SPINMASTER's Tekken Dojo.

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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I was discussing some stuff with my homie SonGohan and he suggested i make a topic about Tekken Tag and Tekken 4 Strategy and Tactics. Also this can be used as a reference guide Cuz i'll answer any questions for people not familiar with Tekken but would like to know a some stuff. My help can only go so far when it comes to character specific strategies cuz I only use a certain amount of characters but i have knowledge from fighting other characters so i could give slight insight on characters i don't play.

So first thing is to figure out who everybody uses and what they can do. Of course i'll go first:

I primarily a Mishima user(Jin, Kazuya, Heihachi, Devil/Angel) However I can use Baek, Lee/Violet, Paul, Steve, Craig, and Jun as my other primary characters. My secondary characters are Julia, Hwoarang, Yoshimitsu, Lei Wulong and Kunimitsu.

The things I can do are Wavedash(repeatedly linking crouchdashes together), HaHa step(repeatedly canceling Lei's turn around in an effort to evade your opponent), Crouch cancel(cancel a crouch to get an instant while rising move) and i can Hayashida step(combining a sway with a sidestep)

Ok, now on with the questions!


Disclaimer: I know all of you hate PS2 and anything to do with mainstream 3d gaming unless its VF4(which 95% of you don't have the slightest clue how to play but you give it praise cuz its underappreciated in the US like the Neo Geo). But please try to keep insults about Tekken(unless its about tekken 4 being broken as fuck) to a minimum, please.
 

SonGohan

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How about starting some general tips for Jin, one of my favorite characters. Simple 3-7 hit combos that are real damaging. Or tactics against others. My buddy usually plays a mean Lei, so what's some stuff to counter with?

VF4(which 95% of you don't have the slightest clue how to play but you give it praise cuz its underappreciated in the US like the Neo Geo). <hr></blockquote>

That's perhaps the truest thing I've heard on this site to date.

*Edit - I was talking about Tekken Tag. Also, what's a good partner to go with him for some tagging combos?

[ December 16, 2002: Message edited by: SonGohan ]</p>
 

Kid Aphex

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Man i wish I had my PS2 out of storage.
Moving sucks.
No PS2 for 5 months :(
Oh well, I offer no advice in this thread, so...

Let me just comment on the overall greatness of the Tekken Series soundtracks.

Tekken 4 and its semi-dynamic soundtrack was bliss; it moved away from the straight-forward dnb techno [yada yada more adjectives]...but was it as good as Tekken 2's? Maybe...after all, it did include quite a few Tekken 2 OST's in one of the stages :)

Tekken 3's music just didnt do it for me;
Tekken Tag's was a step in the right direction, but still lacked some of the moments from 2.

Tekken 1 i can barely remember :(
 

Megatron X

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I use Heihachi, Kazuya, Eddy Gordo, & Christie Monteiro.
Hey you have any KILLER combos for Christie?
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Since its a bitch writing down Square, Circle and Triangle, i'm gonna use Tekken notations cuz its alot easier to type out moves and combos.

Square = 1
Triange = 2
X = 3
Circle = 4

B = Hold Back
b = tap back
F = Hold forward
f = tap forward
D = Hold down
d = tap down
U = Hold Up
u = tap up

the notation: f,N,d,df is the same exact thing as a Dragon punch motion.

Ok Anyway, excellent choice for a character. Jin is like the best character in the game outside of The Ogres. Jin's best parter would probably be another Mishima. Heihachi would probably be the best since he's the next strongest Mishima after Jin however Jin with Paul, Kazuya, Jun, Hwoarang, Baek, Lee and a few others is still good.

Moves/Tactics:

1,1,2 is one of your BEST FRIENDS when using mishimas in Tekken Tag. Whenever your opponent lets their guard down 1,1,2 should be on your mind cuz its fast and hits hard and you can delay the last hit to confuse them. The best thing about it is the first 2 hits are high and the 3rd one is mid so if they duck the first 2 hits they eat the 3rd one real hard cuz they are ducking.

f,N,d,d/f+2(dragon punch motion+2) The "Wind God Fist" is the Mishima's most well known move and is your real best friend. This move initiates the juggles which make you own people for free.

b,f+2,1,2 (Laser Cannon) and b,f+2,1,D+2(laser scraper) is Jin's bread and butter in juggles. the laser cannon is great cuz its a 3 hit combo and all the hits can be delayed to cause confusion. The laser Scraper is the same thing as the laser cannon except you hold D+2 at the end and it juggles your opponent.

