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Mystery
07-22-2002, 06:04 AM
I've asked them some questions about future releases and finally got an answer.

Here we go:
Q: Will MS3 be released for DC?
A: Unfortunately, we have not decided the release of MS3 for DC officially.

Q: Will you continue supporting the MVS or will you move to another platform?
A: We will continuously support the MVS.

Q: Will you continue supporting the AES?
A: Yes, we will continuously support NEOGEO home system as well as the MVS.

Q: Will you release KoF R-3 for the NGPC which has already been produced but was not sold?
A: There are no such games called KOF R-3. And, we have no plan to release
new titles for NGPC.

Q: When will SvC be released for the MVS? Will there be an AES release?
A: We have not decided when we will release SNK vs. Capcom on the MVS yet.
And, we are planning to release it for NEOGEO, but we are not sure when it
will be.

Q: Will you release new titles for the HNG64? (I HAD to ask this...even if the answer would be no *g*)
A: We do not have a plan to release new titles for Hyper NeoGeo64.

I guess that's it for now.
My questions about gameplay details to SvC and about unreleased HNG64 games were ignored.

Alkanan
07-22-2002, 07:54 AM
Well that at least finalizes the whole SNK/Capcom on AES thing. Thanks for the info

Voltamp
07-22-2002, 07:59 AM
well, at least it is happening!

PrincessSaver
07-22-2002, 10:08 AM
has anybody got an answer from playmore,too?i mean there were so many people who wrote them concerning the wish of releasing ms3 for dc!!there were more people who wrote them not just mystery and me

dfx
07-22-2002, 10:21 AM
why dont you have questioned them
about garou2, samsho5,last blade3 or
our beloved kof 2002 with it's awesome
animations and rolls.. :) <img src="graemlins/smirk.gif" border="0" alt="[Smirk]" /> :D ?

PrincessSaver
07-22-2002, 10:37 AM
Für dfx:ich hab nur ne dreamcast und nen saturn!!
Translation:
i ve just got a dc and a sega saturn!!

Mystery
07-22-2002, 11:04 AM
dfx: Already asked them about SS5, LB3 and MotW2, but I wanted to share the questions already answered with you. Will keep you up-to-date when I get info about SS5, LB3 and MotW2.

I don't really care for KoF2K2 so I didn't ask....and they're not giving out gameplay details to unreleased games as you can see in my SvC question. I originally asked for gameplay details, but these questions were ignored.

dfx
07-22-2002, 11:06 AM
??
divby0 ??

dfx
07-22-2002, 11:12 AM
cool thing mystery!
i hope they answering soon.

but why not kof 2002 ?... <img src="graemlins/eek2.gif" border="0" alt="[Eek 2]" />
have you read the kof2002 news topic?
it says 64 charas...!
this would be so great, dont you agree?
..... <img src="graemlins/mrt2.gif" border="0" alt="[Mr T]" /> <img src="graemlins/lol.gif" border="0" alt="[LOL]" /> <img src="graemlins/lol.gif" border="0" alt="[LOL]" />

Setsuna1982
07-22-2002, 11:22 AM
64 characters with the actual capacity of neogeo cartrigdes is almost impossible (with good backgrouds and animations)

The only way to have such a roster is:
a) Decreasing the number of stages, details and frames per animation (That would suck... well some will say it have "retro-style" <img src="graemlins/lol.gif" border="0" alt="[LOL]" /> )
b) Increasing cart capacity (That will be REALLY interesting)

I think that the roster will be smaller than 64 characters but if it have 64... we will have around 3 stages only :p At least with NeoPCM2 we won't have shitty music...

But if Playmore have an improved mvs... then thing would be diferent...

Mystery
07-22-2002, 11:23 AM
dfx:
Well KoF99+2K were crap. 2K1 looks and sounds like crap, but it plays great.
The Striker system finally is a good addition to the gameplay...two years after it was introduced.
And now they're kicking it out of the game?!? I don't get it.

And the series really needs some serious animation upgrade (which means more space or less characters).

KoF2K1 already looks crappy...how will 2k2 look with even MORE characters? Just one background with no music? Less voice samples, no Intro and no boss? Come on...KoF has returned to playability and needs some optical refreshment...not another gameplay re-design.

Anyway...Playmore won't answer questions like these...I just hope to get a positive reply about lb3, motw2 and especially ss5 <img src="graemlins/drool.gif" border="0" alt="[Drool]" />

Setsuna1982
07-22-2002, 11:32 AM
I'll rather prefer "Kof'98 ver2002" <img src="graemlins/lol.gif" border="0" alt="[LOL]" /> More animations and the striker system with ALL the Kof cast as strikers :) but the same number of fighters (well... add boss team from 96, Eiji kisaragui, and a new K' team)

Takumaji
07-22-2002, 12:31 PM
[quote]Originally posted by Mystery:
<strong> [...] 2K1 looks and sounds like crap, but it plays great. [...] </strong><hr></blockquote>

Heh, well put, Mystery.

