VinylBoy
Vanessa's Drinking Buddy,
- Joined
- Oct 12, 2000
- Posts
- 1,318
No... not another thread that's asking about characters that should appear...
This one is all about characters that we pretty much know WILL be in KOF 2001, and the changes that made be made to their fighting style. Like for instance, now that Kensou finally gained his psycho power back, will he gain back all of his fireballs and sonic blasts like in KOF '98? Will the dreaded Bao lose his Psycho Power (since technically it's now in Kensou) and have to come up with entirely new techniques, similar to the style of Kensou from '98-'99? And if Daimon & Chizuru make the cut and become useable characters, then what type of new techniques would you want to see with them?
Personally, I'll focus on Kensou... I seriously hope that he DOESN'T get his fireball back. Taking his projectile away has opened up a whole new way to play him, and people are now used to using him as an in-close character... with the projectile, people got too lazy and tried to use keep away tactics that just don't work with Kensou. If they do give him a projectile, I kinda hope that it's short range... but they need to keep all of his other stuff there. Maybe give him back the ability to combo after the double kick launcher (minus the whole infinite thing), and make his automatic 3-hit on the ground interruptable... so that he can do maybe 2 moves and end with an uppercut. Lastly... maybe change his overhead hop kick (Fwd+B) a true overhead again, like in KOF '95. That might be asking for too much, but if I was to make my version of the "ultimate" Kensou, this is what I would do.
This one is all about characters that we pretty much know WILL be in KOF 2001, and the changes that made be made to their fighting style. Like for instance, now that Kensou finally gained his psycho power back, will he gain back all of his fireballs and sonic blasts like in KOF '98? Will the dreaded Bao lose his Psycho Power (since technically it's now in Kensou) and have to come up with entirely new techniques, similar to the style of Kensou from '98-'99? And if Daimon & Chizuru make the cut and become useable characters, then what type of new techniques would you want to see with them?
Personally, I'll focus on Kensou... I seriously hope that he DOESN'T get his fireball back. Taking his projectile away has opened up a whole new way to play him, and people are now used to using him as an in-close character... with the projectile, people got too lazy and tried to use keep away tactics that just don't work with Kensou. If they do give him a projectile, I kinda hope that it's short range... but they need to keep all of his other stuff there. Maybe give him back the ability to combo after the double kick launcher (minus the whole infinite thing), and make his automatic 3-hit on the ground interruptable... so that he can do maybe 2 moves and end with an uppercut. Lastly... maybe change his overhead hop kick (Fwd+B) a true overhead again, like in KOF '95. That might be asking for too much, but if I was to make my version of the "ultimate" Kensou, this is what I would do.