Please clear up some snk vs capcom rumors for me(price?, porting of?)

NGT

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Please clear up snk vs capcom rumors for me(price?, porting of?)

well, I heard it was going to be 600 bucks, then I heard it was going to get ported to the other consoles.....wtf?

$325 games are killing me, and I don't know if I can pull 600 for this, no matter how tight it looks to be...

can someone clear this stuff up?

is it gonna be ported to the GCN,xbox, or ps2??

I HOPE NOT!!!

is it going to start at $600 bucks??

I HOPE NOT!!!


just looking for these things to be cleared up :D

thanks!
 
Last edited:

Scalpeur

Genam's Azami Sharpener
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May 19, 2001
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We know nothing so far... so don't ask someone to asnwer. You will only receive any thoughts thats all.
you can see many useless topics here about anything around the game but what is really sure is that we know nothing.

what we know:

**the game is gonna be realeased this year
**the game will be on NEOGEO
**there are 8 knowed characters

that's all.

we don't know anything about the other playable character, nothing is knowed about the game play, the graphisms etc.

Now, I'm gonna give you my thoughts:

the game will not reach 600$
the game will probably cost the same price as the other games.

Why the cost of the game would be so high (600$)?

People put forward the idea that the game will use a new technologie with the neo... but that's not possible. Only the music can be better with more ram used for it... and that's exactly what was made with NPI.

And with the number of fake games that are sold on the market, playmore wouldn't earn much more money with a price so high.... unless they change the encription of the game... but I doubt it is possible...
 

neojedi

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This is unconfirmed, but just too obvious:

The price will not be $600. If it is, expect Playmore's Osaka location to end up looking like the final stage in CVS2.

The game will be ported to other systems. They are not going to do all that work just for a dwindling arcade scene and a niche market of collectors and drama queens. :rolleyes:

<small>[ April 02, 2003, 02:32 PM: Message edited by: neojedi ]</small>
 

JHendrix

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neojedi:
This is unconfirmed, but just too obvious:

The price will not be $600. If it is, expect Playmore's Osaka location to end up looking like the final stage in CVS2.

The game will be ported to other systems. They are not going to do all that work just for a dwindling arcade scene and a niche market of collectors and drama queens. :rolleyes:
Bingo, however its been officially confirmed from Playmore that the ports of SvC will be available this summer (which is also when the MVS game is released).

Source: <a href="http://ps2.ign.com/articles/391/391420p1.html?fromint=1" target="_blank">http://ps2.ign.com/articles/391/391420p1.html?fromint=1</a>

Peace

JHendrix
 

aria

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The home cart price should stay reasonable within the price of the recent releases.

The MVS version will probably be astronomical, considering the popularity of the game.
 

Setsuna1982

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Apr 17, 2002
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The last hope against piracy and improving the capacity... Encript the program roms ONLY!

Plenty of rom space is wasted because of the encription of graphics (and sounds?). That's because the encripted data is "added" to the original data in order to make the gfx data unusable for other systems that are not the mvs/aes.

In the other hand we have the program roms wich are HUGE compared with the basic requirements of neogeo game's program.

So a way to protect the game and "expand" the memory limitation comes from a mixture of both statemets...

Just DO NOT encript gfx roms and do a MASSIVE encription with the program roms. The reason is obvious: The game can't run just with graphics. It NEED the program.

With so many free space in the program rom they can do a massive encription. And the gfx roms should be FULLY used for gfx purposes (and not for encryption+gfx as usual)
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
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Posts
9,436
Setsuna1982:
The last hope against piracy and improving the capacity... Encript the program roms ONLY!

Plenty of rom space is wasted because of the encription of graphics (and sounds?). That's because the encripted data is "added" to the original data in order to make the gfx data unusable for other systems that are not the mvs/aes.

In the other hand we have the program roms wich are HUGE compared with the basic requirements of neogeo game's program.

So a way to protect the game and "expand" the memory limitation comes from a mixture of both statemets...

Just DO NOT encript gfx roms and do a MASSIVE encription with the program roms. The reason is obvious: The game can't run just with graphics. It NEED the program.

With so many free space in the program rom they can do a massive encription. And the gfx roms should be FULLY used for gfx purposes (and not for encryption+gfx as usual)
That is seriously the smartest shit I've read on the subject in a long time.

Someone should send Playmore an email...

Peace

JHendrix
 

evil wasabi

The Jongmaster
20 Year Member
Joined
Aug 20, 2000
Posts
60,434
JHendrix:
Setsuna1982:
The last hope against piracy and improving the capacity... Encript the program roms ONLY!

Plenty of rom space is wasted because of the encription of graphics (and sounds?). That's because the encripted data is "added" to the original data in order to make the gfx data unusable for other systems that are not the mvs/aes.

