- Joined
- Oct 3, 2001
- Posts
- 3,583
OK, its not like FFS needs another write up about how great it is, but I just feel the need to express my experience with it so far. I am just preaching to the choir, but it still may be interesting to new members as we have plenty of those.
With SVC:Chaos on the horizon, I feel the need to re-visit the fighting game genre, as SVC is sparking renewed interest in fighters for me. I thought I better 'brush up' on the mechanics a bit. I got FFS a couple weeks ago, and after some hefty playtime I am extremely happy with this game. I have always been into the Capcom fighting games, but not as a fanboy, just that Street Fighter 2 was where the competition was, so I always liked SF2 and SFA series.
I would like to point out some things that I like about FFS over SF2CE.
-Better, more inspired characters. Even though there are similarities between the fighters of these two games, FFS shows no 2 fighters that are simply palette swaps (Ken Ryu).
-Better Backgrounds: This is where FFS kicks SF2CE's ass all up and down the fucking block. The backgrounds are so cool, with such neat things going on that I sometimes get distracted watching something. I absolutely think that Tung Fu Rue's background is the coolest, at least at the beginning when it pans down from the sky. There is also interaction with the backgrounds thanks to the 2-plane gameplay of FFS. I thought it was funny to knock the moped guy off his moped in Kims stage. Worst background is Laurence, I just think the Bulls running nonstop is just cheesy..it should of had a bullfight going on in the background or something.
-Characters are more balanced: I like how the characters have better counter attacks than whats found in SF2CE. For instance, instead of the Dragon Punch countering ANYTHING, each character in FFS seems to have good moves to get out of a corner or whatnot. What I mean is, its not hopeless, whereas in SF2, you can Dragon Punch out of any situation..thats just not fair or balanced.
-Music is awesome: I like Tung Fu Rue's music the best. When I finally got to Krausers stage (On Easy, I suck so far, give me time) I thought the music was pretty good, but it didn't bring a tear to my eye, like I've seen people mention before. But thats cool, I think its awesome that this game could spark such a reaction from people.
Well, I've had no problems with hit detection, however I'm having problems coming to grips with the Supers. Those are hard to do. Right now I'm just trying to master one character at a time, and the only one I'm using right now is Joe Higashi. I have yet to hit anyone with the Screw Upper super. Every time I try it, the opponent just plane shifts and avoids it. Not to mention its kind of hard to pull off the move anyway.
Some of the characters I've toyed around with that will be next on my list to master are Duck King and Tung Fu Rue. Those guys are just so unique, I have to figure em out.
Awesome game, I know it won't really prepare me for SvC:Chaos, but it will help me pass the time until then.
With SVC:Chaos on the horizon, I feel the need to re-visit the fighting game genre, as SVC is sparking renewed interest in fighters for me. I thought I better 'brush up' on the mechanics a bit. I got FFS a couple weeks ago, and after some hefty playtime I am extremely happy with this game. I have always been into the Capcom fighting games, but not as a fanboy, just that Street Fighter 2 was where the competition was, so I always liked SF2 and SFA series.
I would like to point out some things that I like about FFS over SF2CE.
-Better, more inspired characters. Even though there are similarities between the fighters of these two games, FFS shows no 2 fighters that are simply palette swaps (Ken Ryu).
-Better Backgrounds: This is where FFS kicks SF2CE's ass all up and down the fucking block. The backgrounds are so cool, with such neat things going on that I sometimes get distracted watching something. I absolutely think that Tung Fu Rue's background is the coolest, at least at the beginning when it pans down from the sky. There is also interaction with the backgrounds thanks to the 2-plane gameplay of FFS. I thought it was funny to knock the moped guy off his moped in Kims stage. Worst background is Laurence, I just think the Bulls running nonstop is just cheesy..it should of had a bullfight going on in the background or something.
-Characters are more balanced: I like how the characters have better counter attacks than whats found in SF2CE. For instance, instead of the Dragon Punch countering ANYTHING, each character in FFS seems to have good moves to get out of a corner or whatnot. What I mean is, its not hopeless, whereas in SF2, you can Dragon Punch out of any situation..thats just not fair or balanced.
-Music is awesome: I like Tung Fu Rue's music the best. When I finally got to Krausers stage (On Easy, I suck so far, give me time) I thought the music was pretty good, but it didn't bring a tear to my eye, like I've seen people mention before. But thats cool, I think its awesome that this game could spark such a reaction from people.
Well, I've had no problems with hit detection, however I'm having problems coming to grips with the Supers. Those are hard to do. Right now I'm just trying to master one character at a time, and the only one I'm using right now is Joe Higashi. I have yet to hit anyone with the Screw Upper super. Every time I try it, the opponent just plane shifts and avoids it. Not to mention its kind of hard to pull off the move anyway.
Some of the characters I've toyed around with that will be next on my list to master are Duck King and Tung Fu Rue. Those guys are just so unique, I have to figure em out.
Awesome game, I know it won't really prepare me for SvC:Chaos, but it will help me pass the time until then.