I too think that 99 and specially 2k are buggy, crappy and full of annoying strikers... sometimes I think it would be better for Playmore to invest brain power and money in new and fresh games instead of re-heating all the old stuff over and over again...

hmm...

but... deep down in my 16bit heart I silently hope that it goes on forever... ...and ever.

Ah btw., the strikers in KoF2k1 aren't as abusive as in 99 and 2k, but I still don't like them. Yep, there are a few interesting striker combos, but I could sure as hell live without them.

SilverAngel
07-22-2002, 12:48 PM
[quote]Originally posted by Mystery:
<strong>I've asked them some questions about future releases and finally got an answer.

Here we go:
Q: Will MS3 be released for DC?
A: Unfortunately, we have not decided the release of MS3 for DC officially.

Q: Will you continue supporting the MVS or will you move to another platform?
A: We will continuously support the MVS.

Q: Will you continue supporting the AES?
A: Yes, we will continuously support NEOGEO home system as well as the MVS.

Q: Will you release KoF R-3 for the NGPC which has already been produced but was not sold?
A: There are no such games called KOF R-3. And, we have no plan to release
new titles for NGPC.

Q: When will SvC be released for the MVS? Will there be an AES release?
A: We have not decided when we will release SNK vs. Capcom on the MVS yet.
And, we are planning to release it for NEOGEO, but we are not sure when it
will be.

Q: Will you release new titles for the HNG64? (I HAD to ask this...even if the answer would be no *g*)
A: We do not have a plan to release new titles for Hyper NeoGeo64.

I guess that's it for now.
My questions about gameplay details to SvC and about unreleased HNG64 games were ignored.</strong><hr></blockquote>

Well most of them sound ok. Its shame they are not continuing making games for the NGPC and the HNG64

:(

i am glad they are still suporting aes and mvs :)

Metal-Geo
07-22-2002, 12:51 PM
There is no such games as KOF R-3???
We even saw some pictures of it.

Tarma
07-22-2002, 12:59 PM
If you guys are so desperate for new ngpc games why don't you comission Playmore to make you some?

That's the only way you'll ever get new releases. The ngpc is not a financially viable system for them. I'm positive Playmore would be scrambling to release new games for ngpc if they thought they could make money out of it.

Good news about the SNK vs Capcom release tho!! :D

TRIEUMINATOR
07-22-2002, 01:19 PM
SNK vs. Capcom is a guaranteed release. It's just a matter of time.

The other questionable titles that have been rumored by many people are:

-Last Blade 3
-Garou 2

None of those titles have been confirmed to be released.

I don't see Playmore releasing LB3 because it didn't perform well in any country, according to SNK. It flopped big in the U.S., Europe, Japan and most importantly, the Hispanic countries.

Garou 2 would be a possibility only because of the Mexican market, since it did fairly well there. All other markets, didn't respond too well to MOTW.

Rob
07-22-2002, 01:43 PM
[quote]Originally posted by Mystery:
<strong>dfx:
Well KoF99+2K were crap. </strong><hr></blockquote>

NO !!!!

:(

EKW
07-22-2002, 02:04 PM
No more Hyper NeoGeo 64 Games... What are thay Thinking :) ... Good to here they are still going to us MVS.

Setsuna1982
07-22-2002, 05:45 PM
Treiuminator: Mexico is not Hispanic. Spain is Hispanic. Mexico is south-american. Spain is in Europe and all the stuf... ya' know...

Those US teachers still compare spanish with mexicans. And why they dress us with bullfighting clothes?? By the way... there aren't bulls on the loose in the streets... that's only 5 days a year and it's called "San Fermines" :p

FeelGood
07-22-2002, 05:52 PM
[quote]Originally posted by Setsuna1982:
<strong>Treiuminator: Mexico is not Hispanic. Spain is Hispanic. Mexico is south-american. Spain is in Europe and all the stuf... ya' know...

Those US teachers still compare spanish with mexicans. And why they dress us with bullfighting clothes?? By the way... there aren't bulls on the loose in the streets... that's only 5 days a year and it's called "San Fermines" :p </strong><hr></blockquote>

Now I thought any country or culture with Spanish as the primary language is 'Hispanic.' And Mexico is Central American, since it's part of North America as a whole. But that's the application of the terms for people raised and educated in the US. Perhaps it is different than in Spain. I should point out that in Spanish classes here in the US, there are points made to differentiate usage for Spanish in Spain, and Spanish in other South American countries. Don't worry, we got you covered.

dullbuoy
07-22-2002, 06:42 PM
hispanic is a term used in the US. its the one you see in surveys (white, african american, hispanic, asian, pacific islander etc).

i don't remember too much of my social studies class, but i think it just refers to a demographic of spanish speaking people in the US. (not to be confused with Latin which would be spanish speaking people all over the world)

SNKJorge
07-22-2002, 07:44 PM
Hispanic= A person who is from South, Central America and or Mexico.

