Metal Slug Advance Screen

BlackSpy

Tsrgoihrea,
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<img src="http://www.famitsu.com/game/coming/2003/07/27/h-104_14257_gba_metalsrag.jpg.jpg" alt=" - " /> Doesn't really tell us anything. Still, it stops me worrying that it doesn't exist.
 

Rade K

Ned's Ninja Academy Dropout
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Hmm, bad colours. I'm already somewhat dissapointed and it's only one screenshot.

Doesnt have the Irem look quite down.

Let's see if they can get the gameply going.
 

Nesagwa

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Dont tell me they kept in those stupid Metal Slug 4 characters.

God I hate them.

The greens are too similar frown
 

TriShield

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Nesagwa:
Dont tell me they kept in those stupid Metal Slug 4 characters.
I liked them, especially Nadia. It sure beats playing with the same old character over and over and over again.

The character in the screen doesn't look like anyone from Metal Slug 4, a new character perhaps?
 

Baseley09

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Neither here nor there for me.

Good point : looks like Metal Slug

Bad point : Looks like a GBA game
 

Lagduf

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I'm just glad to know that this game is still in development.
 

alec

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the new character looks kinda stupid, but if i can carry metal slug in my pocket and play it anywhere, it'll be cool, especially since arcades aren't as abundant as they once were.
 

RabbitTroop

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alec:
the new character looks kinda stupid, but if i can carry metal slug in my pocket and play it anywhere, it'll be cool, especially since arcades aren't as abundant as they once were.
Get a NGPC and the two slugs for that, there is really little chance this title will be as good as those.

-Nick
 

Bar81

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Good new is it comes out this month so not a long wait.
 

Dolphin

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Here's to hoping this doesn't suck, although I'm fearing the worst.
 

Metal Fatigue

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"There will be two new characters featured in the game; Walter and Taira. You can collect 100 Metal Slug Cards throughout the game which will affect your characters' status in some way. The levels will be branching paths like the NGPC outings, and the price has been settled at 4800 yen. The release date remains August 24, 2003."
 

The Auction Sniper

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From what I see, it's great that the designers opted to port the character graphics in their original aspects rather than 'scaling them down' because of the lower resolution.

Hope it will have some great digitzed music instead of using the original Gameboy sound chip.
 

bokmeow

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BlackSpy:
<img src="http://www.famitsu.com/game/coming/2003/07/27/h-104_14257_gba_metalsrag.jpg.jpg" alt=" - " /> Doesn't really tell us anything. Still, it stops me worrying that it doesn't exist.
The color scheme has got to change, it looks like stool right now.
 

TheBigBB

Formerly known as dmhawkmoon
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It's just a single low quality screen from a Game Boy Advance game. And why can't it be better than the NGPC ones? I don't get you people! I'm just happy that it's going to come out and hoping it plays well. At least we won't hear any whining about rehashed graphics this time...
 

Atro

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the thing that really bothers me is that blue lifebar. Let's hope it still keeps the same Slug way to play. wink
 

AppleseedCast

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It's just a single low quality screen from a Game Boy Advance game. And why can't it be better than the NGPC ones? I don't get you people! I'm just happy that it's going to come out and hoping it plays well. At least we won't hear any whining about rehashed graphics this time...
At least SOMEONE around here has a little common sense... For fucks sake you guys want to listen to yourselves bitch and whine. It's a new Metal Slug for God's sake! The way some of you guys are talking, it's like you're desperately hoping it will be shit, so's you can all stroke your chins whilst saying I-told-you-so, and mumbling to anyone that gives a shit about how the NGPC was a better machine than the GBA anyways. Get off the SNK fanboy trip - the NGPC was an underpowered crappy machine that wasn't really worthy of the Neo-Geo tag, and Metal Slug 1st mission (haven't got the second, so I can't comment) was nothing more than an average 2D platformy shmup that didn't really play like the original and would've made for an average C64 budget game 15 years ago. Sure - perhaps the GBA version won't play similarily either - but if nothing else, it looks a lot better than the NGPC. Rant over.

<small>[ August 03, 2003, 11:48 AM: Message edited by: AppleseedCast ]</small>
 

John

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Atrophyed:
the thing that really bothers me is that blue lifebar. Let's hope it still keeps the same Slug way to play. wink
From what I remember from previous Slug games, the lifebar was always there, but it only filled up when you got into a vehicle. Perhaps the blue is the bar as it's empty.
 

Setsuna1982

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John:
Atrophyed:
the thing that really bothers me is that blue lifebar. Let's hope it still keeps the same Slug way to play. wink
From what I remember from previous Slug games, the lifebar was always there, but it only filled up when you got into a vehicle. Perhaps the blue is the bar as it's empty.
Don't think so because... can you see where the life's counter is?

I guess thats a life bar just like NGPC games.
 

bloodhokuto

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Jeebus!! WTF you guys! I ain't puttin up with that jibba jabba!

The above screenshot (if real) makes the NGPC versions look like old pants (underwear).

You crazy Foos !
 

daybona

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The game ships for Gamestop on November 11th. In other words, they should have it on the 12th in stores. Also, Metal Slug 3 ships on November 18th. Thats alot of Metal Slug in one month!
 

IoriYagami n8

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The game certainly looks better then the NGPC versions, and will probably play closer to regular Slug then the NGPC versions too. That does look like a Life bar though...I would imagine it's to help get the game out there a bit more for people that get turned off by one hit kills. Trying to appeal to a larger market or something. I do hope they are smart and give you the option to disable it and play traditionally though.
 

joshf

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Dosen't the fact that a life bar is there prove the games departure from linear arcade-style level design?
 
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