All right... Here's what Capcom Japan said about Capcom's support for the DC....

Batsu_Power

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Apr 16, 2001
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Well.. here's an interview with Capcom Japan's Yoshiki Okammoto on Capcom's support for the DC:


FamitsuDC: Have you changed your software lineup at all since the cancellation of Dreamcast?

Okamoto-san: Our lineup was already well into development, so we didn't change it. We could move our titles to another platform, but that would only disappoint the remaining Dreamcast users. From a financial perspective, it would probably be more profitable to abandon the Dreamcast, but we're sticking with it through the end. Besides, I suppose we [Capcom] feel a bit responsible for everything. We worked alongside Sega, but we've been a weak partner. We put serious work into the Dreamcast, but only one original title Biohazard Code Veronica went to it, and others like Onimusha went to PlayStation 2. [laughs..] I suppose our relationship and its impact will be left to the players to judge.

FamitsuDC: In the past Capcom has always developed for multiple platforms, will that strategy continue?

Okamoto-san: Yes, that won't change. There's only a 50/50 chance you'll see any genuinely 'new' titles on Dreamcast though. But we're already working on several PlayStation 2, GameCube, Xbox and Game Boy Advance projects. We're also considering supporting the WonderSwan Color. We will continue to port titles to different platforms as well, including the Dreamcast, for the near future. It wouldn't make sense for us to support just one console. Many people, including children, still own and support the Dreamcast. So we want to continue providing them with games. I suppose some people in this industry would think we're very foolish, or have no business sense because of that. [laughs..]

FamitsuDC: From now on though, do you consider Sega a rival?

Okamoto-san: Yes, we were partners for a while, but now we're rivals. There are many factors involved, but I don't think Sega is viewed very highly now. They had several opportunities to partner with Nintendo, Sega, and even Sony. In the end, they passed them all up. Now, they have to move forward as separate software development companies, but I think they would have been stronger remaining one company. With all the cards they had on the table, they cut the deck poorly for themselves. Also, I think they made a terrible mistake by forcing all their internal software developers to continue supporting the Dreamcast. That's completely untenable. I wish they had thought things through better. As someone involved in this industry, I find their decisions particularly depressing.

FamitsuDC: If it was up to you, what would you have done differently?

Okamoto-san: I realize Sega always had separate internal development teams, but I still think they would be stronger they continued to share knowledge and technology. They should develop their own middleware and exchange tools between companies instead of having everyone breakup and compete. I think that would have lowered costs and raised efficiency. What Sega needs is centripetal, not centrifugal force.

FamitsuDC: How do you personally feel about Sega now?

Okamoto-san: I wish them the best of luck. All their game developers are good people. I would like to wish them great success, but if all their subsidiaries had great success, I would be out of a job. So I'll just wish them moderate success. [laughs..]

FamitsuDC: So for the time being, Capcom isn't quitting Dreamcast software development?

Okamoto-san: Us, quit? If we quit, the Dreamcast truly would be finished. [laughs..]


Well.. To prove my post... go to this link:
http://www.coremagazine.com/news/4252.php3

So there's a chance to see CvS2 on US Dreamcasts.. hopefully.
 

Devil_Gans

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May 21, 2001
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capcom of japan's head sounds trustworthy but the damn sony might pay him a good sum to cancel the game which i hope WILL NOT EVER happen.i already have memories of soul reaver 2 cancellation.i noticed that any good game that comes to dc or ps2,the version coming to the dc always bites the dust.i hope this is not the case with CVS2! please GOD!
 

Devil_Gans

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yeah,guess what game that is supposed to come out for sega saturn got canned,its tomb raider 2.sony admitted to playing a part in the canning of the game.sony wants to monopolise the console market.i hope that CVS2 don't bite the dust on the dc. <IMG SRC="smilies/mad2.gif" border="0">
 

RiotoftheBlood

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Originally posted by gans:
<STRONG>yeah,guess what game that is supposed to come out for sega saturn got canned,its tomb raider 2.sony admitted to playing a part in the canning of the game.sony wants to monopolise the console market.i hope that CVS2 don't bite the dust on the dc. <IMG SRC="smilies/mad2.gif" border="0"></STRONG>

All the better. Tomb Raider sucks. I for one will NOT be seeing the movie either.
 
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While Tomb Raider does indeed suck, the point I was trying to make was the Capcom (Japan, at least) supported Saturn until the bitter end, releasing the last ever game for that system. Of course, it was the by all accounts horrid Final Fight Revenge, but that's beside the point.
 

heatblazer

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May 19, 2001
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Eidos is a piece of shit just like all US
game companies like EA 989 and whatever.Cap-
com,SNK,Square,Sunsoft and all japanese com-
panies are unrivaled!But what if CAPCOM quit
programming games for DC?!I am finished...whaaa!
 

Devil_Gans

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if capcom does ignore the dc,i'm gonna take a gun and a bomb,gather with a couple of my friends,make a trip to capcom of US or japan,then kill the boss and to finish it off,we would bomb their building,heh juz kiddin'.but i won't like it if capcom really does that.
 

RiotoftheBlood

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Originally posted by Gaijin Dan Mastriani:
<STRONG>While Tomb Raider does indeed suck, the point I was trying to make was the Capcom (Japan, at least) supported Saturn until the bitter end, releasing the last ever game for that system. Of course, it was the by all accounts horrid Final Fight Revenge, but that's beside the point.</STRONG>

Now your reply makes sense. You are very correct. The Sega Saturn enjoyed the best lineup of Capcom fighter ports to date, a great deal of which can be attributed to the 4MB RAM cart.
 

RiotoftheBlood

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Originally posted by heatblazer:
<STRONG>Eidos is a piece of shit just like all US
game companies like EA 989 and whatever.Cap-
com,SNK,Square,Sunsoft and all japanese com-
panies are unrivaled!But what if CAPCOM quit
programming games for DC?!I am finished...whaaa!</STRONG>

All to true... most people don't know what's really good. The US market is a joke compared to the Japanese market.
 

Rain

Fashion Designer,
20 Year Member
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Apr 23, 2001
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Originally posted by RiotoftheBlood:
<STRONG>All to true... most people don't know what's really good. The US market is a joke compared to the Japanese market.</STRONG>

US market a joke? You should live in the UK. Whats that sega? No KOF 98 or 99 for us? or Last Blade 2? Or Garou? And what about Spiderman? Oh, that just got cancelled as well? Ah well. <IMG SRC="smilies/frown.gif" border="0">
 
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