Spanish people from SPAIN are European.

America is like classified like these:

North America = Canada, US, and Mexico.

Central America = Guatemala, Salvador, Honduras, Nicaragua, Costa Rica, and Panama.

South America = Brazil, Argentina, and bunch of others.

The Spoony Hou
07-22-2002, 08:15 PM
[quote]Originally posted by TRIEUMINATOR:
<strong>I don't see Playmore releasing LB3 because it didn't perform well in any country, according to SNK. It flopped big in the U.S., Europe, Japan and most importantly, the Hispanic countries.</strong><hr></blockquote>

So I guess they would ignore me if I asked for a Last Blade 1 & 2 Symphonic Suite <img src="graemlins/loco.gif" border="0" alt="[Loco]" /> .

But it would rock <img src="graemlins/drool.gif" border="0" alt="[Drool]" /> .

td741
07-22-2002, 08:19 PM
Sheesh... Okay...

Here's the definition from Roget's dictionary:

His·pan·ic Pronunciation Key (h-spnk)
adj.
-Of or relating to Spain or Spanish-speaking Latin America.
-Of or relating to a Spanish-speaking people or culture.

n.
-A Spanish-speaking person.
-A U.S. citizen or resident of Latin-American or Spanish descent.

Which of course confuses me about if you should call Brazillian's "hispanic" since since they speak Portuguese. ;)

MilkManX
07-22-2002, 08:52 PM
[quote]Originally posted by TRIEUMINATOR:
<strong>SNK vs. Capcom is a guaranteed release. It's just a matter of time.

The other questionable titles that have been rumored by many people are:

-Last Blade 3
-Garou 2

None of those titles have been confirmed to be released.

I don't see Playmore releasing LB3 because it didn't perform well in any country, according to SNK. It flopped big in the U.S., Europe, Japan and most importantly, the Hispanic countries.

Garou 2 would be a possibility only because of the Mexican market, since it did fairly well there. All other markets, didn't respond too well to MOTW.</strong><hr></blockquote>


Man....people are nutz. Last Blade 2 and Garou are in my top 5 2d fighters of all time. ::sigh::

K-hunter
07-22-2002, 08:54 PM
[quote]Originally posted by Tarma:
<strong>If you guys are so desperate for new ngpc games why don't you comission Playmore to make you some?

That's the only way you'll ever get new releases. The ngpc is not a financially viable system for them. I'm positive Playmore would be scrambling to release new games for ngpc if they thought they could make money out of it.

Good news about the SNK vs Capcom release tho!! :D </strong><hr></blockquote>


would it really be that easy to comission the hardware?
heh.. had to ask...

ocsmod
07-23-2002, 11:40 AM
[quote]Originally posted by Mystery:
<strong>
Q: Will you continue supporting the MVS or will you move to another platform?
A: We will continuously support the MVS.

Q: Will you continue supporting the AES?
A: Yes, we will continuously support NEOGEO home system as well as the MVS.
</strong><hr></blockquote>

That's simply awesome. More and more titles for our loved Neo.
Anyway, my next new purchases for the Neo are going to be KOF2002 and SNK vs CAPCOM, two fighting games. The lack of variety is still the weak point of the Neo. Let's hope that Playmore notice it and try to develop some new original games.

Blaine
07-24-2002, 01:00 PM
[quote]Originally posted by K-hunter:
<strong>would it really be that easy to comission the hardware?
heh.. had to ask...</strong><hr></blockquote>

Easy? Probably. Cheap? No.

In my experience with the game industry, you can basically have anything you want provided you have the money to make it happen.

If there was a KoFR3, then I'd be more than willing to bet there's a price that could make it yours.

As far as commissioning a game goes, I'm not sure about the development cycle of a NGPC game, but if it were say a PC game, you're looking at anywhere from 6 to 8 figures, depending on size and scope.

A NGPC game would probably have a smaller team, shorter production time and therefore a smaller price tag, but believe me...no matter how many pennies a CD costs, games are not cheap to make.

K-hunter
07-24-2002, 03:04 PM
[quote]Originally posted by Blaine:
<strong>

Easy? Probably. Cheap? No.

In my experience with the game industry, you can basically have anything you want provided you have the money to make it happen.

If there was a KoFR3, then I'd be more than willing to bet there's a price that could make it yours.

As far as commissioning a game goes, I'm not sure about the development cycle of a NGPC game, but if it were say a PC game, you're looking at anywhere from 6 to 8 figures, depending on size and scope.