1+4,2,4(high) 1+4,2,D+4(low) (3 ring Circus) This is jin's easiest mind game to do. its a 4 hitting combo where you can control if the last hit goes High or Low. Its simple yet it works against pro's(except me, heh j/k).

Okay for some simple combos

4 hitter with 44 points of damage:
f,N,d,d/f+2, 2, 2, d/b+1. Jin will uppercut them in the air, jab them twice and kneel down and hit them hard with a bastard of a punch.

5 hitter with 45 points of damage:
f,N,d,d/f+2, 2, 2 DF+4,4. Jin will uppercut them in the air jab them twice and then do a rising kick and a drop kick

6 hitter with 80!! points of damage:
b,f+2,1,D+2 then b,f+2,1(delay the 2). Its a laser scraper and a laser Cannon with the last hit of the cannon delayed so it will connect. It does a massive 80 points of damage. Its so simple yet so damaging. If you want to you can add D/F+4(a straight kick) at the end for 85 points of damage.

Jin has Reversals too but he can only reverse High and Mid but he and all the other characters have a low parry which can be initiated by tapping d/f at the moment of impact, basically its like a parry from SF3. Anyway his Reversal is performed by pressing B+1+3 or B+2+4. Use em as much as you like.

Ok against fighting lei.

Lei is nuts, He's quick, he has confusing moves and he has mindgames for days. Anyway you must fight fire with fire. Jin has some nice mind games of his own. Remember i talked about his 3 ring circus well this is a good time to use it. Whenever you are right on lei do his high 3 ring circus and after you knock Lei down run up to him again and do his low 3 ring circus then after that you can mix it up and it will annoy the hell out of your opponent. Use 1,1,2 alot to interrupt Lei's moves when you can. Also use jin's reversals to stop repetative moves from your opponent. Just about every person that plays videogames is vulnerable low and of course jin has something for that and its his "hell sweeps": f,N,d,df+4,4 and use it as many times as it works. So basically you are giving lei what he's putting out. You are using mix ups/mind games and going low. I could write a 5 page strategy for with this match up but thats something i'm not gonna do heh.

anyway, bring more jin questions if you got em.
 

SonGohan

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Awesome, Spin! I'm gonna be trying these for a while (got the ps2 right next to the computer). Now my partner, I usually pick Hwoarang. However, when playing him I usually tend to fall into the 3,3,3,4 time movements and really just button mash. There's a couple combos I do with him knowingly, but nothing real special. What's some tips for him, along with tag combos (never done a tag combo, and need some practice with that). I also notice you can switch his stance, but don't really know the advantages/disadvantages when doing so.

This is the greatest thread ever.
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Originally posted by Megatron X:
<strong>I use Heihachi, Kazuya, Eddy Gordo, & Christie Monteiro.
Hey you have any KILLER combos for Christie?</strong><hr></blockquote>

sorry Megatron X i don't really have any Killer Christie Combos. I only play Christie and Eddy for fun. I have a kinda basic but a bit flashy combo i do though its D/F+3+4 then F+1,2,4. its not teh kiLleR cHomB0Z!! but it works.
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Ok about hwoarang, he's also a great partner for jin given you can use Hwoarang. However the rough part is hwoarang has about 140 something moves. He has a moveset for when he is in his Right foot forward stance and a moveset for his left foot forward stance. However the Bulk of his moves are in his left foot forward stance. About the button mashing, yeah i know, its rough to resist but there is no way around it, you gotta learn the individual button presses for his kick patterns so you'll know the different branches so you can create mind games.

His Stance change can be switched by pressing 3+4. and you'll have to be a little more advanced to really get the jist of it's uses. Hwoarang takes massive time to learn and i do mean MASSIVE amounts of time and experience against other Opponents.

To help you out with grasping hwoarang's playing style i'll try to find links to some movies of people playing him instead of making a 72 page report.

However i can give you some Killer Combos that aren't too hard to do at all.

4 hitter for 50 points of damage:
D+4,4 then let opponent fall a bit then hit 4,3

5 hitter for 56 points of damage:
D4,4 1,2,4. this one looks kinda flashy.

