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View Full Version : all sprites redrawn for svc??



beelzebubble
05-30-2003, 06:05 PM
i had a look at arcadia yesterday for myself and in addition to the shots posted in the thread (4 new chars) there is one other shot of kyo.

i have to say the animation of kyo looks new, both frames look new (the one in the thread + one other in the mag). earthquake is definitely a new sprite, when you see the stills that becomes obvious.

so with only ryo really in doubt it seems all the sprites are new or redone :)

i hope??

?

Loopz
05-30-2003, 06:07 PM
It's hard to tell dude. I saw the video at E3 and while Ryo looked like his KoF2K2 incarnation, the sprite itself seemed beefier like '98. Kyo looked just like his '98 version.
To me, there just wasn't enough footage to draw a real conclusion.

beelzebubble
05-30-2003, 06:24 PM
To me, there just wasn't enough footage to draw a real conclusion.
im talkin about high quality stills that i saw in arcadia :(

not the video, kyo looks new to me.

?

the_colonel
05-30-2003, 06:33 PM
I saw the pic which has ryo performing his qcb+p move on ken, i think in that pic ryo looks more beefier, take alook, his arms legs & head seem to be the same as kens, anyone agree.

hanzo x
05-30-2003, 06:34 PM
I just post this in other post. I'am afraid that is another KOF. I'm sorry if somebody post this images before.

KYO KUSANAGI
<img src="http://ngtools.iespana.es/ngtools/img/Kyo_KOF98.jpg" alt=" - " /> <img src="http://ngtools.iespana.es/ngtools/img/Kyo_SvC.jpg" alt=" - " />

RYO SAKAZAKI
<img src="http://ngtools.iespana.es/ngtools/img/Ryo_KOF2K2.jpg" alt=" - " /> <img src="http://ngtools.iespana.es/ngtools/img/Ryo_SvC.jpg" alt=" - " />

Evil Wasabi
05-30-2003, 07:53 PM
hanzo x:
I just post this in other post. I'am afraid that is another KOF. I'm sorry if somebody post this images before.

KYO KUSANAGI
<img src="http://ngtools.iespana.es/ngtools/img/Kyo_KOF98.jpg" alt=" - " /> <img src="http://ngtools.iespana.es/ngtools/img/Kyo_SvC.jpg" alt=" - " />

RYO SAKAZAKI
<img src="http://ngtools.iespana.es/ngtools/img/Ryo_KOF2K2.jpg" alt=" - " /> <img src="http://ngtools.iespana.es/ngtools/img/Ryo_SvC.jpg" alt=" - " /> <img src="http://mywebpages.comcast.net/sonic1687/baro.jpg" alt=" - " />

<small>[ May 30, 2003, 07:53 PM: Message edited by: sonic1687 ]</small>

NeoLord
05-30-2003, 11:15 PM
Hmmmmmm... Kyo's arms look larger (i.e. more muscular) in SVC: Chaos. Also notice the skin color and shading on Kyo's arms; it doesn't even compare to his KOF'98 sprite.

If you ask me, it looks like they made subtle changes to his sprite. wink

<small>[ May 30, 2003, 11:37 PM: Message edited by: NeoLord ]</small>

BryLmoo
05-30-2003, 11:33 PM
The differences are subtle...but they are different sprites.

seba_boi
05-31-2003, 01:44 AM
Dude! Those sprites look totally the same!... Even Ryu's sprite looks like the exact sprite as Takuma-san's except with a different head :o ... As much as I like SF3 sprites, this is as goods as it gets for me right now!...

