$10 Dodgeball for PSX from Agetec

GregN

aka The Grinch
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.Agetec is becoming the New niche developer.

Doesn't look too bad. Check it out <a href="http://www.ebgames.com/ebx/categories/products/product.asp?pf_id=216812" target="_blank">here</a>.
 

Wolf

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Damn Greg, you really get a hard on for Dodgeball

Does this have a connection to your childhood?

:D

I'm not trying to be mean here, I'm just trying to figure out your connection to the sport.
 

GregN

aka The Grinch
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Yes I do.

I'm a self-proclaimed "Dodgeball Yakuza." :D

I don't think I'm as bad (or good) as ForeverSublime, tho.

Have you ever played Super Dodgeball for the original NES? If you have, you'd know why.

Put simply, the series is what good stuff is made of. <img src="graemlins/multi.gif" border="0" alt="[Multi Color Bouncey]" /> <img src="graemlins/lol.gif" border="0" alt="[LOL]" />
 

Magician

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If you get a chance to play it Greg - then us all know how it is. Paul's selling his copies for $24.95...eek.
 

Blaine

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I saw that in the mall. I ran in the other direction :) .

I don't know, Agetec really doesn't make thier own games as much as they regionalize them. So unless they're breaking with tradition this is a Japanese dodgeball release.

Maybe it's the Simple 1500 Series Dodgeball. I don't know.
 

chohan

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So is the PSX version any good?? Might pick it up...

Cho
 

bugula

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Originally posted by Blaine:
<strong>Maybe it's the Simple 1500 Series Dodgeball. I don't know.</strong><hr></blockquote>

i'm fairly certain that it is the same game, just localized for the US.


<a href="http://www.agetec.com/products.asp?MyView=New+Release&ProductID=109&ProductName=All%2DStar+Slammin%26%2339%3B+D%2DBall" target="_blank">here's the link to agetec's info page about it</a>

[ March 13, 2002: Message edited by: bugula ]</p>
 

Gerken

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Where did this come from? I'm dying to get my hands on the Neo Geo PC port of Super Dodgeball, is this anything close to that or supposed to be some sort of updated port of this game? Or just something Agetec whooped up?

I would be very interested in a review of the game........
 
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I actually posted about this game but no one replied.

<img src="graemlins/crying.gif" border="0" alt="[Crying]" />

I actually do believe it's a translation of some other Japanese dodgeball game (read something like that at GameFaqs).. But it's pretty cool.
Gameplay is like this:
The more you catch the ball, the more "points" you get. The points can be used in a different level of special moves. Catching it a certain amount of times makes the ball glow green, at which point some specials can be performed. Catching it even more makes it glow yellow. Then, the team captain can even get it to glow red, where they can do their special. I believe the points are by character, not team.
There are several teams but from what I recall there is at least one pallete swap...
Games are fairly short since one hit = out (no lifebars)
Control is smooth and the graphics are crisp.
Very little load time in the single match mode (not real sure about tourney).
Probably would be more fun with 2 players.
Either way, it sure beats PUTTER GOLF, which IMO is a sub-par bargain title. <img src="graemlins/blowtop.gif" border="0" alt="[Blow Top]" />
 

ForeverSublime

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There's another Dodgeball game coming out for the psx that has all girl characters in it. There's a site for it made by the production company somewhere... but it's all in japanese, and they haven't updated it in a while... so I'm not going to go through the pain of finding it again. <img src="graemlins/blowtop.gif" border="0" alt="[Blow Top]" />

The gameplay in this seems to be done pretty well from what The Super Spy wrote. I'm not a huge fan of dodgeball games without a lifebar... but in this case, agetec may have curved the gameplay just right to have it work. The points system was lifted from the Battle Dodgeball series, but those games had such bad controls, that is was hard to even catch the ball... and supers would be done automatically by the cpu by pressing the select button. Bummer.

So, I'll be getting me a copy of this. Then I'll mug someone and take their playstation.
 

Blaine

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Originally posted by bugula:
<strong>i'm fairly certain that it is the same game, just localized for the US.</strong><hr></blockquote>

In that case I'm sorry I didn't pick it up, The Dodgeball is actually a pretty cool game.
 

GregN

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I went to Wally*World today and didn't see it.

Guess I'll have to go to a "gamers pro shop" like Spumco, or EB for this one.. <img src="graemlins/ohno.gif" border="0" alt="[Oh No]" />
 
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Dunno if they are around you but I got my copy from a Best Buy. Just thought it might help if you are having trouble. :)
 

ForeverSublime

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Got mine today. Sweet deal... I also picked up Pigskin Footbrawl at the same place for 2$. Does anyone know who developed this game? It says someone named 3D or something like that published it...
 