A NGPC game would probably have a smaller team, shorter production time and therefore a smaller price tag, but believe me...no matter how many pennies a CD costs, games are not cheap to make.</strong><hr></blockquote>

Blaine,
money is the one thing i have at the moment.
money, and a FULL team just hungry to get things started.

Bluevoodu
07-24-2002, 03:11 PM
well then... make a game... and get Playmore to produce it :)

K-hunter
07-24-2002, 03:35 PM
heh.... you would be surprised to see how good it'll turn out...

Bluevoodu
07-24-2002, 03:38 PM
well surprise the heck out of me :) I would like to see you do it.

what kind of game?

†B†V†

Blaine
07-24-2002, 04:42 PM
[quote]Originally posted by K-hunter:
<strong>Blaine,
money is the one thing i have at the moment.
money, and a FULL team just hungry to get things started.</strong><hr></blockquote>

Well, you don't need a team to commission a game.

All you need is the cash. When you commission a company to do something they use thier people or a portion there of to make the game for you.

Sort of like a patron of the arts would commission an artist to do a painting or a sculpture.

If you want to use your own team you don't need anything, just go ahead and make it. There are forums and websites on developing for the NGPC with a lot of helpful information.

Here's a starter, <a href="http://www.devrs.com/ngp/" target="_blank">Devrs.com</a>.

K-hunter
07-24-2002, 04:54 PM
Blaine:
i have my own small team of developers ready.and a few artists/animators.
thanks for the link...

Bluevoodu:
2-D fighting... need i say more? =P

Blaine
07-24-2002, 05:19 PM
[quote]Originally posted by K-hunter:
<strong>Blaine:
i have my own small team of developers ready.and a few artists/animators.
thanks for the link...

Bluevoodu:
2-D fighting... need i say more? =P</strong><hr></blockquote>

Good Luck.

A piece of advice, though feel free to ignore it...most people do :) , a fighting game is a little ambitious for a first project. There's a lot of coding, animating, asset conversion, game play balance issues...there's a lot.

The best suggestion I can give is start with something that exists, so you can skip some of the larger portions of game balance (because let's face it...if it takes you 4 months to make a game, you want to make sure it's 'playable' not only in the technical sense but in the figurative sense...that it's worth playing) and some fairly intense AI programing that a fighting game would require.

Maybe something like Black Jack or Craps.
Depending on the skill of your programmers you might want to try to do a Casino game with some more AI dense games such as Poker done as Video Poker (no other players = no AI).

If you have some real experienced people, maybe something like a shooter or a platformer, simple game play balance an AI (comparatively).

But like I said, feel free to ignore it, you may already have the finest ASM programers available for all I know, I just have to more or less assume it's an traditional homebrew team that might not quite be ready for something like a fighting game.

Like I said, just trying to offer up some advice from my very very humble experience :) .

Again, good luck.

K-hunter
07-24-2002, 06:07 PM
[quote]Originally posted by Blaine:
<strong>

Good Luck.

A piece of advice, though feel free to ignore it...most people do :) , a fighting game is a little ambitious for a first project. There's a lot of coding, animating, asset conversion, game play balance issues...there's a lot.

The best suggestion I can give is start with something that exists, so you can skip some of the larger portions of game balance (because let's face it...if it takes you 4 months to make a game, you want to make sure it's 'playable' not only in the technical sense but in the figurative sense...that it's worth playing) and some fairly intense AI programing that a fighting game would require.

Maybe something like Black Jack or Craps.
Depending on the skill of your programmers you might want to try to do a Casino game with some more AI dense games such as Poker done as Video Poker (no other players = no AI).

If you have some real experienced people, maybe something like a shooter or a platformer, simple game play balance an AI (comparatively).

But like I said, feel free to ignore it, you may already have the finest ASM programers available for all I know, I just have to more or less assume it's an traditional homebrew team that might not quite be ready for something like a fighting game.

Like I said, just trying to offer up some advice from my very very humble experience :) .

Again, good luck.</strong><hr></blockquote>


we actully started planning it around a year and a half ago,and have been doing it since then.

as far as development goes,only the main story mode seems to be in place(data wise,atleast).it's only a matter of getting our hands on the hardware so we can transfer the data.

Blaine, i guess we can put a dedication on the game for you guys.=]
thanks, again...

[ July 24, 2002: Message edited by: K-hunter ]</p>

Bluevoodu
07-24-2002, 06:11 PM
dangit..... make a sidescroll shooter!!

lol.

†B†V†

K-hunter
07-24-2002, 06:26 PM
[quote]Originally posted by Bluevoodu:
<strong>dangit..... make a sidescroll shooter!!

lol.

†B†V†</strong><hr></blockquote>

you'll see what we have planned.. ^^
soon enough.. ^^