Originally posted by Takumaji:
<strong>okay...
Rez is a shooter, developed by UGA and Sega. Many members of the team were involved in the making of Vib Ribbon for the PSX, a rythmical sort of platformer with strange, but apealing grid'ded, non-textured polygon graphics.
In Rez, you transform into a digital lifeform and dive into a virtual network called Projekt K. The center of Projekt K is Eden, an intelligent computer system, which, as he noticed that he is intelligent and fallible, crashed like the next Windows PC, destabilizing its own network. Conceived as a replacement for the now piracy-and-cracker-riddled internet, deadly virii and hackers nevertheless found a way to set up connections to Projekt K, and infested many of its network hubs and firewalls.
Equipped with a homing laser, you scan through the new network, to hunt down and destroy the virii and hack the cracker-packed firewalls, to gain access to the next area. After several level segments, you will face the bosses, which are huge, dangerous anti-hacker programs, also called intrusion detection systems, in search for the final destination: Eden. Sounds familiar, doesn't it... Your job is to restore Eden and stabilize Projekt K again by zapping all virii and crackers/hackers.
You control a character of basically human shape, which can increase his abilities by collecting power ups, which leads to more transformations of the character into amorphous shapes.
The levels are very colorful, with lots of creatively designed enemies, items and psychedelic backgrounds, which simulate a virtual, digital world, like in the movie Tron, only more modern and stylish. It's a moderately fast game at first, but soon the action sets in, and you'll find yourself in the mids of heated battles against programs designed to erase you.
The aiming (with a hair cross (this phrase is (c) by Babelfish, since I don't know the right word for the German "Fadenkreuz"

) and shooting magically interacts with the level music, which is probably the coolest thing I ever have seen in a video game; your hear a housey, mildly technoid music, and every action of the player triggers an instrument, closed and open hihats, chords, various percussion and voice hooks! You aim at an enemy (e. g. a virus), and while your hair cross fixes the beast, you hear a rythmic closed hihat. Then you shoot, and both the shot and the hit trigger more instruments. This all goes on rythmically, without off beats, it's perfectly quantized, always with a good, funky groove. SO cool.
At the end of each level, a "network link" appears, which has to be hit eight times before it breaks open and gives way to the next level. This is done by aiming at the link and keeping the fire button pressed, which automagically sets the maximum of eight concurrent shots to the target (this also works with other enemies). After releasing the button and pressing it again, eight laser blasts roar into the link, blasting it open, accompanied by a glittering wave of sample sounds, with a cool, cool groove... ...yeah!
The first endbosses aren't that hard, but as soon as you want to advance to area 3, you will have to face a real bastard...!
Then there are hidden bonusses, different play modes, such as a "Travelling" mode, which lets you play already finished areas with infinite energy, etc.
Rez is a grreat game, and a must-have for every DC owner. Sorry for my lenghty, "colorful" rant, but it's very hard to describe what's really going on in that game... ...get it, play it, and you will understand why I think it's one of the best DC releases ever!</strong><hr></blockquote>
Yup what he said!!
<img src="graemlins/loco.gif" border="0" alt="[Loco]" />