KOF2001 report and rewiew

Shito

King of Typists,
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Well, seems that KOF2001 actual impressions still lack, thus I'm posting mine. Please just bare with my terrible English. Also I've no time to proof read the whole thing too. So please bear with the lots of typos as well!

Let's get started now!

First of all, let's say I'm a beat'em up, a NeoGeo and a KOF freak since the very beginning of the things. I've been playing *each* SNK fighting game, KOF on top, since they originally came out in arcades.
I'm into KOF storyline and tradition as well, also 'studying' the SNK original Japanese books and Japanese cultural involvement.
So, please expect some hype in what here follows. ^_^

I've been playing KOF2001 at the arcade for some days, both single playing (against CPU, I mean) and versus playing. I've also finished the game with a couple of team, beating the bosses and all.

So lets' talk about:

A) Layout and all-around looking.
***
I say it's fair good. While most people are complaining about the in-game art, I'm not.
Some drawing are really 'weird', yes, but it's a style. Very different from the anime-looking of the 2001, this is more 'hand-draw like' in my opinion. Sometimes really good (kyo, K', Kula, K9999), sometiems really bad (Clark, Goro, Yuri).
The intro is pretty good, with a bit of story in it (K9999's 'birth', K' new teaming) and good rithm. Not as good as the 2000 or 96 ones, though.
The select screen is quite plain, but also good.
The on-screen layout during the battle is *really* good too.

B1) Graphics - Sprites
***
Very good. Maybe the best in the series as for the sprites. This year it seems the colour palette as been 'darkned' a little, and I really love it. All the new characters are nice and snooth animated to hell. Old character got some more animation too, and that's good for sure. What is bad here? Some of the 2000-from characters are still undersized as they were (Kula, Hinako), espescially if compared with '98-from sprites (Yuri on top). We got some 98 rip-offs too, say Goro and Heidern, which as been re-painted at least to its former green uniform (which I prefer). Xian-Fei is a 99 rip off, d'oh, and as you know, Andy got a new 'winter' outfit, which is pretty lame IMHO, while Athena new look is fair better that the 2000 one (again, IMO).
Again about the new characters, they really have to be seen! K9999 and May-Lee on top, they're superb in my opinion. Also Angel and Foxy are really good, and you alreay know Kula which is now a standard character (no more a mid-boss or secret character as she was). The same can be said for the bosses (actually two of them plus three extra striker for the first one), which are awsome. Some of the characters got new victory and entry animation (poses) which are sweet indeed. Terry has a victroy were he poses as in MotW saying 'Stand up!' together with a little Rock Howard... just TOO CUTE! Kula is plenty of different entries, the one with ex-Nest chara (K', Maxima) is fatastic, the one vs Foxy even better. Lin is now even cooler in attitude than before. Ramon has special entry and winning pose with his beloved Vanessa. Again I say, must see!

B2) Graphics - Backgrounds
***
The backgrounds are, well, fair good.
I love the style they're made, say the 'actual tournament style' which we saw in 96/97. About realization, there are some really nice, some so-and-so, a lame one (the GranPrix one). Overall good indeed.

C1) Sound - Music
***
Music was hard to hear in the arcade I was. Still, my impression is 2001 sports not real 'tunes' but just some 'beat based basis' for the fighting. An interesting idea, imho. Is seems to work quite good, as build up 'rythm' for the fighting and no more.

C2) Sound - Voices and effects
***
Here is a point where 2001 shines as the far top of the whole series. This year speech are extra long, extra cool, extra crisp! Some of the best voice actors from the anime scene were aired this year, and you can hear it for sure. Igniz, the final boss, is dubbed by the famous and great Norio Wakamoto. K9999 has the seme Tetsuo (from Akira movie) CV, just to make him even a more clear homage to Otomo's masterpiece. May-Lee has Noa Izumi (from Patlabor) CV, to power even up her 'sentai' (Japanese live action super heroes) appeal and look. A lot of characters got new-recordered voices, just as K' (Yuki Matsuda at his best!), Kyo (Masahiro Nonaka goes deeper and deeper with his voice), Iori (ya know), and others. Sound effects are cool and crisp just as you can imagine it. Enough said.