In the other hand we have the program roms wich are HUGE compared with the basic requirements of neogeo game's program.

So a way to protect the game and "expand" the memory limitation comes from a mixture of both statemets...

Just DO NOT encript gfx roms and do a MASSIVE encription with the program roms. The reason is obvious: The game can't run just with graphics. It NEED the program.

With so many free space in the program rom they can do a massive encription. And the gfx roms should be FULLY used for gfx purposes (and not for encryption+gfx as usual)
That is seriously the smartest shit I've read on the subject in a long time.

Someone should send Playmore an email...

Peace

JHendrix
could the neo handle the overhead caused by having to do massive decrypting?

also, the encryption means shit, when they dumped kof99, motw, kof2k,2k1,2k2, rotd, etc. they duped it after the neo decrypted all the data.

software just isnt the answer anymore, they need new hardware, wether it be a new system, or an add on to the boards.
 

RabbitTroop

Mayor of Southtown, ,
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sonic1687:
JHendrix:
Setsuna1982:
The last hope against piracy and improving the capacity... Encript the program roms ONLY!

Plenty of rom space is wasted because of the encription of graphics (and sounds?). That's because the encripted data is "added" to the original data in order to make the gfx data unusable for other systems that are not the mvs/aes.

In the other hand we have the program roms wich are HUGE compared with the basic requirements of neogeo game's program.

So a way to protect the game and "expand" the memory limitation comes from a mixture of both statemets...

Just DO NOT encript gfx roms and do a MASSIVE encription with the program roms. The reason is obvious: The game can't run just with graphics. It NEED the program.

With so many free space in the program rom they can do a massive encription. And the gfx roms should be FULLY used for gfx purposes (and not for encryption+gfx as usual)
That is seriously the smartest shit I've read on the subject in a long time.

Someone should send Playmore an email...

Peace

JHendrix
could the neo handle the overhead caused by having to do massive decrypting?

also, the encryption means shit, when they dumped kof99, motw, kof2k,2k1,2k2, rotd, etc. they duped it after the neo decrypted all the data.

software just isnt the answer anymore, they need new hardware, wether it be a new system, or an add on to the boards.
First of all, and you know this is true JHendrix, the romz are going to be dumped on this within the first 24-48 hours. So, save tons and tons of overhead and just say fuck it to the encryption, it doesn't work and it is just taking up space.

Second... Playmore needs to do something that the original SNK never did. Optimize, there are so many dead resources in Neo games it is not funny... look at MSX! And just the idea that there is all that wasted space, think about how much money they are wasting in production, etc. Stupid. The code needs to be optimized, dead code removed, dead resources removed, etc. Encryption is a joke, take it out, save money on that damn decrypt chip that cost to much and did nothing.

-Nick
 

Scalpeur

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Posts
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JHendrix:
Bingo, however its been officially confirmed from Playmore that the ports of SvC will be available this summer (which is also when the MVS game is released).

Source: <a href="http://ps2.ign.com/articles/391/391420p1.html?fromint=1" target="_blank">http://ps2.ign.com/articles/391/391420p1.html?fromint=1</a>

Peace

JHendrix
I doubt that the release will be 'this summer' even if of course I know that Playmore himself write it down on their website. I think SvC will replace KOF. As a consequence I expect the game release date as a kof... Within the the last 4 months of the year. If the game really appear in summer than I will be very happy mr_t . But I prefer not thinking too much about that wink
 

RabbitTroop

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Scalpeur:
JHendrix:
Bingo, however its been officially confirmed from Playmore that the ports of SvC will be available this summer (which is also when the MVS game is released).

Source: <a href="http://ps2.ign.com/articles/391/391420p1.html?fromint=1" target="_blank">http://ps2.ign.com/articles/391/391420p1.html?fromint=1</a>

Peace

JHendrix
I doubt that the release will be 'this summer' even if of course I know that Playmore himself write it down on their website. I think SvC will replace KOF. As a consequence I expect the game release date as a kof... Within the the last 4 months of the year. If the game really appear in summer than I will be very happy mr_t . But I prefer not thinking too much about that wink
I want it as soon as possible, but I also want the highest quality game possible, and I know that takes time... So, I will patiently wait and hope it was worth it wink

-Nick
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
Joined
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Posts
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nruva:
sonic1687:
JHendrix:
Setsuna1982:
The last hope against piracy and improving the capacity... Encript the program roms ONLY!

Plenty of rom space is wasted because of the encription of graphics (and sounds?). That's because the encripted data is "added" to the original data in order to make the gfx data unusable for other systems that are not the mvs/aes.

In the other hand we have the program roms wich are HUGE compared with the basic requirements of neogeo game's program.