Blaine

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Originally posted by ForeverSublime:
<strong>Got mine today. Sweet deal... I also picked up Pigskin Footbrawl at the same place for 2$. Does anyone know who developed this game? It says someone named 3D or something like that published it...</strong><hr></blockquote>

Jerry Glanville's Pigskin Footbrawl is a port of the classic Bally/Midway arcade game "Pigskin 621 A.D.".

I don't know who the 3D company is, but they probably did the port.
 

ForeverSublime

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Wow, my apologies, Blaine... my broken english...

I was referring to who actually made the dodgeball game (and as a little correction, the company's real name is D3publishing).

I did not know that about the pigskin game, though... thanks for the info. Razorsoft did the port for the genesis version of pigskin.
 

Blaine

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Originally posted by ForeverSublime:
<strong>I was referring to who actually made the dodgeball game (and as a little correction, the company's real name is D3publishing).
</strong><hr></blockquote>

Ah. Yeah it is D3 publishing. They publish a series of games called the Simple 1500 series in Japan. They're..."bargin" games, which are profoundly desirable to a lot of people because they are almost ALL gameplay with little regard to eye candy. For that...I love them.

The japanese name for the game was The Dodgeball and I think it was volume 22 of the close to 200 volume series.

Intellegent Systems (I think it's them) are bringing the Simple 1500 series to the Dreamcast now...which is cause for celebration.

The games cost 1500 Yen, which is like 12 bucks so I plan on getting most if not all of the Dreamcast ones :) .
 

ForeverSublime

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Someone just might have a new favorite publisher. Thank the maker for bringing back gameplay into our games.
 

Blaine

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Originally posted by ForeverSublime:
<strong>Thank the maker for bringing back gameplay into our games.</strong><hr></blockquote>

hummmmmmmmm Shiiiiiihaluuuuud.
 

ST-V

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Intellegent Systems (I think it's them) are bringing the Simple 1500 series to the Dreamcast now...which is cause for celebration.<hr></blockquote>

Whoa... Really? <img src="graemlins/eek2.gif" border="0" alt="[Eek 2]" /> All of them???

So when are they stopping production on DC games??? :D
 
C

Caris Nautilus

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If your into all games dodgeball, theres an sd gundam dodgeball sfc game on ebay right now, looks cool.
 

Master Terry Bogard

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Originally posted by Gerken:
<strong>Where did this come from? I'm dying to get my hands on the Neo Geo PC port of Super Dodgeball, is this anything close to that or supposed to be some sort of updated port of this game? Or just something Agetec whooped up?

I would be very interested in a review of the game........</strong><hr></blockquote>

I only saw one pic of this new game, and it looks nothing like the venerable MVS Super Dodgeball. But, if it's good, I will probably pick it up. I remember playing (or beating) dodgeball w/ great fondess...
 

ForeverSublime

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Gamefaqs has about 100 of the simple 1500 series listed in their psx section. The games seem to score very high, or very low. Not too much in the middle. Dodgeball scored a 3 and a 4 by the reviewers.

Aside: Does anyone know if gamefaqs will take a review down? There is a review for super bowling (SNES) that I thought was so terrible, and bias, that I really believe it should have no place on the site.

Anyway, I bring up that above question because I read the dodgeball reviews, and both of them said they played this game for an hour, and then put it away. They really should have played this title more, at least on the multi player mode. I really think they played the game with the intention of making a review, which I think made them come to rushed conclusions (why would gamefaqs post 2 reviews if the people only played the game for an hour each?). Because I haven't played this title a great deal of time either (although I've played just about every other dodgeball game... so you might as well say I already have), I'm not going to go into a full blown review here... I'm just going to note what this game is composed of.

This title has combined different ideas from different dodgeball games. Below is a list of the games, and the ideas that were transfered.

Super Dodgeball (NES): The field is split in two boxes, 4 players on each team are inside the boxes, and 3 players on each teams stay on the outside of the opponent's side of the field.

Battle Dodgeball: If you catch the ball, you get a point... when you collect points, you can do supers (like in the NES game life force... you collect powerup vouchers, and can trade them in for powerups)

Super Dodgeball (neo): Button combinations to do supers

Dodgeball Danpei (sfc): No lifebar, one hit and you're out.

Okay, the idea taken from battle dodgeball where you get points for catching the ball was done very well. The problem with the way it was done in Battle dodgeball was that the controls sucked, so it was extremely hard to catch the ball. Also, super throws were done automatically in that game. All Star Slammin D-Ball has excellent controls (one of the only gripes I have about the game is that you can't do a running jump-throw over the midfield-line, or the ball is just given to the other team as a penalty [I feel it slows down gameplay slightly]), so this method of gameplay is not at all a problem as it was in Battle Dodgeball, and is quite fun. In this game, since there are many super throws you can do, there is a meter system used to gauge the points you collect. You get one point for catching a regular throw, and two points for catching a super throw. The number of points you get is character specific (points are NOT shared between teamates), and are accumulative. If you get two points you can do a first level super throw (there are five different level 1 super throws you can do). When you get 6 points, you can do a level 2 super throw (there are another 5 supers you can choose to do). When your team leader has 10 points (I'm pretty sure that's how many you need), he can do his super-super throw. Level one supers take away 2 points after you do them, and level 2 supers take away 4 if I'm not mistaken (If I got any of these numbers incorrect, please correct me). So, if you have 6 points, you could do a level 2 super, and then a level one after that, or save your points and do 3 level one throws.