D1) Playability - System
***
GREAT, GREAT, GREAT!
First of all, the possibility to choose the number of your striker and fighter is a GREAT addition. It manage to keep the game and each fight even more varios than before. And is very good balanced too when coming to talking about damage system. Also, this new 'ratio-like' system integrates perfecty with the whole power bar thing. As you know, there's just one power bar now, for both strikers and supers. The lengh of the bar, as well as the number of power stock you can, er, stock, depends of the number of strikers you have selected. The more the strikers, the shorter the bar, the higher the number of the power stockable too. While the whole thing may sound a little tricky, in really is VERY simple to get with, SO functional and SO intuitive. The easy and good-lookin interface of the thing helps a lot and it's good. This system is a work of pure genius IMHO. Out are Counter and Armor modes, and I don't miss them at all. MAXed supers now cost 2 stock (you CAN'T have that if you play with a no-striker team, while you can have up to FOUR stock in a three-strikers team). The 'wire' system (say the hitted chara bouncing on 'walls' for juggling) has to pbe seen in the new 'combo-like' system of the whle game. yes, KOF2000 is very combo-based. Delay times for all moves has been reduced to hell, so 'entering' with a 'plain hit' is way hard. A plain hit has to become, say, a combo starter. You can easy cahin combo, two-in-one, super cancel either. Hard to master. I don't like combo fighting that much, but the system works great. Also, while you can now be able to call up to 3 strikers almost together, the striker system as be re-balanced from the overpowered it was in 2000. Now is more tricky. Go for it.

D1) Playability - New Characters
***
GOOD! GOOD! GOOD!
All the new characters are VERY interesting and fun to play. Since 99 SNK has trie to develop new playbility with the new faces iin KOF, the 2000 followed the trend , and same is 2001!
K9999 - a new starring indeed, made to be K' definitive rival. He's incredibly cool and strogn, a badass indeed. All hes move have to do with 'mutating body'. His supers are EXTRA cool&strong. He is very slow indeed to, and he can hadly combo moves. With just two basic special and almost no combo capabilty, this is a very unique character with a unique and someway 'classical' way of play.
Foxy - again, way cool and way strong. Here combo is the key, with a lot of follow-ups in specials. Has very interesti MAXed-only supers, and interesting style of play due to his fencing.
May Lee - simply TOO cool! This gal ROCK! You can aspect big counters and striking moves, but go for his 'duoble-style' fighting! May-Lee can enter in a super HERO mode, where ALL her moves actually CHANGE to a powerful yet not-blocking fighting style. AWESOME characters.
Angel - Maybe the strangest of the crew. Instead of a specials, she use a special 'circle combo' system which is totally unique to her, based on a strange special combo pattern. Very hard to masterize and worthful to play. Her attitude is very weird, she looks a bit 'wacko', just as a K9999 sexual slave addicted. Seriously.
As you know, Jhun and Kasumi are out... I miss them wery much! Why not to kill stupid Hinako instead? ^_^

E1) Story and trivia
***
Just as Eolith promised, the game is very strong in storytelling! All the teams make sense now (not as previous years), and the character roostr is not only the largest, but the best assorted in the whole series maybe (rivaling with 96 and 97). We have a lot of special intros, coupling on character, special speech... you know. I love that stuff. All goes smooth in the story mode trough the super cool bosses, which integrates A LOT with the story. The endings are great, and also point out some story bits for 2002! Eh, eh... Nest is dead, but expect chinese legends, ninjas clans, psychic power to be the main things next year! Unfortunately, the staff roll is nothing cool as was in 2000, sigh.

E2) More trivias - Special Animation
***
Kula vs Ex-Nest Special Entry: Diana and Foxy appear, cross their fances on top of the little girl and shout 'Yabou no tameni' = 'for the ambition', while Kula's hair turn blue, ready for battle.
Kula vs Foxy Special Entry: Kula appears in a Santa Claus likle coat, licking a lollypop as the little girl she is. Diana apper near to Foxy, and says to her ear 'be easy on the little one', then Diana dash out-screet talking Kula's coat and lollypop away.
K' vs K9999: they both special taunt each other with extra-cool attitude.
Ramon vs Vanessa Special Intro: Ramon appera in a very excited expression, with his hands on face, and a little heart come out of his face while he shout 'Vanessa, as I know you're really beautiful!'.
Ramon vs Vanessa Special Win: Ramon goes near the beaten Vanessa, down on his knees as a gentelman and declare 'Miss Vanessa, whould you marry me?'.
Andy vs Mai Special Intro: Mai present a little baby to Andy, who's scared to hell. The baby start to walk toward her 'father' but turn to be just a ninja trick.
Kyo vs Iori Special Intro: SUPER COOL - both fighter appear in the middle of the screen, shoulder to shoulder. Kyo raises his head and ask 'Temee no hono ga nanin iru da?' (what colour are your flames?), Iori turn his head to him and replies 'Ita non koto wa soredake ka? Naraba...' (this is all you have to ask? Then...) at that point both thurst their flames and the resulting explosion repels the fighters leading them to the start round places. Note that the speech here is a homage to a famous Hokuto no Ken (Fist of the North Star) dialogue 'What colour is your blood' etc...

