Interview about KOF02

smokey

massive ding dong
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SNK NeoGeo Hong Kong interview about KoF'02...
 
Copied & pasted from the MMCafe bulletin board:

"Here is the transcript of the interview between Hong Kong game Magazine (GX)and 3 of the developers for KOF2002. Nothing new from what everyone has knew, as expected. I do not know how to translate their Japanese names to English, so I will just leave it as P1, P2, P3.

Q1: What are your experiences in KOF development?
P1: Since 94, I have been responsible with the characters, mainly Athena, Mai and Andy. I also designed all the final bosses of 97 to 2K2.
P2: I’ve joined Brezza Soft in 2001, but I am involved in the creation of Ryo in Art of Fighting, plus some of the character designs in Power Instinct.
P3: I am mainly involved in the development of Demo Design such as the one in 2K1. (Note: Demo Design means the intro, endings etc)

Q2: When is 2K2 going to be released?
P1: Tentatively in Oct, but definitely in 2002.

Q3: When is 2K1 going to be ported over to the home systems?
P1: It has been announced for DC and PS2, but we haven’t decided on the time.

Q4: How many people were involved in the making of 2K2?
P1: 25.

Q5: Why was 2K2 made a dream match?
P1: We wanted it to look like a trilogy for every new story development, just like Star Wars. 95 to 97 was the Orochi story, then a dream match, 99 to 2001 was the NESTS story, so we decided that 2K2 should be a dream match again.

Q6: What is the main difference of 2K2 and 2K1?
P1: This year we are confidence that the overall play will be better – and it will definitely be more exciting and fun than 2K1. Also, the character balance will be the best in the series, even better than 98! (Ed note: Does that mean no striker system? We shall see…)

Q7: Who are your favourite KOF characters?
P1: Igniz. He is the ending boss of the whole NESTS saga, and I deliberately made him looked like someone who is 20 odd years old even though he is 56.
P2: Ryo Sakazaki! Because I was involved in his creation, it feels like a baby to me.
P3: Angel. I like her dress style.

Q8: How do you think Hong Kong players fare in KOF?
P1: I came to Hong Kong when 97 was first released, and since they have not really played the game and had only played 96, I won easily (laughs). But I think they should be as good as Japanese players.

Q9: What do you think of the development of fighting games?
P1: In 94 , 95…people told us that the fad for fighting games is over but as you can see it is still as popular till now, just look at all the fighting game players in the arcades…there is still a demand and market for it.

Q10: Will you guys still be developing 2D fighters or will you switch to develop 3D ones?
P1: We will still place emphasis on developing on the MVS board, but we will definitely try 3D boards if possible. Tentativelly at Brezza Soft we will still be developing 2D games as I think they still have a certain influence these days! We are confident of that.

Q11: What other games have you guys have experience in developing?
P1: “Top Hunter - Roddy and Cathy”.
P2: “Egg Man” and (sorry I don’t know how to translate the name of the other game)

Q12: Will you guys develop the sequel to those? Or other games?
P1: If the opportunity arises, yes, but our focus will still be on developing KOF, as it is the most popular game.

Q13: What is your current direction in game developments?
P1: What a difficult question! (laughs). I suppose we will based on the user need and demands of the players as main priorities.

Q14: Will Hong Kong be one of the Beta Test sites for 2K2?
P1: Not likely.

Q15: How many new characters are there in 2K2? What is the ratio of male to female?
P1: There will not be any new characters in 2K2. The ratio of male to female is approximately 7:3.

Q16: Will the “Striker System” be intact in 2K2?
P1: We can’t disclose that now, but there will be special new elements in the game.

Q17: What will the “Power Gauge” be like in 2K2?
P1: Again we can’t disclose that now, but we have added quite a lot of new game systems into it.

Q18: Will the old game systems such as “Wire Damage” and “Super Cancel” be eliminated?
P1: We always eliminate or modify those systems that are not effective in gameplay every year.

Q19: Will there be 2 Korean teams this year since the game is developed in Korea?
P1: Where did you hear that from?(laughs) (Ed answers: From the Internet) No, these are just rumours.

Q20: Is the person responsible for character design of 2K1 in charge of character design again for 2K2?
P1: We can’t disclose that now, but there will be changes from 2K1. (Ed note: Does that mean a new person responsible for character design? Again we shall have to wait and see…)


Q21: What is the next project for you guys?
P1: The company has no concrete plans on the development of 2K3 as of yet. We are having our vacation now after finishing 2K2, that’s why we are here in Hong Kong! (laughs). We are not responsible for developing SNK vs Capcom – that is being done by another development team.

