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Hide
08-24-2002, 07:22 PM
All are from Mad Man's garnered from reports from various KOF websites.

http://www.planetps2.com/mmcafe/pics02/4880.jpg


Please note that these are not direct information from The Madman's Cafe. Not all the information are guaranteed to be accurate, or to be in the final product of the game.

Credited sites goes as follows.
Kenshinpou <a href="http://www.interq.or.jp/www1/893/" target="_blank">http://www.interq.or.jp/www1/893/</a>
KOFFreak (BBS) <a href="http://www.koffreak.net/" target="_blank">http://www.koffreak.net/</a>
2ch <a href="http://www.2ch.net/" target="_blank">http://www.2ch.net/</a>
Channel KOF <a href="http://fx.sakura.ne.jp/%7Esodom/kof/athena/" target="_blank">http://fx.sakura.ne.jp/%7Esodom/kof/athena/</a>
KOFcchi (BBS) <a href="http://www1.cncm.ne.jp/~tan/" target="_blank">http://www1.cncm.ne.jp/~tan/</a>


Updated / Added Info -

From Kenshinpou


- In VS CPU mode, the player can chose between two teams to fight before each match.

- BC "PowerMAX" mode effect is confirmed- it goes as follows: Allows anything to be canceled into a normal special, including a normal special (ie: Yamazaki sand kick &gt; sand kick &gt; sand kick..). Allows infinite use of DMs without using any stocks. Allows an SDM to be performed with an extra stock (all DMs may have an SDM version to them).

- Again, No striker system.

- In general, it feels like the usual KOF.

- Whip can move around while in her Strength Shot pose.

- Maxima has a super where he shoots out a rocket from his chest like Rocky from RoboArmy.

- Vanessa's new move is like Rick Stroud's Hellion.

- Other characters in the background include Jhun, Marco Rodriguez, HonFu, Heidern, Wang (AOF3), and Yubei Yamada. Cheng and Xia***ei are in an eating contest in the background, and Xia***ei can be seen winning after a round passes by.


- Pre-Boss Demo: A huge ship is flying. Someone presses a switch, and the ship starts exploding from all over the place. That man is Rugal. The player fights with him in the ship that's falling down.

- The Rugal is Based on KOF98's Omega Rugal, but his hair is blond. He has a move which resembles a powered up Fire Kick (Terry).


--------------------------------------------------------------------------------

Basic System


Buttons-
A- Weak Punch
B- Weak Kick
C- Strong Punch
D- Strong Kick
AB- Roll (+back to backroll)
BC- PowerMAX
CD- Thrust Attack

- Throws are back to KOF98 damage.

- Guard cancel CD does damage.

- Power stock system is similar to 98 (3 on first character, 5 on third character). By pressing BC, one stock will be depleted for a PowerMAX mode, where the player can cancel any move (including a normal special) with a normal special limited time, do infinite DMs, and execute an SDM with an extra stock.

- Characters/Teams have their theme music (ie: Ralf, Clark: KOF94 Ikari Team / Ryo: KOF99 AOF team).

- The wire system is present, but there's not many moves that do it.

- Life meter border flashes red when a guard crush is coming close.

- 4 colors per character, selectable by the button.

- 1P Game goes as follows: 5 stages, middle boss, 6th stage, last boss.

- Only the Newface team is confirmed to have EX versions as of now.

- Random select is done with the start button.

- The victory pose illustrations are not as weird as KOF2001, though the control panel moves list pictures are.


--------------------------------------------------------------------------------

The Missing Characters

- Shingo is a total mystery: he's the Loch Ness of KOF2002 as of now. Some beta testers are reporting that they've saw them, others are saying that they haven't seen him in the whole day. But no reliable sources report of his presence. Keep in mind that there's a good possibility that he's not actually in the game.