D-Ball took the idea of doing Dpad button combinations from Super Dodgeball (MVS), and fixed the one thing I would have liked to see from that one MVS title... Variety. Unlike the MVS title, where characters could only do 2 different super throws, the characters in D-ball can do 10 (I believe that number is correct) different super throws, and the team leader can do an 11th (a super-super throw). The only problem is that some of the super throws aren't that useful, nor are they well animated. The only useful ones I see are the ones that split into two different balls, or the one that moves slower... (they are useful in tricking a human opponent... you can't just be throwing the same thing over and over). The rest are just poorly done eye candy.

Instead of using lifebars, D-ball decided to go with the one-hit-and-you're-out method. This is the first dodgeball game I have played that I actually liked that method. The only problem is the relation beween this and super throws. There isn't too much of a point in doing super throws if you can get a guy out just the same in doing a regular throw (except for the throws I said above that proved useful in fooling your friends). Some super throws were pretty much the same as regular throws... except the ball would move in a parabolla, or wave motion. If a super throw moves the same speed as a regular throw, it will not fool your friend. Because this game does not use lifebars, I feel it is more useful if you have 6 points to do 3 level one throws, instead of a level 2 and a level 1. If there were lifebars, then I would see having different levels of super throws more useful.

Collectively, all of these things worked very well. The one player mode is not entertaining at all, but I think the multiplayer mode is perfect for veterans of dodgeball games. I don't believe it will be as entertaining for people becoming newly acquainted with dodgeball games... for that, I'd say play the original on NES. This game is good for players who are use to dodgeball games, and are capable of catching the ball repeatedly... it truely does make for some exciting gameplay (which is what the simple 1500 series is all about). Games are pretty fast paced. Not as fast as MVS dodgeball, but faster than the NES version. When I say "this game is good for veterans of dodgeball games", I don't mean that in the way that people say "only for hardcore fans!"... I believe this is a good title, but caters to people who play dodgeball often (because of the points system, and the absence of a lifebar).

Other things I'd note... I found 2 of the music tracs memorable (there are 9). That is good. I remember making note I like most of them... even the ones I can't remember now. All of the tracs are Techno style music.

Since I don't feel graphics are especially important to the quality of a game... I just rate it good as long as it doesn't take away from the game. In this case, it gets a "good".

[ March 16, 2002: Message edited by: ForeverSublime ]</p>
 

Blaine

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Originally posted by ForeverSublime:
<strong>Anyway, I bring up that above question because I read the dodgeball reviews, and both of them said they played this game for an hour, and then put it away. They really should have played this title more, at least on the multi player mode. I really think they played the game with the intention of making a review, which I think made them come to rushed conclusions (why would gamefaqs post 2 reviews if the people only played the game for an hour each?).</strong><hr></blockquote>

Those types of reviews are the bane of my existence, especially when they slam a good game! It's IRRECOVERABLE. If someone gives a crap game a good review, it doesn't matter as much.

(I know I always use the same examples :) )

If Trap Gunner, Wetrix, BioFreaks and Speedball 2010 were given one half of one half of a chance by so-called professional reviewers then maybe people would realize that they are indeed VERY good games with bad reps!

That's why if I ever have an online magazine all reveiwers are required to play the game for at least 8* hours of gametime. If it has 2-player, they have to play it 2-player. If it has console link then they better head to Blockbuster to rent a second console. No guessing 'I suppose it'd be good multiplayer/with a steering wheel/with two consoles'. You find out. It'd mean fewer reveiws but the reviews would be a lot more accurate.

*not my personal measuring stick :) . I've disliked games after one hour of play, but then it's for my own personal amusement and not a schollarly, quantifiable accounting for the purpose of professional reccomendation. Which is why I always attach a mention 'that's just my opinion' when I speak of such instances :) .
 

Ducky

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I haven't played the Dodgeball game yet, but I do happen to own "Tennis" from Agetec, which was also from the Simple 1500 series in Japan. The game looked alot like Super Tennis on SNES and since Agetec brought it over I thought it'd be a good playing Tennis game.

Man, was I wrong. I mean, it was only $10, but that is still $9 too many for that crappy game. The game plays terribly! Has anyone else experienced the painfully bad "Tennis"?
 
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