Originally posted by GamersAbyss:
<strong>
I am going to have to disagree with ya here Nick. The Namco Systems 246 is deffinately a multi system. At this point there have been several games made for it including Tekken 4, Vampire Night, Ridge Racer 5 Arcade, ect. It has a DVD Rom built in the metal case and to upgrade the games with an update kit you get a new large marquee, all the art and paper work, the DVD rom of the game you are updating to and a new "Giget" with the updated information to allow the game to boot. It was rumored for a while that Soul Calibur 2 maybe coming for this system.</strong><hr></blockquote>
Hmm that's interesting... I took the information from:
<a href="http://www.system16.com/namco/hrdw_system246.htm" target="_blank">http://www.system16.com/namco/hrdw_system246.htm</a>
Which basicly says this:
"System 246 Hardware
CPU : 128 Bit "Emotion Engine"
· System Clock: 300 MHz
· System Memory: 32 MB Direct Rambus
· Memory Bus Bandwidth: 3.2 GB per second
· Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
· Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
· Floating Point Performance: 6.2 GFLOPS
· 3D CG Geometric Transformation: 66 million Polygons Per Second
· Compressed Image Decoder: MPEG2
Graphics : "Graphics Synthesizer"
· Clock Frequency: 150MHz
· DRAM Bus bandwidth: 48 GB Per Second
· DRAM Bus width: 2560 bits
· Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
· Maximum Polygon Rate: 75 Million Polygons Per Second
Sound : "SPU2+CPU"
· Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
· Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processor
· CPU Core: Current PlayStation CPU
· Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
· Sub Bus: 32 Bit
This is a rough approximation of the System246, as it is apparently slightly modified for each game or manufacturer (e.g. Namco and Sega have their own different revisions)"
Sorry to spread misinformation, just spewing out here what I read elsewhere... man system16 hasn't been wrong in the past
Guess we all make mistakes
-Nick