Mokum
05-31-2003, 04:07 AM
BryLmoo:
The differences are subtle...but they are different sprites. I clearly see they are the very same sprites, bro frown

beelzebubble
05-31-2003, 05:23 AM
well looking at the comparisons they seem the same, but at the same time there seem to be slight differences.. oh well the only real test is always sitting down and playing which luckily ill be doing next friday :)

?

grapplerJoe
05-31-2003, 05:32 AM
beelzebubble:
well looking at the comparisons they seem the same, but at the same time there seem to be slight differences.. oh well the only real test is always sitting down and playing which luckily ill be doing next friday :)

? Lucky for you. envy

btw, is it true what others say that SvC has fluid animation?
Looking at Kyo & Ryo's used sprites, I kinda have a bad fealing that it doesn't have fluid animation. Man hope I'm wrong there though.
besides that, hope this plays good, something like KoF+3rd strike=SvC. wink

Giby
05-31-2003, 05:42 AM
grapplerJoe:

beelzebubble:
well looking at the comparisons they seem the same, but at the same time there seem to be slight differences.. oh well the only real test is always sitting down and playing which luckily ill be doing next friday :)

? Lucky for you. envy

btw, is it true what others say that SvC has fluid animation?
Looking at Kyo & Ryo's used sprites, I kinda have a bad fealing that it doesn't have fluid animation. Man hope I'm wrong there though.
besides that, hope this plays good, something like KoF+3rd strike=SvC. wink See for yourself <a href="http://www.snk-capcom.com/cgi-bin/download.cgi?svcdemo.wmv" target="_blank">http://www.snk-capcom.com/cgi-bin/download.cgi?svcdemo.wmv</a>

grapplerJoe
05-31-2003, 05:58 AM
Master Giby:

grapplerJoe:

beelzebubble:
well looking at the comparisons they seem the same, but at the same time there seem to be slight differences.. oh well the only real test is always sitting down and playing which luckily ill be doing next friday :)

? Lucky for you. envy

btw, is it true what others say that SvC has fluid animation?
Looking at Kyo & Ryo's used sprites, I kinda have a bad fealing that it doesn't have fluid animation. Man hope I'm wrong there though.
besides that, hope this plays good, something like KoF+3rd strike=SvC. wink See for yourself <a href="http://www.snk-capcom.com/cgi-bin/download.cgi?svcdemo.wmv" target="_blank">http://www.snk-capcom.com/cgi-bin/download.cgi?svcdemo.wmv</a> we got slow PC here and still stuck w/ dial-up, which is why I couldn't see the vids for myself. frown

dredgulus
05-31-2003, 07:51 AM
From looking at the pics, I see that the sprites are the same. The thing is, that they have been retouched and enlarged, so they can match the CapCom characters sprites. More animation may have been added, but we will have to wait and see.

hanzo x
05-31-2003, 08:03 AM
beelzebubble:
well looking at the comparisons they seem the same, but at the same time there seem to be slight differences.. oh well the only real test is always sitting down and playing which luckily ill be doing next friday )

?<strong> Please beelzebubble, take a camera or video camera with you. :)

If is the quality of the sprites, do u think is possible to have another 24 or 12 fighters?</strong> :D

<small>[ May 31, 2003, 08:04 AM: Message edited by: hanzo x ]</small>

Rade K
05-31-2003, 08:34 AM
I cant beleive there is even a debate on this! Insane!

Anyone who thinks that the Kyo Sprite is modified in any major way is insane.

Plisken
05-31-2003, 08:35 AM
Even stupid is they are using his '98 sprite...if they were gonna do a direct rip, why not his 99+ sprite? it's animated a lot better! . idiots

beelzebubble
05-31-2003, 08:37 AM
Anyone who thinks that the Kyo Sprite is modified in any major way is insane. at least i can spell believe :D

have you played the game? no you havent so you cant unequivocally say that his sprite hasnt been modified in some way :)

?

NeoLord
05-31-2003, 10:10 AM
beelzebubble:

Anyone who thinks that the Kyo Sprite is modified in any major way is insane. at least i can spell believe :D

have you played the game? no you havent so you cant unequivocally say that his sprite hasnt been modified in some way :)

? They're using his KOF '98 sprite but the coloring / shading looks better. We could debate this all day, but does it really matter at this point? At least we're getting this game on Neo-Geo!

<small>[ May 31, 2003, 10:15 AM: Message edited by: NeoLord ]</small>

NeoLord
05-31-2003, 10:13 AM
Rade Kuruc:
I cant beleive there is even a debate on this! Insane!