E3) More trivias - Playabilty bits
***
MORE TO COME


OVERALL
KOF2001 is just and AWESOME game! Very different from the previous (and not so good IMHo) one, very rich, full of thing to be played, seen, enjoyed, mastered. SNK and Eolith have done a supreme work creating a game eight in a series which is nothing like boring or 'old'.
This IS the best beat'em up EVER made.
Just do not miss it!

P.S.
I hope you enjoyed my 'fan rewiew'... and I hope I've been able to contribute someway to the community! If anyone has some question about particula aspect of the game, please ask! I can eventually edit the post! Bye to all!

[ February 02, 2002: Message edited by: Shito ]

[ February 02, 2002: Message edited by: Shito ]

[ February 02, 2002: Message edited by: Shito ]

[ February 02, 2002: Message edited by: Shito ]</p>
 

dfx

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Aug 12, 2001
Posts
891
yes
good fan-review

and a question..
in the pics i've seen, was no character
names under or above the life bar!?
are there no character names in battle?

and is it true iori's deadly flower move is now variable
like kyos wicked chew?
thanks
dfx
 

Bhm

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Grazie, excellent review. Cleared up a whole bunch of things to me, thanx!

// Bhm
 

Shito

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Originally posted by dfx:
<strong>

are there no character names in battle?

and is it true iori's deadly flower move is now variable
like kyos wicked chew?

dfx</strong><hr></blockquote>

Oh, well...

Yes, there are NO names of ANY fighter on screen during the battles!

As for Iori Deadly Flowers, I do not think it's variable in any kind, but the fact is you can easy likn the Yaotome super after the second hit instead of the regualr finisher.

Kyo QCF+PUNCH are more variable than ever now, and he got a new MAX-Super (a super command throw, actually) where he mocks Iori in pose and speech (Kyo grab the opponent throat with his crossed arms, and with a devil look loudly says 'Asobi wa owari da!')
Unfortunately, Kyo QCB+PUNCH counter move is gone.
Kyo appear to be de-powered, but can be a matter of new style of playing...
 

BryLmoo

AES Contact Cleaner, Extraordinaire!!!,
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it still fails me...

do you people like the game or not?

confused,

Bryan <img src="graemlins/drool.gif" border="0" alt="[Drool]" />
 

Ukyo

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Thanks for taking the time to do that, Shito.
 

Cleber

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Can't wait the aes realese <img src="graemlins/drool2.gif" border="0" alt="[Drool 2]" />
 

Shito

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May thanks to everyone who took its time to read my humble rewiew.

If anyone cares, I've edited the original post adding some more extra infos.

If you like I can collect more and more about spèecial animation, endings, playability.

Bye!
 

Ukyo

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Shinto,
Is Athena's default color blue in KOF 2K1? Can you tell us all the special opening and closing animations you know of? Thank you.
 

Shito

King of Typists,
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Originally posted by Ukyo:
<strong>Shinto,
Is Athena's default color blue in KOF 2K1? Can you tell us all the special opening and closing animations you know of? Thank you.</strong><hr></blockquote>

No, Athena's outfit default color is red/purplish, just as ever, even if some blue parts remain, just as in 2000. Her 'all blue' outfit is the 2nd colour, again as in 2000.
As for opening and closing animation, she has special a intro together with Kensou (kind of jokes and speech, nothing special though) and another with her other teammates ('say hi!' style). She also has a special victory pose with Kensou ('I did it again' style).

[ February 02, 2002: Message edited by: Shito ]</p>
 

Suu

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Jesus, this thread is daunting. Did anyone actually get anywhere with this uk get-together thing or what? Did it happen about a thousand posts ago?
 

Suu

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I am not fucking timid. However, my browser is useless and that post went in the wrong thread.. Back to the drawing board.
 

Shito

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Originally posted by BioMotor_Unitron:
<strong>Would you like this put up in the Reviews section of the site?</strong><hr></blockquote>

I will be very pleased and honored to contribute with my humble rewiew to the site.

Just one thing though, for honesty I have to say you my rewiew was already requested and updated by another site.