- Characters found in the background of stages include- King, Xia***ei, Bao, Honfu, Lin, GriffonMask, Kim Sue il, Todo dad & daughter, Cheng Shinzan, Tung Fue Rue, USA team, Bob Wilson, Jin Brothers, Eiji, Boss Team.


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The Present Characters:


- Joe's neutral pose is different. Taunt is from 2001. His tiger kick burns the opponent now.

- Ryo has a support gear on, like from AOF2. His Zanretsuken has a guard point, and his uppercut is 98 style with long invincibility.

- Takuma can be thought of as a totally different character. His projectile doesn't fly, his Shippukyaku is GarouMOTW Marco style- can't be punished after a guard. His Haou-Shikouken is a normal move, doesn't fly but causes wire effcet.

- Terry's crack shoot is strong downwards (hits crouching opponents).

- Athena has long hair, and a costume similar to KOF97, with her belly button revealing and more frills. She has different animation motions for her psychoball attack, depending on weak or strong. It comes out fast. Jump CD and foot sweep graphics are different. Teleport has faster recovery.

- Benimaru has his throw back.

- Vice's normal stance has changed. It's more eerie now.

- Angel's Unchain command has changed from place to place.

- Iori's Max DM is back to his old "eating" style. He can't cancel his forward +A any more.

- Clark has a new move called "Shining Wizard", a running grab. His Ultra Aregentia's finish move has changed.

- Vanessa has a new move "Forbitten Eagle".

- Robert's projectile motion has greatly changed. Jump CD also changed.

- Mature's movement is a bit slower overall.

- Yuri can juggle after her Saifa hits.

- Kensou has his bun special back.

- Shermie has a move called F Capitude.

- Leona's life drains to half when she goes into rage mode, no stock needed (command uncertain). Currently, she can keep juggling the opponent with Moon Slashes after she footsweeps them in her rage mode.

- Mai's fan throw comes out faster now.

- Kim's Neutral pose is different. His aerial stomp is KOF94 style, hops back when guarded. Some other moves has changed in graphics as well (Hienzan, Tenshouzan).

- Chang has Kim's Hakikyaku, causes an earthquake.


--------------------------------------------------------------------------------

Bosses, Etc:

- The "Middle boss" is a random Nest team member: K9999, Kula or Angel. Interrupts the game around between the 5th and 6th round.

- The last boss is Rugal (unknown if Omega or normal). Everyone is reporting that he's way weaker than back when he was boss in KOF98.

- Rugal's Reppuken is faster, quicker recovery time. Has 2 versions of Kaiser Waves, comes out fast and flys off fast. Dark Genocide Cutter hits 3 times (weak) or 4 times(strong)- has good horizontal range. Dark barrier has faster recovery time. Godpress hasn't changed much. Has three specials- a forward moving Genocide cutter, Gigatec Pressure, and Destruction Omega from 98.

- The staff roll has comic skits based on sprites, like from Fatal Fury Special and Art OF Fighting 2.


*That's all he has gotten as of now* Gotta keep a close watch on the cafe these few days.

Evil Wasabi
08-24-2002, 07:30 PM
Too bad It won't come around here anytime soon

Jae Rock
08-24-2002, 08:05 PM
So no mutant K9999? Rugal sounds like he sucks too. Most of the things up there sound good though. At least I get my Wild Leona and a Vice with an even weirder stance.

ray_7
08-24-2002, 08:13 PM
I think what sucks the most is that Iori's f+A can't be canceled anymore... :(

cgun
08-24-2002, 08:17 PM
Well, it sounds somewhat better now. Any onfo on the orochi team?

EX_Andy
08-24-2002, 08:26 PM
[quote]Originally posted by Hide:
<strong>- Kim's aerial stomp is KOF94 style, hops back when guarded.</strong><hr></blockquote>

I'm not too happy to hear that, but thanks for posting the info.

cgun
08-24-2002, 08:28 PM
EX chars, like in KOF 98 would be a good idea.