Anyone who thinks that the Kyo Sprite is modified in any major way is insane. That's why we're saying the changes are subtle, Rade. wink

beelzebubble
05-31-2003, 10:13 AM
They're using his KOF '98 sprite but the coloring / shading looks better.
there you go its not the same. besides which if this game has a better frame rate than kof (which seems relatively low) then indeed each character will have more frames right? giving a smoother look to their movement right?

this games gotta have a better frame rate, less characters means more detail and a higher frame rate you would think (24 vs kof's 40)....

maybe im just hoping too hard...

either way gameplay of course is what will make or break this game for me :)

?

hanzo x
05-31-2003, 10:31 AM
So, if is 24, then which is the function of the new chip that coming with the game? I hope that we can have more than 24 characters with more frames per movement.

<small>[ May 31, 2003, 10:32 AM: Message edited by: hanzo x ]</small>

Rade K
05-31-2003, 11:08 AM
beelzebubble:

Anyone who thinks that the Kyo Sprite is modified in any major way is insane. at least i can spell believe :D

? OMG! My Spelling sucks! How will I ever cope...

Anyways, the sprite looks and animates dead on to his KOF iterations. If it is modified, it will only be touched up. Otherwise, it looks EXACTLY the same. Its obvious.

Grammarbitch.

NeoLord
05-31-2003, 11:20 AM
beelzebubble
there you go its not the same. besides which if this game has a better frame rate than kof (which seems relatively low) then indeed each character will have more frames right? giving a smoother look to their movement right?Which means they would have to draw additional frames of animation to enhance Kyo's sprite, thus validating your argument of there being new sprites for his character. I guess it could be a revision of some kind where they mix old and new sprites together like they did for Kim in KOF2K2; it makes logical sense when you think about it.


Anyway... I guess only time will tell, eh? I can't wait to play this game either way! :D

Rikute
05-31-2003, 11:33 AM
THEY ARE

EXACTLY

THE

SAME

:)

<small>[ May 31, 2003, 11:33 AM: Message edited by: Rikute ]</small>

Fran
05-31-2003, 11:54 AM
Rikute:
THEY ARE

EXACTLY

THE

SAME

:) yeah

course

sprites in kof 2001

are the same used in 2000

only worse

cause they changed the color palette

kind of like what happened in SS4

after 3

it's a shame,i know

they O B V I O U S L Y ripped those sprites from kof 2002

both ryo and kyo ( remember mister kusanagi? )

and went back to the older pre-2001 color palette

very

very

logical

NeoBob
05-31-2003, 11:54 AM
I think the "difference" some people are seeing is just that one is a rom screenshot and the other is a pic taken from a monitor...so the one will be sharp and pixels well-defined and the other will have blurred/blended colors.

Bob

<small>[ May 31, 2003, 12:02 PM: Message edited by: NeoBob ]</small>

Fran
05-31-2003, 12:02 PM
NeoBob:
I think the "difference" is just that one is a rom screenshot and the other is a pic taken from a monitor...so the one will be sharp and pixels well-defined and the other will have blurred/blended colors.

Bob of course,you are probably right
but we are very bored
we need to disagree on something
and speculate for a while

rugal2000
05-31-2003, 04:17 PM
so many times these stills actually look more impressive than the game when it comes out.
KOF2002 did not look as good in reality as the pre release stills made out.

beelzebubble
05-31-2003, 06:00 PM
Grammarbitch.
getting called insane brings out the grammar bitch in me..

besides im an english teacher.

shouldnt it be spellingbitch?

more frames for this game than kof, means in some way a new or updated sprite right??????????

?

Fran
05-31-2003, 06:05 PM
beelzebubble:
[QUOTE]
more frames for this game than kof, means in some way a new or updated sprite right??????????

? yes but
where did you see those new "frames"
i saw the same old shitty ryo 2002 sprite
and no sign of new "frames" of animations?

