I know I loved the 1st burnout... I was kind-of curious why the GCN version of Burnout 2 was coming out so far behind the Ps2 version.. yes, the Ps2 version was rather sweet...and nice and all that good stuff.
Here is a list of features:
1.) Offensive Driving 101, where you can "Learn to Burn" from the Burnout Driving School
2.) All-new Pursuit races allow players to race a police car and ram opponents off the road
3.) Crashes are bigger, badder, and more heart-stopping than any seen before: Vehicles deform and car parts fly across the highway!
4.) GameCube version includes 15 more crash junctions than PlayStation 2 version. This mode is now twice the size as the PS2 game mode
5.) Advanced lighting effects such as Bloom Lighting: highlights reflect off of windshields and metal exactly as in real-life
6.) New Custom Series Mode that allows you to race modified vehicles complete with body kits and decals
7.) Progressive scan and Dolby Pro-Logic II support
8.) Six new United States locations, including Miami, Los Angeles, The Rocky Mountains, New Mexico and a busy international airport
9.) 30 new stages to drive with fourteen all-new vehicles
10.) Seven secret vehicles to unlock including police cars, 1950's hotrods and stock cars
11.) Realistic weather effects, such as snow, rain and fog
12.) All-new points-based championship gameplay structure
13.) Vehicles can get air and earn boosts by jumping
14.) Intelligent traffic system, featuring three distinct types of driver behaviors
15.) Upgraded graphics engine
Burnout 2 GCN technical features list:
1.) Significant increases in polygon count and texture size
2.)True specular reflections with specular mapping
3.) True specular lighting with specular mapping on all surfaces
4.)Dynamic weather effects including rain and snow
5.) Anti-aliasing and flicker filtering
6.)Progressive scan TV support for NTSC version
7.) Dolby Pro Logic II support
8.) Specular bloom effects for ultra-realistic specular lighting and halos
9.) More "Hollywood" style crashes
10.)Enhanced traffic system supporting complex intelligent behaviors
11.) State-of-the-art CPU opponent AI with advanced humanistic spatial awareness
12.) Enhanced engine audio model including real-time distortion processing
13.)Dynamically mixed context-sensitive audio streaming
14.) Reflective surfaces
15.) Enhanced instance rendering
16.) Enhanced streaming technology
17.) Non interrupt-driven texture upload system for higher performance
<a href="http://cube.ign.com/articles/386/386063p1.html" target="_blank">http://cube.ign.com/articles/386/386063p1.html</a>
I don't know... sounds good to me, I just want to play it...
Anyone else going to get this game?
†B†V†
<small>[ February 13, 2003, 04:07 PM: Message edited by: Bluevoodu ]</small>
Here is a list of features:
1.) Offensive Driving 101, where you can "Learn to Burn" from the Burnout Driving School
2.) All-new Pursuit races allow players to race a police car and ram opponents off the road
3.) Crashes are bigger, badder, and more heart-stopping than any seen before: Vehicles deform and car parts fly across the highway!
4.) GameCube version includes 15 more crash junctions than PlayStation 2 version. This mode is now twice the size as the PS2 game mode
5.) Advanced lighting effects such as Bloom Lighting: highlights reflect off of windshields and metal exactly as in real-life
6.) New Custom Series Mode that allows you to race modified vehicles complete with body kits and decals
7.) Progressive scan and Dolby Pro-Logic II support
8.) Six new United States locations, including Miami, Los Angeles, The Rocky Mountains, New Mexico and a busy international airport
9.) 30 new stages to drive with fourteen all-new vehicles
10.) Seven secret vehicles to unlock including police cars, 1950's hotrods and stock cars
11.) Realistic weather effects, such as snow, rain and fog
12.) All-new points-based championship gameplay structure
13.) Vehicles can get air and earn boosts by jumping
14.) Intelligent traffic system, featuring three distinct types of driver behaviors
15.) Upgraded graphics engine
Burnout 2 GCN technical features list:
1.) Significant increases in polygon count and texture size
2.)True specular reflections with specular mapping
3.) True specular lighting with specular mapping on all surfaces
4.)Dynamic weather effects including rain and snow
5.) Anti-aliasing and flicker filtering
6.)Progressive scan TV support for NTSC version
7.) Dolby Pro Logic II support
8.) Specular bloom effects for ultra-realistic specular lighting and halos
9.) More "Hollywood" style crashes
10.)Enhanced traffic system supporting complex intelligent behaviors
11.) State-of-the-art CPU opponent AI with advanced humanistic spatial awareness
12.) Enhanced engine audio model including real-time distortion processing
13.)Dynamically mixed context-sensitive audio streaming
14.) Reflective surfaces
15.) Enhanced instance rendering
16.) Enhanced streaming technology
17.) Non interrupt-driven texture upload system for higher performance
<a href="http://cube.ign.com/articles/386/386063p1.html" target="_blank">http://cube.ign.com/articles/386/386063p1.html</a>
I don't know... sounds good to me, I just want to play it...
Anyone else going to get this game?
†B†V†
<small>[ February 13, 2003, 04:07 PM: Message edited by: Bluevoodu ]</small>