Q22: Classic fighting games are being created in the KOF series? Have you guys thought of combining these classic into one and releasing on the home systems?
P1: We will have to see if the players demand for it. I am keen on the idea, but it all boils down to the decision of Playmore. It is unlikely to be developed from the old Neo Geo though.

Q23: How do you guys find Hong Kong?
P1: This is my second time here. The first time was in 1997. I remembered there was a huge, terrifying thunderstorm when the plane landed in the airport. I noted that there are more high-rise buildings now.
P2: This is my first time here. I have seen photos of Hong Kong before and now I am certain that those photos really depict how Hong Kong looks like.

Q24: Any words for the players in Hong Kong?
P1: We put in our best efforts in 2K2, so please do show the game a lot of support!!
P2: 2K2 is interesting, and I definitely enjoy it very much, and hopefully you guys will too."


----------

Not much news I'd say, though it's nice to see SNK HK is at least doing interviews. Oh, during the past week I've dug up a lot of background info on various SNK and Capcom games and "P1" in this interview is most likely C. Yamasaki, who's been a Front Designer for the KoF series since '94. Nice to see there's still some of the old SNK staff working for Playmore.
 

rarehero

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Originally posted by smokey:
<strong>
Q20: Is the person responsible for character design of 2K1 in charge of character design again for 2K2?
P1: We can’t disclose that now, but there will be changes from 2K1. (Ed note: Does that mean a new person responsible for character design? Again we shall have to wait and see&#8230 ;)


</strong><hr></blockquote>

i m literally holding my breath.
i thought the art was one half of why i didnt like 2001.
o well.
that bit about old kofs in a compilation would be
super swell.
maybe we should all spam playmore about it.
 

JHendrix

Jello Pudding Pop, Y'know? Like that whole Bill C
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Jun 27, 2001
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GIVE ME NEW SPRITES GOD DAMN YOU!!!!! <img src="graemlins/blowtop.gif" border="0" alt="[Blow Top]" />

I mean, we can only hope....

Peace

JHendrix
 

Kim Kaphwan

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Ignis is 56????????? I'm lost now. Oh well, I just pray to god that there is no striker system in 2k2. I was fine with those RANDOM Team Attacks from the side lines in '95-98.
 

Shapermc

Mai's Tabloid Photographer
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Originally posted by smokey:
<strong>Q21: What is the next project for you guys?
P1: The company has no concrete plans on the development of 2K3 as of yet. We are having our vacation now after finishing 2K2, that’s why we are here in Hong Kong! (laughs). We are not responsible for developing SNK vs Capcom – that is being done by another development team.
</strong><hr></blockquote>


<img src="graemlins/glee.gif" border="0" alt="[Glee]" /> <img src="graemlins/glee.gif" border="0" alt="[Glee]" /> <img src="graemlins/glee.gif" border="0" alt="[Glee]" /> So does this mean that SvC Will have new sprites for even KOF chars?
 

Kid Aphex

samus' love slave,
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I know its a dream match...but I was really looking forward to a new character or two... :(

peace,
ray
 

K_K

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i want new guys. come on i love seeing chracters i've never seen before, and trying to memorize who they are.
 
1

10 in 2010

Guest
NO NEW CHARACTERS?!?!?!

guess that's Rick, Hon and Bob out for another year..god-damn i want new KOF chars,dammit!!!!
 

Fran

today forever
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Originally posted by 10in2010:
<strong>NO NEW CHARACTERS?!?!?!

guess that's Rick, Hon and Bob out for another year..god-damn i want new KOF chars,dammit!!!!</strong><hr></blockquote>

heh

get real

those are old forgotten fatal fury characters

they will never never never never be in kof


you seen the new fighters in 99 - 2000 - 2001

noticed a pattern?
 

Fran

today forever
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btw guys

its a dream match

so OBVIOUSLY there arent new faces

cos you know

its ANOTHER DREAM MATCH


my prediction:

they will bring back EIJI ( i pray the lord )

that useless bitch kasumi

and the sports team

probably yama

and they will forget ONCE AGAIN about Geese,Mr big & Krauser

:rolleyes:
 

NeoDragoN

custom rank,
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Originally posted by Fran:
<strong>

heh

get real

those are old forgotten fatal fury characters

they will never never never never be in kof


you seen the new fighters in 99 - 2000 - 2001

noticed a pattern?</strong><hr></blockquote>

Rick will be there oh yes he will be there.....last boss i gurantee!! Orochi Rick!! or Rick' or Rick99999999999
 
K

K9999

Guest
I don't mind if there are no new characters, a dream match is all right with me.