- 5 more days and we will find out for sure -

Rade K
05-31-2003, 06:13 PM
beelzebubble:

Grammarbitch.
getting called insane brings out the grammar bitch in me..

besides im an english teacher.

shouldnt it be spellingbitch?

more frames for this game than kof, means in some way a new or updated sprite right??????????

? Spelling is under the mother-umbrella that is grammar. You'd think you'd capitalize your setences.

Anyways, its the same old sprite. The only modifications I meant are those that would necessitate a reaction from a capcom character's move. That is all.

You're blind, bub.

beelzebubble
05-31-2003, 06:19 PM
capitals, im too lazy (im also too lazy to punctuate)

no point in going back and forth with you, i have not seen the game running first hand and even so would find it hard to differentiate anyways, not being an expert.

my thread was new sprites?? a question becoz i still think that there is a chance the sprites are updated. you seem to know beyond a doubt already though, you are lucky your brothers, girlfriends, cousins father works for playmore :D

?

<small>[ May 31, 2003, 06:33 PM: Message edited by: beelzebubble ]</small>

Rikute
05-31-2003, 06:36 PM
Well, people have taken various screenshots showing that the sprites for Kyo and Ryo are reused old sprites.

Why don't you form some basis for your arguement?

You talk alot but you actually say very little tbh.

<small>[ May 31, 2003, 06:37 PM: Message edited by: Rikute ]</small>

Rikute
05-31-2003, 06:44 PM
Hmm, that sounded a bit harsh.

Sorry dude it wasn't an attack.

HPMAN
05-31-2003, 06:45 PM
Blah, all KOF characters (9 characters) will surely reuse the same sprites which is *boring*, especially for the long time we're waiting for this game.

Look at ken & ryo, if you didn't saw both of them on screen, you would have never believed they were coming from the same game. oh_no

As for animation, I'm really sceptical about "amazing animation" reports.
People tend to hype and report shit when awaited titles are unveiled.

I mean if animation if so great, they would have to draw LOADS of new frames for KOF characters. So why bother recycling ? Would be faster & more benefic to draw a brand new sprite from scratch.

Why bother with KOF Terry when you have a better animated MOTW Terry ?

Anyway time will tell, videos aren't showing anything, you would be very clever to draw anything from a 15fps clip. spock

Oegoen
05-31-2003, 09:09 PM
I'm boring.

I dont want more KOF, too much

I want new games for Neo Geo

Please GOD and Playmore send us

Samurai Spirits V buttrock buttrock I cant wait :mad:

grapplerJoe
05-31-2003, 09:44 PM
Fran:

Rikute:
THEY ARE

EXACTLY

THE

SAME

:) yeah

course

sprites in kof 2001

are the same used in 2000

only worse

cause they changed the color palette

kind of like what happened in SS4

after 3

it's a shame,i know

they O B V I O U S L Y ripped those sprites from kof 2002

both ryo and kyo ( remember mister kusanagi? )

and went back to the older pre-2001 color palette

very

very

logical Considering that mvc2 ALSO had sprite rips but it played well according to most gamers. :D

Mark of the Wolves
06-01-2003, 12:06 AM
I don't really mind the old sprites. But it is weird that they didn't redo 'em. I guess they are trying to save as much time and money as possible? Atleast they look better so far.

david
06-01-2003, 12:10 AM
I think the falling animation from being hit in the air needs work. KOF games always have a stiffness when they are falling from a dragon punch like move. If they can add a few more frame of animation it would look alright.

beelzebubble
06-01-2003, 07:57 AM
Why don't you form some basis for your arguement?

You talk alot but you actually say very little tbh.
i dont really know how much clearer i can be but just for your benefit :)

the sources of information we have are these:

-the company line (this is the best game ever).
-the haters (me and the other guys at shoryuken.com think this game sucks already).
-low quality video from a version that could be one month old or one year old shown at e3.
-high quality pics in arcadia.
-the grapevine which says major effort on the part of playmore trying to make a major comeback.