NeoGML
08-24-2002, 08:29 PM
[quote]Originally posted by ray_7:
<strong>I think what sucks the most is that Iori's f+A can't be canceled anymore... :( </strong><hr></blockquote>

my thoughts exactly.

ray_7
08-24-2002, 08:33 PM
[quote]Originally posted by NeoGML:
<strong>

my thoughts exactly.</strong><hr></blockquote>

I've just heard that even his f+B can't be canceled anymore too, unlike in 2001... :( :(

[ August 24, 2002: Message edited by: ray_7 ]</p>

Tora Kouhi
08-24-2002, 08:39 PM
It's good to see orochi Leona is somewhat playable again.

K9999
08-24-2002, 08:45 PM
I'm not disappointed or thrilled about how this is shaping up, looks like its just going to be an average game. It will probably end up just a "Love it or Hate it" game.

I do like the fact that K9999 is there, and he has a new move!

(Seriously, that excites me)

FINAL SHOWDOWN
08-24-2002, 08:47 PM
[quote]Originally posted by ray_7:
<strong>

I've just heard that even his f+B can't be canceled anymore too, unlike in 2001... :( :( </strong><hr></blockquote>


Yeah that doesnt make much sence i gotta adimit. I guess its other use could be used to advance or something but then again its not like he goes far. well hopefully its still cancleable after a regular attack chained into it.

EX_Andy
08-24-2002, 10:34 PM
[quote]Originally posted by FINAL SHOWDOWN:
<strong>Yeah that doesnt make much sence i gotta adimit. I guess its other use could be used to advance or something but then again its not like he goes far. well hopefully its still cancleable after a regular attack chained into it.</strong><hr></blockquote>

It's probably still an overhead when not chained, so it'll still be useful, either way.

I like the idea of characters having lots of different moves and options, but in '98, it was pretty clear that Iori had too many toys to play with--the easiest way to make him different from year to year is to take away stuff, which is what they've been doing.

Fygee
08-24-2002, 10:42 PM
Is anyone else afraid of the idea of unlimited DMs for a period of time and nutball cancels of everything costing only ONE stock? o_O

FINAL SHOWDOWN
08-24-2002, 10:45 PM
OMG SUPER SORRY.


IM RETARTED.


im thinking f+a. lol

losing foward+b isnt that bad. im retarted sorry about that guys.

John
08-24-2002, 10:48 PM
Sounds pretty good. I'm digging the new moves, and the return of the "eat DM" by Iori.

I especially like the fact that they have the bun DM by Kensou back, and that they gave the grapplers new grapples. I think I actually know what Shermie's grapple might be; if my hunch is right, it's a move where she holds the opponent's leg forward and suplexes him. And the fact that they gave Clark the Shining Wizard is pretty interesting, except that they don't seem to have Lin and his green mist. :D

JHendrix
08-24-2002, 10:59 PM
As mad as I am about them cutting King, I can't wait to play this game!

Peace

JHendrix

FINAL SHOWDOWN
08-24-2002, 11:53 PM
or wait no. it was f+a he cant cancle ok that is gay. @_@

k'_127
08-25-2002, 10:40 AM
I am comfused <img src="graemlins/loco.gif" border="0" alt="[Loco]" />

which one can be cancelled:
Iori's -&gt; A or -&gt; B or non of them :eek: ?

[ August 25, 2002: Message edited by: k'_127 ]</p>

Atro
08-25-2002, 10:51 AM
Looks like Takuma will be totally fucked up if he comes without projectiles. :mad: <img src="graemlins/veryangry.gif" border="0" alt="[Very Angry]" /> <img src="graemlins/angry.gif" border="0" alt="[Angry]" />

k'_127
08-25-2002, 11:00 AM
[quote]Originally posted by Atrophyed:
<strong>Looks like Takuma will be totally fucked up if he comes without projectiles. :mad: <img src="graemlins/veryangry.gif" border="0" alt="[Very Angry]" /> <img src="graemlins/angry.gif" border="0" alt="[Angry]" /> </strong><hr></blockquote>

oh yes ...... and what does "projectiles" mean?