I'm just hoping we get some new sprites, moves, and some better artwork. I hope that isn't asking for too much :(
 

mego fennesz

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Posts
184
Originally posted by 10in2010:
<strong>NO NEW CHARACTERS?!?!?!

guess that's Rick, Hon and Bob out for another year..god-damn i want new KOF chars,dammit!!!!</strong><hr></blockquote>


Bob, Duck King and Franco. URGhhh
<img src="graemlins/crying.gif" border="0" alt="[Crying]" />
 

gargoyle7

,
20 Year Member
Joined
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Posts
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Originally posted by Fran:
<strong>
my prediction:

they will bring back EIJI ( i pray the lord )

that useless bitch kasumi

and the sports team

probably yama

and they will forget ONCE AGAIN about Geese,Mr big & Krauser

:rolleyes: </strong><hr></blockquote>

USELESS BITCH?!?! Sheer blasphemy that, I'll learn you a lesson or two any day Kasumi Style, FRANCINE <img src="graemlins/glee.gif" border="0" alt="[Glee]" /> :p <img src="graemlins/tickled.gif" border="0" alt="[Tickled]" />

Eiji, damn right, I spammed the hell out of Playmore over that one................

Lee (garg7)
<a href="http://www.neogeotemple.com" target="_blank">http://www.neogeotemple.com</a>

[ August 12, 2002: Message edited by: gargoyle7 ]</p>
 
Joined
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Good stuff!
Notice how they said that there would be "no new characters", meaning there's still potential for Vice, Mature, Shermie, Yashiro, and Chris (my personal favorite of the Orochi bunch) to return. At the same time, I wouldn't count out seeing old favorites from Fatal Fury, Art of Fighting, and heck, maybe even Kizuna Encounter (I wish) thrown in there.

If there's one thing that was wrong with KOF 2001, it was the artwork. I hope when they say "change", they mean put a new artist on deck (like Tonko or Eiji Shiroi or Kita Senri). Heck, why not put in this guy?:

<a href="http://store6.yimg.com/I/animebooks-com_1691_19795009" target="_blank">http://store6.yimg.com/I/animebooks-com_1691_19795009</a>

Can't wait for more news...
 

Fran

today forever
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Originally posted by gargoyle7:
<strong>

USELESS BITCH?!?! Sheer blasphemy that, I'll learn you a lesson or two any day Kasumi Style, FRANCINE <img src="graemlins/glee.gif" border="0" alt="[Glee]" /> :p <img src="graemlins/tickled.gif" border="0" alt="[Tickled]" />

]</strong><hr></blockquote>


always up for a couple versus matches,me :)

kasumi was cool as ice in ryuuko no ken gaiden

always hated her in kof

that sprite is shit,shes not particularly well animated

and all you gotta do is counter

how boring

just my two cents

:D
 

Kid Aphex

samus' love slave,
Joined
Nov 23, 2001
Posts
9,851
Originally posted by Fran:
<strong>

just my two cents

:D </strong><hr></blockquote>

and now you're broke!


here's to the return of K9999!!!!!!!
cheers!


ray
 

Takumaji

Master Enabler
Staff member
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Jul 24, 2001
Posts
19,043
Originally posted by smokey:
<strong> [...] Nice to see there's still some of the old SNK staff working for Playmore.</strong><hr></blockquote>

Yep.

Let's hope the old lads will be influental enough to kick the strikers.

I hope they do somethin about the artwork. 2k1 sucks in this perspective (except for Igniz's char and stage design). Some new musicians would also be nice (can't stand the bleepy sound of 2k1).

And here I am, sitting on my ass and waiting for a new KoF. Yah, after all, I shouldn't be too excited about it, but... ... ... ...
 

neojedi

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20 Year Member
Joined
Apr 19, 2001
Posts
3,314
Here's what I keep wondering... if Brezza and Eolith have KOF 2K2, then who on earth is coding SNK vs Capcom? Is there another team within Brezza or did they outsource it?
 

Setsuna1982

World Her,
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Apr 17, 2002
Posts
2,584
I think we will se character from 99 to 2001...

I love the one who say "Rick is a FF forgotten one..." and what's about Eiji <img src="graemlins/lol.gif" border="0" alt="[LOL]" />

If the characters are the same... they could spend the time making new characters into change the old ones.

Please use NeoPCM2 chip. I don't wanna shit music :p
 

John

Ghost of Captain Kidd
Joined
Jun 13, 2001
Posts
1,665
Fatal Fury Team: Terry, Andy, Joe, Tung
Women's Team: Kasumi, Mai, King, Mary

And about Kizuna Encounter... Is that even in the same timeframe as FF/KOF? I mean, the only link I've seen is an implication that Chung (the old guy) knew Terry Bogard when he was a child, so maybe it takes place in the future. And maybe Kim Young Mok (or Kim Sue Il, if you prefer) is Kim Kaphwan's grandson. His Hou'ou Kyaku kicked ass. :D
 
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