If you do not mind the 'non-exclusivity', please feel free to do what you like with my rewiew and all its updates. As long as you credit myself as the author and do not alter the text it's all yours!

Thank you very much for appreciating it.
 

BioMotor_Unitron

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Well, I am not the one that would actually do it, I will forward a note to the person that handles the Reviews Section, though.
 

Kazuya_UK

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Originally posted by Shito:
<strong>

I will be very pleased and honored to contribute with my humble rewiew to the site.

Just one thing though, for honesty I have to say you my rewiew was already requested and updated by another site.

If you do not mind the 'non-exclusivity', please feel free to do what you like with my rewiew and all its updates. As long as you credit myself as the author and do not alter the text it's all yours!

Thank you very much for appreciating it.</strong><hr></blockquote>

Hehe, it was actually me that requested it (I'll be honest too :) ). Anyway, me and Bobak already link to each others reviews and share what we can, so as long as Shito is ok with having it posted on both sites then it should be cool :)
 

Kazuya_UK

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Originally posted by Shito:
<strong>As I said, just great for me. :) </strong><hr></blockquote>

:D :D :D

The review is up on my site now anyway... :)
 

Fran

today forever
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Originally posted by Shito:
<strong>and the character roostr is not only the largest, but the best assorted in the whole series maybe (rivaling with 96 and 97). ]</strong><hr></blockquote>

its going to be better than 2000

we all know

and thats not saying something

2000 is crap


but if you think 2001 is better than 98


you're obviously on crack


....


"and the character roost(e)r is not only the largest, but the best assorted in the whole series maybe (rivaling with 96 and 97)"


you ALWAYS seem to forget about kof 98,
the best kof

you dont even mention it....

theres something seriously WRONG in that

i mean what the fuck

if you into kof and dislike 98....
you need a head check

but i see your point of view

you think 98 sucks,oh yeah
cos it hasnt got a story to it

awwwwwwwwwwwwwwwww

who cares if its the ULTIMATE 2d fighting game

its hasnt got a story and speeches arent goooooooooooooooooood


awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww


damn otaku


it seems to me you only care about stupid things like the story,trivia and speeches


its not a bad review,
and dont get me wrong

im quite excited about 2001

i just know it cant be as good as 98

if only for the fact that strikers are still in there and the whole game is like

PERMANENT COUNTER MODE

bah


and you're into kof for the wrong reasons


and

IIIIIIIIIMMMMMMMMMMMMMHHHHHHHHHOOOOOOOO


people who cosplay are usually SHIT kof players


but that is,as they say,another story....

:cool: :cool: <img src="graemlins/smirk.gif" border="0" alt="[Smirk]" />

[ February 03, 2002: Message edited by: Fran ]</p>
 

Shito

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Dear Fran, please refer to the 'playbility' section of my rewiew.

While KOF98 was good indeed, I do not think is THAT good.

It's NOT just a matter of storyline and trivia.

Besides, KOF98 was much 'otaku dedicated' than others, sporting a lot of special intros, poses, speech.

But also facts are:

KOF98 is almost nothing new, when talking about playbility, is just a 'more of the same' of 97.

KOF98 sports a lot of characters which are WAY similar in playability, times, moves.

In KOF98 grapplels are TREMONDOUSLY overpowerd and cheap.

The game is not so well balanced as some others were.

I personally KOF99 was a big step forward 98/97, just like 96 was a step forward 95/94.

More balanced and redesigned rooster and system works good in keeping up the interest in a years-long series. That's were bot 99 and 96, imho.

2000 is pretti much a 'more of the same' of 99, plus some good characters and some not so good system twisting.

2001 came to be a 'new renewal' of the game system.

And damn I like that! :)
 

Kazuya_UK

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Ease up Fran... everyone has their own opinions. I agree that KOF 98 is a GREAT KOF, but I don't actually think its the best. I personally think 99 is the best, but that's cos it suits my tastes. If KOF '98 suits your tastes more, then thats cool too.

Actually, I know players who think 95 was the ultimate KOF, but that's another story :p
 

Shito

King of Typists,
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Originally posted by Kazuya_UK:
<strong>Ease up Fran... everyone has their own opinions. I agree that KOF 98 is a GREAT KOF, but I don't actually think its the best. I personally think 99 is the best, but that's cos it suits my tastes. If KOF '98 suits your tastes more, then thats cool too.

Actually, I know players who think 95 was the ultimate KOF, but that's another story :p </strong><hr></blockquote>


Words of Wisdom, pal!
 
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