taken from the site...
Comment from the insider
田中 敬一 (Keiichi Tanaka)
サウンド担当(Sound)
スタジオアクア所属 (Studio Aqua)
His other sound work:
「怒号層圏」(Dogosouken?)、「航空騎兵物語」(ko-ku kihei monogatari) 、「原始島」(genshi-jima) 、「キング・オブ・ザ・モンスターズ1ᦀ 6;2」(King of the Monsters 1,2) 、「餓狼伝説」(garo densetsu )
、「豪血寺一族シリーズ全般」(Go-ketsuji ichizoku series)
、「ガイアクルセイダーズ」(Gaia crusaders )、「アクエリアンエイジ~東京ウォーズ{ 01;(Aquarian age, Tokyo Wars) 、「戦国伝承2001」(sengoku denshou)など
Q.What is your concept on this new Go-ketsuji ichizoku game?
A. This game series is so much different from the normal fighting game, so I want the music to be different and powerful as well.
Q.Is there a specific music that you know you want to use on this game?
A. I’m going to use the relaxing Ukurere talk music or folk song. I think only this game can use such music.
Q.Where is the section of music you really want users to listen to?
A.I’m very confident of the song quality. I want users to enjoy the gap between the music and games, melody and lyrics, some uncomfortable mismatch. Also, this is not only for Go-ketsu game, but for any arcade game music, the most important thing is to give “impact” on users. Especially I want users to say “what the hell is this” for this game.
Q.What do you think is the most difficult part on this job.
A.Coordination together with the background image is.
Q.Tell me your final comments.
A.I will continue making music that’ll provide a big impact on users as they play.
Comment from the insider
田中 敬一 (Keiichi Tanaka)
サウンド担当(Sound)
スタジオアクア所属 (Studio Aqua)
His other sound work:
「怒号層圏」(Dogosouken?)、「航空騎兵物語」(ko-ku kihei monogatari) 、「原始島」(genshi-jima) 、「キング・オブ・ザ・モンスターズ1ᦀ 6;2」(King of the Monsters 1,2) 、「餓狼伝説」(garo densetsu )
、「豪血寺一族シリーズ全般」(Go-ketsuji ichizoku series)
、「ガイアクルセイダーズ」(Gaia crusaders )、「アクエリアンエイジ~東京ウォーズ{ 01;(Aquarian age, Tokyo Wars) 、「戦国伝承2001」(sengoku denshou)など
Q.What is your concept on this new Go-ketsuji ichizoku game?
A. This game series is so much different from the normal fighting game, so I want the music to be different and powerful as well.
Q.Is there a specific music that you know you want to use on this game?
A. I’m going to use the relaxing Ukurere talk music or folk song. I think only this game can use such music.
Q.Where is the section of music you really want users to listen to?
A.I’m very confident of the song quality. I want users to enjoy the gap between the music and games, melody and lyrics, some uncomfortable mismatch. Also, this is not only for Go-ketsu game, but for any arcade game music, the most important thing is to give “impact” on users. Especially I want users to say “what the hell is this” for this game.
Q.What do you think is the most difficult part on this job.
A.Coordination together with the background image is.
Q.Tell me your final comments.
A.I will continue making music that’ll provide a big impact on users as they play.