aria
Former Moderator
- Joined
- Dec 4, 1977
- Posts
- 39,546
Okay, let's here some opinions on the e3 2k2, I know there were a number of people from the board who went and I'd love to get some opinions. I'll start off with my opinion in "EGM review" style:
I finally did my time at the 2k2 E3 today, and IMO, I thought it was a little better than last year, but still not all that great.
I admit I didn't have the highest expectations this year so, sort of like Episode II, I was happy with basic competence. Yes, its a pretty dismal way to enter a conference, but this time it worked. I think that would summarize the "aura" that E3 gave off this year: "Competent."
I would have given the '99 e3 a "wow!" and the '01 as "tension" (that one suffered because of all the post-dot.com-bust stress and the debut of 2 systems).
I also gathered a few pictures, which I will eventually put up -mostly of the festivities surrounding the games rather than the games themselves. I think the displays, as in years past, outshone the software (save maybe Nintendo where they balances each other out).
This year I really didn't see any games that really amazed me. There were a few interesting concepts, and the games that were interesting were just sequels/remakes of older games.
If I took anything from the e3 2k2, its that originality and creativity are in a serious nose-dive. Sure, the updates seems niced -and sometimes even played nice- but I think the video game industry is starting to trump the film industry on the whole sequel craze (sometimes preceding the film industry: "Lord of the Rings: The Twin Towers" -based video games will be released this Fall).
Bobak's Highlights:
- The Nintendo Zone (as usual). I really dug Metroid Fusion, Zelda and Mario Sunshine. They always do a good job of keeping their section interesting. The new GameCube LCD Screen is amazing, the clarity was exceptional.
- The US Army soldiers. While I think their new marketing strategy will backfire (I personally don't think the everyday-joe-videogamer will make a good soldier), I must admit that I was impressed by the sheer number of uniformed soldiers meandering around all the convention halls. Their booth demonstration of a military insertion was a little weak, though.
- The Sega Sports "Sports Book" contest. Give Sega credit for creating a mock sports book (you know, the place at the casino where you bet on sports). In the Sega version, you were betting on winners to get raffle tickets (complete with a spread). The winners got a 32-inch TV with surrond sound. I wonder if Sega's next generation of sports games are going to allow gamers to bribe to bribe their cyber-players to shave points.
- Meeting up with 4 members of Neo-Geo.com and their pals (lemonflav, your buddies were cool)
- The Elvis Impersonator at the Pelican booth. It's the King, what more could you ask for.
- Sinbad. I don't know why he was there or what company he was with, but he was totally cool when I approached him as he was strolling around.
- Capcom vs. SNK 2 still popular. While there was only one (busy) machine over at the Capcom booth, Code Masters wired their own HUGE setup to demonstrate the new codes you could enter into the game.
- "Booth Babes" I must admit, while they're not really my thing, the assortment of scantily clad-women at this e3 was a lot better looking overall than at past shows. I still don't get the thrill out of posing with them though, maybe because I date... <img src="graemlins/smirk.gif" border="0" alt="[Smirk]" />
Bobak's e3 Lowlights:
- Crowds. Yes, security was supposed to be tighter. Yes, they moved the convention dates to only cover weekdays. No, it didn't do a damn thing. I was there on Friday, and it was crowded. I can only imagine how it was on Wed. and Thurs. A lot of lines for chum and other neat promotions were ridiculous -dare I say: longer than last year?
- Lack of Booth Creativity. I wouldn't harp on this if it weren't for the fact that Nintendo is somehow always able to do something amazing. Sony always seems to make area a "pass through" zone. Everyone in South Hall is starting to looks alike.
- Kentia Hall (as usual). I should give the poor Kentia refugee camp a little credit for finally ridding itself of the Vibe booth.
Well, that's all I have time to relay right now. I've got to go spend the Memorial Weekend elsewhere.
Hope to hear read other opinions when I get back.
I finally did my time at the 2k2 E3 today, and IMO, I thought it was a little better than last year, but still not all that great.
I admit I didn't have the highest expectations this year so, sort of like Episode II, I was happy with basic competence. Yes, its a pretty dismal way to enter a conference, but this time it worked. I think that would summarize the "aura" that E3 gave off this year: "Competent."
I would have given the '99 e3 a "wow!" and the '01 as "tension" (that one suffered because of all the post-dot.com-bust stress and the debut of 2 systems).
I also gathered a few pictures, which I will eventually put up -mostly of the festivities surrounding the games rather than the games themselves. I think the displays, as in years past, outshone the software (save maybe Nintendo where they balances each other out).
This year I really didn't see any games that really amazed me. There were a few interesting concepts, and the games that were interesting were just sequels/remakes of older games.
If I took anything from the e3 2k2, its that originality and creativity are in a serious nose-dive. Sure, the updates seems niced -and sometimes even played nice- but I think the video game industry is starting to trump the film industry on the whole sequel craze (sometimes preceding the film industry: "Lord of the Rings: The Twin Towers" -based video games will be released this Fall).
Bobak's Highlights:
- The Nintendo Zone (as usual). I really dug Metroid Fusion, Zelda and Mario Sunshine. They always do a good job of keeping their section interesting. The new GameCube LCD Screen is amazing, the clarity was exceptional.
- The US Army soldiers. While I think their new marketing strategy will backfire (I personally don't think the everyday-joe-videogamer will make a good soldier), I must admit that I was impressed by the sheer number of uniformed soldiers meandering around all the convention halls. Their booth demonstration of a military insertion was a little weak, though.
- The Sega Sports "Sports Book" contest. Give Sega credit for creating a mock sports book (you know, the place at the casino where you bet on sports). In the Sega version, you were betting on winners to get raffle tickets (complete with a spread). The winners got a 32-inch TV with surrond sound. I wonder if Sega's next generation of sports games are going to allow gamers to bribe to bribe their cyber-players to shave points.
- Meeting up with 4 members of Neo-Geo.com and their pals (lemonflav, your buddies were cool)
- The Elvis Impersonator at the Pelican booth. It's the King, what more could you ask for.
- Sinbad. I don't know why he was there or what company he was with, but he was totally cool when I approached him as he was strolling around.
- Capcom vs. SNK 2 still popular. While there was only one (busy) machine over at the Capcom booth, Code Masters wired their own HUGE setup to demonstrate the new codes you could enter into the game.
- "Booth Babes" I must admit, while they're not really my thing, the assortment of scantily clad-women at this e3 was a lot better looking overall than at past shows. I still don't get the thrill out of posing with them though, maybe because I date... <img src="graemlins/smirk.gif" border="0" alt="[Smirk]" />
Bobak's e3 Lowlights:
- Crowds. Yes, security was supposed to be tighter. Yes, they moved the convention dates to only cover weekdays. No, it didn't do a damn thing. I was there on Friday, and it was crowded. I can only imagine how it was on Wed. and Thurs. A lot of lines for chum and other neat promotions were ridiculous -dare I say: longer than last year?
- Lack of Booth Creativity. I wouldn't harp on this if it weren't for the fact that Nintendo is somehow always able to do something amazing. Sony always seems to make area a "pass through" zone. Everyone in South Hall is starting to looks alike.
- Kentia Hall (as usual). I should give the poor Kentia refugee camp a little credit for finally ridding itself of the Vibe booth.
Well, that's all I have time to relay right now. I've got to go spend the Memorial Weekend elsewhere.
Hope to hear read other opinions when I get back.