SNKJorge
08-25-2002, 11:29 AM
Very good news, thanks.

Evil Wasabi
08-25-2002, 11:44 AM
[quote]Originally posted by NeoGML:
<strong>

my thoughts exactly.</strong><hr></blockquote>

wtf? GO ON AIM DAMMIT!

ray_7
08-25-2002, 07:00 PM
[quote]Originally posted by k'_127:
<strong>

oh yes ...... and what does "projectiles" mean?</strong><hr></blockquote>


A sort of 'enery' that is thrown out in the form of beam/sumthin, fireball for example.

yagamikun
08-25-2002, 07:16 PM
[quote]Originally posted by Fygee:
<strong>Is anyone else afraid of the idea of unlimited DMs for a period of time and nutball cancels of everything costing only ONE stock? o_O</strong><hr></blockquote>

Ya might want to check mad mans site again, only one super can be used per stock, that info was changed.

k'_127
08-25-2002, 09:54 PM
[quote]Originally posted by ray_7:
<strong>


A sort of 'enery' that is thrown out in the form of beam/sumthin, fireball for example.</strong><hr></blockquote>

Thanks Ray_7 .......... but are people are complaining for this?

I am sure that the game will keep all the characters in balance , they may remove the projectile but they will add new moves (or new moves' effect) Like Benimaru in 2001:
-qcf A or C are weak and have no f,d,fd B or D move

-but C can be cancelled with -&gt; B and qcf B cause a wire effect

Takumaji
08-26-2002, 08:36 AM
[quote]Originally posted by k'_127:
<strong>

Thanks Ray_7 .......... but are people are complaining for this?

I am sure that the game will keep all the characters in balance , they may remove the projectile but they will add new moves (or new moves' effect) Like Benimaru in 2001:
-qcf A or C are weak and have no f,d,fd B or D move

-but C can be cancelled with -&gt; B and qcf B cause a wire effect</strong><hr></blockquote>

Why fucking with Takuma's moves?

I mean, he always was a good ole' Shoto-style projectile user. In fact, his Kyokugenruy is most famous for just these Ko'ou Ken (qcf+P) or Haou Shikou Ken (f,hcf+P) fireballs.

ray_7
08-26-2002, 09:19 AM
Maybe they reckon that Takuma is just too damn powerful, that's why they tweaked him down...

Devil_Gans
08-26-2002, 11:35 AM
Iori could cancel the fwd+A for the second hit(Eg.Stand C-&gt;fwd+A).So all his old combos work.I wonder if his standing far C would combo...
I would love to do his scum gale and then hit with a far C and cancel it into the maiden masher DM again just like in 98.

[ August 26, 2002: Message edited by: Devil_Gans ]</p>

Caris Nautilus
08-26-2002, 01:57 PM
hahaha, the n-g-f was censored from xan-g-fei, now i've seen it all.

SNKJorge
08-26-2002, 02:19 PM
&lt;&lt;hahaha, the n-g-f was censored from xan-g-fei, now i've seen it all.&gt;&gt;

Of course we don't want nothing to do with those idiots.

Ran Thrie
08-26-2002, 03:11 PM
[quote]Originally posted by xtoo_short20x:
<strong>&lt;&lt;hahaha, the n-g-f was censored from xan-g-fei, now i've seen it all.&gt;&gt;

Of course we don't want nothing to do with those idiots.</strong><hr></blockquote>

sigh, a extreme censorship. But a nessesary one.

Setsuna1982
08-27-2002, 12:02 PM
perhaps playmore thinks that Takuma is getting old :p But that's extrange because in 1999 Yuri was 18 or so... imagine in art of fighting... even more... AOF ins't BEFORE Fatal Fury (Not the game but the story :p ) Damn.

Ya' know... legends never die <img src="graemlins/lol.gif" border="0" alt="[LOL]" />