2 hitter for 66 damage.
This is his trademark combo but its not easy for beginers. f,N,d,d/f+4 quickly press 3+4 to change stances then quickly press 3 then 4 in order(not 3+4 but 3 then quickly 4). the get that last 3~4 off you tap 3 with your index finger and 4 with your middle finger in a quick motion. It sounds harder than it is but its not that hard.

This ones too easy and higher damage than jin's a 80 point damage one

its a an 8 hitter for 97 points of damage!!!
Its 3,3,3,3(slight pause)3,3,3,3. your likely hood of a good player falling for this isn't very high.

Tag Combos:
using hwoarang do f,N,d,d/f+4 then immediately tag out and wait a slight bit with jin and do f,N,d,d/f+1 which his his thunder Godfist. it looks real flashy when performed right. The damage on this is tricky. You'll get 1 of 3 damage numbers If you did it right you'll get 57 damage, if you hit it early on the right spot you get 77 damage and if you hit it hit it real real good you'll get like 95 or 97 damage points but its hard to get that one.

Using Jin do f,N,d,d/f+2 then immediately tag out and when hwoarang comes in do 1,2,4. Its simple yet kinda pretty looking, hehe.

using Hwoarang do Do D+4,4 then immediate tag out and do jin's b,f,2,1,2 for 62 damage

Oh yes and here is a Movie of a Hwoarang player from Korea named Seok Dong Min using Hwoarang in the Tekken Tag World Tournament. There is a little bonus in the video. After he beats Mike Nappi you can see him doing a confusion tactic with Hwoarang called "Crazy Legs" its really neat and hard to do. Enjoy!

<a href="http://www.twingalaxies.com/admins/MKM/pages/mkm/videos/tekkenvids.d1/intnappivsseok.zip" target="_blank">http://www.twingalaxies.com/admins/MKM/pages/mkm/videos/tekkenvids.d1/intnappivsseok.zip</a>
 

SonGohan

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Alright I'm playing right now, and I'm trying some of the tag combos. For some reason, 90% of the time I hit them up in the air, I tag out, and when the other person runs in they aren't in combo range. Any suggestions on range?
 

Devil_Gans

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For some weird reason, i just love kazuya in tekken 4(more than any other tekken).His counter hit combos can be nas-TAY.


b,b+2(ch),iWS+2,EWGF,Thunder god fist.
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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You might be tagging too late if you seem out of range or not doing the moves at the proper time. Some of these combos require to you wait slightly or do them immediately. You gotta mess around with the timing a bit. Also you gotta kind have an eye for the exact time to pull the hits off. If you do it for a while you'll start to see the timing.
 

SonGohan

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I've been having a lot of fun messing around with combos! I did what you put up above, but instead did this with Hwoarang: d+4,4,1,2,u+4 (looks damn sexy)

I'm having a blast with this shit!
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Originally posted by Devil_Gans:
<strong>For some weird reason, i just love kazuya in tekken 4(more than any other tekken).His counter hit combos can be nas-TAY.


b,b+2(ch),iWS+2,EWGF,Thunder god fist.</strong><hr></blockquote>

yes that is a nasty one indeed!

here's my Tekken 4 nasty one!

B+3,1,4,3,1 wait a slight bit then Thunder God fist+3 98 points of damage baby!!!!
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Originally posted by SonGohan:
<strong>I've been having a lot of fun messing around with combos! I did what you put up above, but instead did this with Hwoarang: d+4,4,1,2,u+4 (looks damn sexy)

I'm having a blast with this shit!</strong><hr></blockquote>

hehe yeah adding 1,2,4 to combos looks real secksey(sexy) to be so simple! I use that shit all the time!! Who ever though 2 punches and a jumping roundhouse would be so much ownage?
 

Devil_Gans

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I am more of an average tekken player even though i started out in Tekken 2.I still can't get 4 EWGFs in a row with Jin in Tekken tag.The most i could do is 2. :(
I have seen some vids of some players doing crazy EWGF combos with jin and heihachi(Tekken tag).
 

SonGohan

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I love Hwoarang's jump roundhouse. It's funny to catch people off guard with it too. Whenever it connects you're all like OWN3D!!
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Originally posted by Devil_Gans:
<strong>I am more of an average tekken player even though i started out in Tekken 2.I still can't get 4 EWGFs in a row with Jin in Tekken tag.The most i could do is 2. :(
I have seen some vids of some players doing crazy EWGF combos with jin and heihachi(Tekken tag).</strong><hr></blockquote>

I'm also average too and i started with Tekken 2.
The most EWGFs you can get is 3 though, you can't get 4. I don't try to get more than 2 cuz it aint worth the effort to me. My brother however can pull 3 EWGF's without much effort at all.
 