So a way to protect the game and "expand" the memory limitation comes from a mixture of both statemets...

Just DO NOT encript gfx roms and do a MASSIVE encription with the program roms. The reason is obvious: The game can't run just with graphics. It NEED the program.

With so many free space in the program rom they can do a massive encription. And the gfx roms should be FULLY used for gfx purposes (and not for encryption+gfx as usual)
That is seriously the smartest shit I've read on the subject in a long time.

Someone should send Playmore an email...

Peace

JHendrix
could the neo handle the overhead caused by having to do massive decrypting?

also, the encryption means shit, when they dumped kof99, motw, kof2k,2k1,2k2, rotd, etc. they duped it after the neo decrypted all the data.

software just isnt the answer anymore, they need new hardware, wether it be a new system, or an add on to the boards.
First of all, and you know this is true JHendrix, the romz are going to be dumped on this within the first 24-48 hours. So, save tons and tons of overhead and just say fuck it to the encryption, it doesn't work and it is just taking up space.

Second... Playmore needs to do something that the original SNK never did. Optimize, there are so many dead resources in Neo games it is not funny... look at MSX! And just the idea that there is all that wasted space, think about how much money they are wasting in production, etc. Stupid. The code needs to be optimized, dead code removed, dead resources removed, etc. Encryption is a joke, take it out, save money on that damn decrypt chip that cost to much and did nothing.

-Nick
You're half right. Yes the ROMZ will be dumped inside of a week by BillyJr. or whoever it is who dumps the encrypted carts. But those ROMZ aren't put out to the public for use till the 2 year rule is up that is put out by the MAME Dev team. With groups like Neo0 out of the picture, there isn't anyone who is going to just dump the game "for the fans" since bootleggers have no interested in puting the decrypted ROM set out for people to download, since it takes away from the bootleg sales.

The only thing that could happen is that someone will take Manson's dumping instructions and actually dump the cart and put it out there for everyone. Which has a chance of Zero to Nill of happening. Which personally is fine by me, I'll probably be getting the port that is released by summer (if Playmore ain't lying) or I'll prolly splurge and get the MVS cart anyway.

Peace

JHendrix
 

RabbitTroop

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I doubt it, Manson's dumping was sloppy, but it worked I guess. Still, the games are dumped and leaked. I promise you, with the amount of emu kids going crazy over this game, it is only a matter of time before it is dumped and released. There is no way it will take 2 years to do. Look at Sengoku 3, Prehistoric Isle 2, Nitd, Zupapa,
ROTD, etc... none were dumped by Neo-0 (who were mostly a bunch of hot air, but hey, they did come through in the end and delivered what they promised... and their determination can't be knocked one bit), but they still saw a quick release. Only a matter of time.

To tell you the truth I hope it isn't released in rom form for a while. KOF2K2 was kind of a disaster, the idea that it was dumped before it really even made it to the arcades was just sad. However, as you know, I am not against emulation at all, and I was glad I could try KOF2K2 before I plunked down the change. Actually, I wasn't even interested in 2K2 thanks to 2K1, however once playing it I had to own it wink ANYWAY...

-Nick
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
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nruva:
I doubt it, Manson's dumping was sloppy, but it worked I guess. Still, the games are dumped and leaked. I promise you, with the amount of emu kids going crazy over this game, it is only a matter of time before it is dumped and released. There is no way it will take 2 years to do. Look at Sengoku 3, Prehistoric Isle 2, Nitd, Zupapa,
ROTD, etc... none were dumped by Neo-0 (who were mostly a bunch of hot air, but hey, they did come through in the end and delivered what they promised... and their determination can't be knocked one bit), but they still saw a quick release. Only a matter of time.

To tell you the truth I hope it isn't released in rom form for a while. KOF2K2 was kind of a disaster, the idea that it was dumped before it really even made it to the arcades was just sad. However, as you know, I am not against emulation at all, and I was glad I could try KOF2K2 before I plunked down the change. Actually, I wasn't even interested in 2K2 thanks to 2K1, however once playing it I had to own it wink ANYWAY...

-Nick
It could be argued that ROTD was only put out by its dumpers to save face because they wanted to slow Neo-0 down from putting out KOF2k2. Basically Neo-0 said they were going to dump ROTD and 2 days later some dumping group said here's ROTD, we'll release KOF2k2 on this date, etc. come beg us instead of supporting Neo-0.

Great politics of the EMU scene, everyone who dumps the game just puts out shots for everyone to come to their forum and suck their dick for a while before they become the "hero" and put out the ROMZ. Welcome to the EMU community. Still w/o Neo-0 constantly pressuring those other dumpers, I doubt we'd be getting ROTD or KOF2k2 till much much later than it was put out.