"i" am an snk fan from way back who LOVES fighting games and WANTS them to make a mojor comeback, i am however relatively objective so you have an idea of the spin i put on any info that comes to my hands.

so the sitch is i saw arcadia the other day and after all the discussion the videos brought up about sprite reuse around the end of e3 i was sure after seeing the pics in arcadia that what i saw in the mag was a "new" kyo sprite.

i then posted a "new sprites??" thread (the ? marks indicating my own lack of surety beacoz i dont work for playmore and am not particularly good at telling whether sprites have been updated anyways due to the nature of my memory/ability to retain stuff).

as you said someone then posted apparent proof that the sprites are the same by comparative pictures at which point i said "you seem to be right they do seem the same" but put forward the theory that more frames will be used becoz this game is a: newer and therefore prolly more technically advanced and b: has less space dedicated on the cart to chars so it would seem more space could be dedicated to animation, backgrounds etc.

at which point i got a nice blanket statement from rade about how "anyone" who believed these sprites were/are not the exact same ones used in kof is "insane", i wasnt particularly offended, indeed not at all but i just cant help myself and have to argue with ppl who make definitive statements about things i know for fucking sure they dont have all the details on (the newness of sprites and the frame rate of the game, etc)...

:) call me peverse...

they may indeed be the same sprites i am happy and very willing to say "I DONT KNOW" but i do know this that if the game has a higher frame rate than kof then the recycled sprites will need to have extra frames added will they not??? if my grasp of frame rates and sprites is wrong then someone please correct me...

oh and rikute sorry for the long winded "details" but you did ask :)

?

Mark of the Wolves
06-01-2003, 08:56 AM
beelzebubble:

Why don't you form some basis for your arguement?

You talk alot but you actually say very little tbh.
-low quality video from a version that could be one month old or one year old shown at e3.
That's exactly what I believe. That has to be some oooold footage. I would hate to think that they had that much going on in May. They still have too many characters to add. Unless Playmore is just enjoying fucking with us.

OrochiEddie
06-01-2003, 12:23 PM
Even if the sprites are the same they look loads nicer. They're cleaned up and look quite nice....well I think so at least

zorro
06-01-2003, 12:49 PM
[/qb][/QUOTE]That's exactly what I believe. That has to be some oooold footage. I would hate to think that they had that much going on in May. They still have too many characters to add. Unless Playmore is just enjoying fucking with us. [/QB][/QUOTE]

playmore = school
they talk alot about what they WILL do, but they procrastinate too much. and you don't see anything until the very end. This is because they haven't put too much together. you know why? because it's just like when you were in school and said yeah I'll do that project later. and then waited until the day before it was due

bokmeow
06-01-2003, 12:54 PM
zorro:


playmore = school
they talk alot about what they WILL do, but they procrastinate too much. and you don't see anything until the very end. This is because they haven't put too much together. you know why? because it's just like when you were in school and said yeah I'll do that project later. and then waited until the day before it was due I'm sorry, but this it just a typical whiny reaction of Teh Otaku. I saw that video and that sure doesn't look like anything put together at the last minute.

<small>[ June 01, 2003, 01:02 PM: Message edited by: bokmeow ]</small>

SiegfriedFM
06-01-2003, 12:59 PM
You seriously think that a company that has after all survived the Japanese game market for decades actually sits on their hands until the last month and then codes everything overnight?

SNK vs Capcom is done, completed, finished. As of right now, some guys are playtesting it to get rid of embarassing last minute bugs before the public beta.

zorro
06-01-2003, 01:10 PM
SiegfriedFM:
You seriously think that a company that has after all survived the Japanese game market for decades actually sits on their hands until the last month and then codes everything overnight?
No, I think the company that bought them out does.(playmore) they are NOT snk in any respect. They do what they want, not what snk would've wanted.
And not sepecifiacally in one day, but more like a few months. which is still a very small fraction of the time this game was announced as being under development. It was announced quite some time ago wink

<small>[ June 01, 2003, 02:48 PM: Message edited by: zorro ]</small>