El_Duque

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its been awhile since i played tekken, how about some steve fox combos and tactics.
 

SPINMASTER X

I AM NOT FRENCHMAN,, I AM A HUMAN BEING!,
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Originally posted by El_Duque:
<strong>its been awhile since i played tekken, how about some steve fox combos and tactics.</strong><hr></blockquote>

Steve is all about offense. He can keep opponents at bay with his super fast and powerful punches(he's a boxer, duh!). Most people use his 1,2,1,2 string too much. Don't use the full string, use 1,2,1 instead of using the last hit and also mix it up with D+1 and 2,1,D+2. Also sidestep alot using 1 or the 1,2,1 string to keep the pressure up on your opponent.

For when opponents are just getting up from the ground use D/F+1+2 and D+2,1,F+2(i like this one). D+2,1,F+2 can turn your opponents around if you time it correctly when they are getting up. To keep them on the ground don't be afraid to use d/b+2. Man can steve put some pressure on his opponents!

With his Sways he has some sweet mind games. My favorite is d/f+1~2~1 and then 4~2("~" means immediately after). Steve punches you with his left hand fakes his right then hits you with a left again and then when you press 4 then 2 immediately after he ducks real quick then punches them with a mid hit. This move almost always gets my opponents cuz when they see me duck they think i'm going low and they try to duck but they get hit with a mid move and you can't duck a mid move! Also to piss them off you could switch off the 4~2 with D+2,1,F+2 which will annoy the hell out of them cuz in one he fakes low and the other he really does go low. also 3~1 works the same way as 4~2 except with 3~1 you can add and extra guaranteed punch after the first punch! Mix all those up and you'll give your opponent hell.

His Backwards sway is also quite good at times, especially for over offensive opponents. After you've poked the hell out of your opponent and they are dying to punch you back you can you his 1,2,1,2 or 2,1,2 strings and press B+4 0r B+3 when the string is done and he will punch them however many times and then lean backwards giving your opponent the chance to punch however they won't hit you(if its a high move) because you are leaning back and you can instantly hit them from the sway. If you press 1 you get a real hard hitting downward punch and if you press 2 you get an uppercut that automatically crumple stuns your opponent.

Combos.

Steve is not a big time combo person cuz its not easy for him to get his opponent in the air. However with a little effort you can make some nice sexy(©SonGohan) lookin combos.

8 hits 70 damage:
1,2,1,2 1,2 d/f+1+2

5 hits 43 Damage:
F+3(or4)~2 d/f+1~2~1, D/F+1+2

Damn, i'll make up some more combos later, i gotta go cook.
 

SonGohan

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Tag Combos:
using hwoarang do f,N,d,d/f+4 then immediately tag out and wait a slight bit with jin and do f,N,d,d/f+1 which his his thunder Godfist. it looks real flashy when performed right. The damage on this is tricky. You'll get 1 of 3 damage numbers If you did it right you'll get 57 damage, if you hit it early on the right spot you get 77 damage and if you hit it hit it real real good you'll get like 95 or 97 damage points but its hard to get that one.

<hr></blockquote>

I've been working on that. It's pretty hard to pull off because I'm not used to having to pull the control neutral after pressing forward (this boggled my mind hour at least an hour before I figured out N stood for that). I also 67 dmg after pulling this off and Jin did a front kick for a 3rd hit.

Anymore? These are fun, but hard to master especially with timing.

*Edit - Shit I just did Jin's laser scrapper combo and got a 93 dmg when I juggled with the Roundhouse to Triple Spin Kick. The timing must be odd because I got 91 dmg with it sometimes. Crazy combos up in this shit and I'm just scratching the surface..

[ December 18, 2002: Message edited by: SonGohan ]</p>
 

Devil_Gans

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I remember Law having a tag combo with Paul(TTT).Law does his F+2~1 and immediately tags Paul.Paul does his FC,d/f,D/F+2,2 and tags law who comes in with a glowing fist.Could Law do a airborne combo after that? I am not really much of a Law user but he is pretty awesome in Tekken 4.
:)

[ December 18, 2002: Message edited by: Devil_Gans ]</p>
 
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