Still, its all speculation, we'll have to see what happens. Either way, I'm happy SvC is coming out soon, and I'm even happier that Playmore said the ports would be out very soon after.

Peace

JHendrix
 

beelzebubble

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gotta write this a 2nd fuken time grrrrrrrrrrrrrr

this game has already been in development for around three years since early 2000 so summer is very possible and i think highly likely becoz:

1. the japanese game industry is as a general rule
very punctual and timely.
2. i think this game for this year at least is replacing the kof series which traditionally comes out in the arcades in the last week of july.
3. summer is a very vibrant time in japan and basically the best time to release an arcade game.

second point is i think that the announcement that this will be getting ports soon after arcade release is perhaps playmore using the same business model as capcom which had ports of cvs 1 and 2 soon after arcade release, it seemed to work well for them so maybe playmore are following suit. i for one love gettin the game while it is still in the cades... practicing at home gets me pumped to get out and challenge....

3rd point if this game gets a late july release as i predict then beta should beat osaka neogeoland by late may or sometime in june.... ill be there and this year ill even line up the 1-2 hours it takes to get one game then lose to some guy :(

just my ideas...
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
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I agree, they really out to kill the encryption and put all they can fit into the game. While it might cause the game to be to dumped sooner (maybe a day sooner :rolleyes: ), ten years down the road we'll still have a much higher quality game, as opposed to something smaller than what should've been. After all, I doubt they'll make a sequel to it, so this is a one time deal.

Also, Neo-0's still around, just in a different place, and in a state of semi-recovery since one of the groups' main members when on a giant power trip and screwed stuff up.
 

evasyar

Genjuro's Frog,
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Aug 21, 2001
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Hello JHendrix,

It may be true that the MAME dev team have as a rule 2 yrs before release of more popular games (like KoF2002, RotD) but not necessarily mean that they have not developed the drivers for the games. they are just "disabled" so to speak. you can "enable" them for play but it would involve compiling your own EXE of MAME. just have a look with files "driver.c" and "neogeo.c"
 

sha-v

Crossed Swords Squire
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Posts
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The last hope against piracy and improving the capacity... Encript the program roms ONLY!

Plenty of rom space is wasted because of the encription of graphics (and sounds?). That's because the encripted data is "added" to the original data in order to make the gfx data unusable for other systems that are not the mvs/aes.
I don't know what you are talking about. The encryption does not "add" data.

In the other hand we have the program roms wich are HUGE compared with the basic requirements of neogeo game's program.
I don't know what you mean with "basic requirements". In the program roms are not just the program but also structures. The program must for example know where the certain tiles for a animation frame is. It must know "logical structures" like animation. Bounding boxes and so on. Also you need a map for you background. That all consumes a huge amount of space. Program roms are not just runnable program but also data structures.

The main problem about encryption is that the neogeo is not meant to use it. I is the same problem on PCs and that is the reason for TCP and Palladium.
 
T

Takuma79

Guest
how did this end up being about the rom encryption?

anyway I doubt that the aes will be $600
as for it being out this summer I'm guessing the tail end of summerlike late augest, maybe early september.

I wonder what the fighting engine wil be like
hopefully something simuler to the tag engine of RotD
 

TheBigBB

Formerly known as dmhawkmoon
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beelzebubble:
gotta write this a 2nd fuken time grrrrrrrrrrrrrr
I don't know what the heck is wrong with your computer and this website, but may I suggest highlighting what you type and selecting "copy" before you submit?
 

beelzebubble

Knar Sdrawkcab, !t00w
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yeah hawkmoon i should do that and often do... i also often forget too though frown
 

Robert

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Just a question about the hardware. Even if it will surprise many members, I hoped that SvC would be released on a other port that the MVS. Why? Just because I'm afraid of a big disappointing due to the fact that this game is one of the most dreamed one for many neo and arcade fans.
Technology is not the key of success but Playmore could use this game as a first step to change of hardware and use the naomi for example.
Just a logical thought, the game will have a lot of characters (more than 20 I think) and in order to have the same graphics,animation and music than Garou, SvC will have to weight more than 800 or 900 megs, which is not possible due to the 728 megs limits.
So it will be a KOF with SF characters. Perhaps that this is suffisant for you but I hoped much more for this release.
 

Fist Of Legend

Kula's Candy
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Nov 14, 2002
Posts
300
another system ? maybe next time ! :D
MVS is fully established worldwide, it'll cost nothing to Playmore to release it in Neogeo system, and they know it'll sold easily ! Maybe if they wanna include Video, 3D and all sort of storage killers thing they'll change their minds !

ps : maybe there'll be only 15 or 20 characters on that game ! And i wonder why they subtitle it CHAOS !

<img src="http://ngwo.planetemu.net/flash/lineup.jpg" alt=" - " />
 
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