View Full Version : CD's (knockdown moves) in CvS 2
Rugal 3:16
05-17-2001, 09:12 PM
they seem inevitable http://www.mmcafe.com/pics01/cs2-31.jpg either That's his 98 CD Rugal is doing or his worthless Deadend screamer super from KOF 98 I hope it isn't (I hope it's a CD)
sheesh what will Capcom characters look like having a CD
here's another one..
http://www.mmcafe.com/pics01/cs2-38.jpg Isn't that Terry's 96-98 CD?
[ May 17, 2001: Message edited by: Rugal 3:16 ]
JIrish
05-17-2001, 09:25 PM
That's no super, R 3:16, or at least I don't think it is. There's no shadow trail following it, which has long been a trademark of Capcom fighters, and if for certain included in CvsS2. Look at some of the other MMC pics, and you'll see 'em.
Rugal 3:16
05-17-2001, 09:38 PM
Well Wait accorfing to THIS (http://www.shoryuken.com/forums/showthread.php?s=c0896bea90419449de6bdbb4144f6b4d&postid=293178#post293178)
the game will be 6 BUTTONS so I guess it's not a CD after all.
Spike Spiegel
05-17-2001, 09:51 PM
Are we sure about 6 button, or is this just guessing? I would DIE if this were a 6 button game (Die as in be happy). But, I sure hope that doesn't mess up our SNK guys. Does that mean they will stick with only 4, or do we see them getting a bunch of new moves? I'll be honest, I think it would kick the major booty to see SNK guys get 6 buttons.
THIS GAME WILL BE THE iege FIGHTER EVER MADE
Spike
RiotoftheBlood
05-17-2001, 11:29 PM
Originally posted by Rugal 3:16:
<STRONG>Well Wait accorfing to THIS (http://www.shoryuken.com/forums/showthread.php?s=c0896bea90419449de6bdbb4144f6b4d&postid=293178#post293178)
the game will be 6 BUTTONS so I guess it's not a CD after all.</STRONG>
YES. That's AWESOME.
koolking
05-18-2001, 02:11 AM
Well though in the arcade I go to it would suck. They took a capcom machine and just covered 2 buttons. THat make it 2 by 2 and it awkward for ne geo people who are used to having the buttons strsight across. Thous on the idea of cd being introduced snk only please.
hebretto
05-18-2001, 04:17 AM
Yeah having CD back(for the SNK side)in CvS2 would be good.CvS just didn't seem right without it
DCloud
05-18-2001, 06:18 AM
wtf!?
6 button? how the hell am i gonna play this in dc??
are they fucking sure this isnt a rumor?
oh yeah the 6 grooves is pure crap too if it's true.. (dejavu, sfz3 V-ism <IMG SRC="smilies/biggrin.gif" border="0"> LOL!)
Spike Spiegel
05-18-2001, 08:33 AM
Erm, I've got two ASCII pads that I use on my DC, and that's why I'm happy that it's 6 button! LOL.
I hear there's an adapter now that lets you use saturn pads, too. So let's stop complaining you big sissies! <IMG SRC="smilies/wink.gif" border="0">
Spike
RiotoftheBlood
05-19-2001, 01:57 AM
Originally posted by Spike Spiegel:
<STRONG>Erm, I've got two ASCII pads that I use on my DC, and that's why I'm happy that it's 6 button! LOL.
I hear there's an adapter now that lets you use saturn pads, too. So let's stop complaining you big sissies! <IMG SRC="smilies/wink.gif" border="0">
Spike</STRONG>
There is such an adapter. In fact there are a few of them. NCS (www.ncsx.com) may have one or more of them in stock.
I got the ACSII SNK version fighting stick so I'm not worried at all.
By utilising a 6 button layout, this means that SNk characters would probably have their command moves back. So a typical Iori combo could be dwn light kick, std LK, strong punch (middle punch) qcb p x 3.
I just use a big ass Arcade Stick. Well, I can dream about having an Arcade machine, can't I? <IMG SRC="smilies/wink.gif" border="0">
Ragnarok
05-19-2001, 07:16 PM
Originally posted by Spike Spiegel:
<STRONG>Are we sure about 6 button, or is this just guessing? I would DIE if this were a 6 button game (Die as in be happy).</STRONG>
Confirmed. The beta version in E3 had 6 buttons.
I can only hope that the SNK grooves will have something like the CD body toss.
Miaka
05-20-2001, 01:01 AM
Originally posted by Rugal 3:16:
<STRONG>Well Wait accorfing to THIS (http://www.shoryuken.com/forums/showthread.php?s=c0896bea90419449de6bdbb4144f6b4d&postid=293178#post293178)
the game will be 6 BUTTONS so I guess it's not a CD after all.</STRONG>
yup! so that means that Rugal's CD jump is either a jumping Forward or Roundhouse. my vote goes to his jumping Roundhouse.
<IMG SRC="smilies/biggrin.gif" border="0">
Indeed!
Soul Dragon
05-20-2001, 12:44 PM
I was going to suggest the same thing, but most of ya beat me to it. The CDs in the pics look like jumping Roundhouses, if the confirmations of the layout are correct.
I wonder what that would mean for Kyo's Fierce, which still knocked down opponents in the first CvS...will the new button layout remove it altogether? Interesting to see.
Devil_Gans
05-22-2001, 02:56 AM
since the game has 6 buttons,i think that the CD attack is either a strong fierce(HP) or strong kick(HK).
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