari fan and yet here I am wondering why none are on the roster.

---------------------------------------------

"Don't be scared! I'll only cut off one of your heads! Guess!"

[ June 20, 2001: Message edited by: YeldellGW ]
 

RiotoftheBlood

Chin's Drinking Partner
Joined
Jan 10, 2001
Posts
2,779
Originally posted by Ice_burn:
<STRONG>what makes me hate capcom vs. snk is all the characters are from fighting games of capcom and snk. i think they should add action game and rpg characters to coz they were also make their companies popular.
so here they are:

Jill Valentine-resident evil
Marco-metal slug
Claire redfield -resident evil
fio-metal slug

don't think this is non sense coz ralph and clark are action game characters before they became characters of kof.

but these characters must not use guns so i have other ideas:

Jill must not use guns or summons her zombies.she will fight with her power dash and her dodge manuver and 180 degrees u turn with a reverse punch and she will also do some kick combos.

suggest ideas to recycle the others.</STRONG>

I think that in general, fans of this series don't want to see non-fighters. Sure, Jill was in MvC2, but I still don't see her as a fighting-game character. It's more like a cameo appearance, and it's fitting for MvC2, but nothing else. The Ikari Warriors have been fighters since '94, so their fighting-game incarnations are just as or more developed than almost any others.

KoF Ikari Warriors - YES
Jill Valentine - NO
Claire - NO
Marco - NO
Fio - NO
HUGE Bosses that take up the whole screen or more and that have to be fought like they are in an action game - HELL NO
 

Krusader

Rugal's Thug
Joined
Apr 15, 2001
Posts
95
I kinda like the huge boss idea. Of course not monster huge, just a big tough last boss to beat on, like the KOF last bosses. 'cept not made to be cheap, rather challenging (High life/armor, so you have to keep chipping his life, but his attacks would do average damage with average priority, unlike many KOF bosses).

Then add a dramatic battle mode XD
 

Devil_Gans

Bu, ,
Joined
May 21, 2001
Posts
4,718
jill is more suited for MVC2 not CVS2!!so is morrigan!.i want the game to have a more serious feel.jill would be great to be a backgrtound,non-playable character but instead capcom made superior fighter like daimon,leona,alex,dudley,clark and ralf the background side-show fighters.what were they thinking? i hope they change it.
 

RiotoftheBlood

Chin's Drinking Partner
Joined
Jan 10, 2001
Posts
2,779
Originally posted by Krusader:
<STRONG>I kinda like the huge boss idea. Of course not monster huge, just a big tough last boss to beat on, like the KOF last bosses. 'cept not made to be cheap, rather challenging (High life/armor, so you have to keep chipping his life, but his attacks would do average damage with average priority, unlike many KOF bosses).

Then add a dramatic battle mode XD</STRONG>

That's fine. I'd really like to see ay least one match where you have to fight multiple opponents at once. The Juli/Juni match in SFA3 is awesome.

[ June 21, 2001: Message edited by: RiotoftheBlood ]

[ June 21, 2001: Message edited by: RiotoftheBlood ]
 

Ice_burn

Another Striker
Joined
Mar 20, 2001
Posts
328
the ikaris use guns before and they were recycled and they were turned into good fighters. it is really boring if we will put some non fighting game but popular characters.
jill dont need those zombies and guns she already got some techiniques like power dash,charge power dash , slide, dodge maneuver,180 degrees u turn. she can use aid spray to for life recovery and thats great.
we need a good chemistry of fighters and action heroes. the metal slug soldiers are good characters too. and i'm sure the re and metal slug fans will play capcom vs. snk 2.
hk
 
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