Do you think that the home versions will have scaled down sprites??

Shin Guile X

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I am almost positive that the PS2 version will as you can see from the movie PS2.ign posted but what about the DC?? I know that the DC have scaled down sprites in SFA3 MvsC2, and so forth as Marval vs. Capcom and SF3 DI were the only ones to have original sized sprites but I hope that Capcom vs. SNK 2 has the same sized sprites as the arcade.
 

Devil_Gans

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Originally posted by Shin Guile X:
<STRONG>I am almost positive that the PS2 version will as you can see from the movie PS2.ign posted but what about the DC?? I know that the DC have scaled down sprites in SFA3 MvsC2, and so forth as Marval vs. Capcom and SF3 DI were the only ones to have original sized sprites but I hope that Capcom vs. SNK 2 has the same sized sprites as the arcade.</STRONG>
]
i don't think that the dc version will have scaled down sprites.ps2 might have though.i expect the dc version to be arcade perfect in quality.
 

RiotoftheBlood

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Originally posted by Shin Guile X:
<STRONG>I am almost positive that the PS2 version will as you can see from the movie PS2.ign posted but what about the DC?? I know that the DC have scaled down sprites in SFA3 MvsC2, and so forth as Marval vs. Capcom and SF3 DI were the only ones to have original sized sprites but I hope that Capcom vs. SNK 2 has the same sized sprites as the arcade.</STRONG>

The MvC2 sprites don't seem scaled to me... am I wrong?
 

Shin Guile X

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I never got a chance to play Marval vs. Capcom 2 in the arcade so maybe I am wrong. I do know that compared to X-men vs. Street Fighter on Saturn the sprites are smaller. Juggernaut or Zangief are a dead give away. I just figured that the arcade version would probably had bigger sprites. Since the Niomi board has more memory than the DC I figured that Capcom scaled down the sprites to free up some memory on the home translation.
 

FUUMA

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I actually liked the fact on how Capcom let us change the screen size and width on Marvel Vs. Cap. I thought that should have been an option in all fighters. You would actually think by now when we want Arcade Perfect it means game, animation, sprite size, sound etc. but we hardly ever get it "Perfect"
 

RiotoftheBlood

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Originally posted by Shin Guile X:
<STRONG>I never got a chance to play Marval vs. Capcom 2 in the arcade so maybe I am wrong. I do know that compared to X-men vs. Street Fighter on Saturn the sprites are smaller. Juggernaut or Zangief are a dead give away. I just figured that the arcade version would probably had bigger sprites. Since the Niomi board has more memory than the DC I figured that Capcom scaled down the sprites to free up some memory on the home translation.</STRONG>

If the MvC2 sprites were scaled, it wasn't very much. SFA2 on the Saturn does have larger sprites than DC SFA3, but the animation is smoother in the latter.
 

Devil_Gans

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did you try playing MVC2 with VGA support.it looks better than the arcade version.even withouth VGA support,the game looks identical to the arcade version.
 

RiotoftheBlood

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Originally posted by gans:
<STRONG>did you try playing MVC2 with VGA support.it looks better than the arcade version.even withouth VGA support,the game looks identical to the arcade version.</STRONG>

I have a 3rd party VGA cord. It's awesome. I can't use it right now though, because my monitor and Dreamcast are on opposite sides of the room. I'm looking for an extension cord (at least 25') but haven't found one that long yet.
 

Shin Guile X

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What's even better is using the VGA adaptor with a projector <IMG SRC="smilies/glee.gif" border="0">
 
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