Shin Contra is Aggressive!

Rade K

Ned's Ninja Academy Dropout
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My Roomate and I are trying to take it on at normal mode right now. It's fucking great, I don't care of what the reviewers say.

That fish boss on level 4 just rules...and the silver head before it is just too awesome.

Level 5 is a breeze, though. I just wish normal mode gave me a few more continues.

And hey, they are keeping a story going as well. Took them 8 years, but we finally have a good new Contra.
 

Galford Forever

Krizalids Fashion Designer
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Yeah, it's a cool game. I thought the graphics were pretty weak though :( . And that level 1 end boss is pretty lame I think. It's like they tried to make him gross just for the sake of making him gross. And the regular enemies are pretty bland too. The run and gun shooting is top notch though.

Honestly, it's a good game and I enjoy it, but there's a lot of things that really disappoint me.
 

Neo Rasa

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Originally posted by Rade Kuruc:
<strong>That fish boss on level 4</strong><hr></blockquote>

CAUTION SEAMAN! :eek:

I must say once again, this game fucking rules, it should be discussed on this board forever-more.

I still can't beat stage six though. :(

The Database timeline rocks! :D The continuity is fixed up because they go by the arcade/Japanese SNES storylines for the earlier installments and disavow the existance of "certain" entries in the series. ;) Freaking amazing that Lucia is in it too because her design/etc. was originally created by Dr. Geo Mandrake during the Hard Corp. debacle.
 

steveold

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Hey I liked the Boss from the Fortress! Yeah perhaps one can smell it a mile away: it's a gross boss just for the sake of being gross, but I gotta say, when I blew his little head off and he spun around to greet me I went:

"HOLY SHIT!!!!!!"

Yeah Contra's one fucking tough game.
 

RiotoftheBlood

Chin's Drinking Partner
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I like the game, don't get me wrong here, but is it as good as Contra III or Hard Corps? I don't think so... the characters are a little too small (why?), the weapons simply aren't as good or exciting as those in the aforementioned games (no spread gun?). Bill Rizer and Lucia play exactly the same. Why not give those two different weapons like Hard Corps did so I have another reason to play? The giant robot in the start of stage 4 takes way too long to kill, and the battle is boring. And... 5 stages? (Okay, six). Too few.

[ November 06, 2002: Message edited by: RiotoftheBlood ]

[ November 06, 2002: Message edited by: RiotoftheBlood ]</p>
 

Loopz

Formerly Punjab,
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The new Contra is BALLS HARD. I really appreciate what they've done with it. I also, sadly, havent spent much time with it, thanks to the large monkey who resides on my back, who goes by the name of PSO. Perhaps someday I'll get to seriously play it. BTW, I do miss the Spread Gun too.
 

Rade K

Ned's Ninja Academy Dropout
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Nothing to complain about here, boys. I'm glad we have this weapons system. It allows the developers to further deepen the gameplay, making the gamer a more cautious gamer.

Everything is just how I wanted it.


Rade
 

Kid Aphex

samus' love slave,
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Defeated it on Normal finally last week!


*dances*


well...technically.

[ November 07, 2002: Message edited by: Kid Aphex ]</p>
 

EMAGDNIM

Vice's Love Slave
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I'm on the 4th stage in Normal mode...still getting my ass kicked and loving every minute of it... :D ..Great game...
 

Verbatum

Rugal's Panther
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I just got it today, and I'm only up to level 3, but I have an A ranking at least! It' so nice to see a game like this come out again. :D :D :D
 

Liquid Snake

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Originally posted by Verbatum:
<strong>I just got it today, and I'm only up to level 3, but I have an A ranking at least! It' so nice to see a game like this come out again. :D :D :D </strong><hr></blockquote>

Are you getting JPN/Asia or US version?
I guess you have JPN/Asia one since you call it "Shin Contra"

I haven't received mine yet........
 

Verbatum

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Originally posted by Liquid Snake:
<strong>

Are you getting JPN/Asia or US version?
I guess you have JPN/Asia one since you call it "Shin Contra"

I haven't received mine yet........</strong><hr></blockquote>

JPN My friend. I only buy imports, never the raped US versions. You will dig this game my friend. :D
 

Neo Rasa

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Originally posted by Verbatum:
<strong>

JPN My friend. I only buy imports, never the raped US versions. You will dig this game my friend. :D </strong><hr></blockquote>

o_O; It came out in the US first though, the only difference AFAIK is the US version has a cooler title than "New Contra." ;)

Edit: Why are people complaining about the bosses being "gross?" Ever since the US NES port of Contra the series has been BUILT around blasting giant faces that vomit things onto you.

[ November 07, 2002: Message edited by: Neo Rasa ]</p>
 

candycab

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Whats a SHin other than a dumbass shrinky dink and a leg bone ?

I usually call my japanese friends Chin but never Shin !
 

Lee

Kabuki Klasher
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128
Just want to say,IT`s great to know that they have not forgotten this LEGENDARY game.
 

Verbatum

Rugal's Panther
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Originally posted by Neo Rasa:
<strong>

o_O; It came out in the US first though, the only difference AFAIK is the US version has a cooler title than "New Contra." ;)

Edit: Why are people complaining about the bosses being "gross?" Ever since the US NES port of Contra the series has been BUILT around blasting giant faces that vomit things onto you.

[ November 07, 2002: Message edited by: Neo Rasa ]</strong><hr></blockquote>

Yeah, I know, but I'm an asshole and consider the Japanese versions "Pure" and original, and 99% of the time somethng gets fucked in the "Loclization" process. It's just my deal man.
 

Liquid Snake

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Originally posted by Verbatum:
<strong>

Yeah, I know, but I'm an asshole and consider the Japanese versions "Pure" and original, and 99% of the time somethng gets fucked in the "Loclization" process. It's just my deal man.</strong><hr></blockquote>

That's what I have in mind!

After Konami took out 30 men trick from SNES version and life-bar from Genesis one, I'm tired of those fuckin "locolized" shit......

Examples:

Fatal Frame (play original JPN "Zero" and you'll know why"
Final Fight (SNES/GBA/Sega CD) - Fuck that....give me back my Roxy and Poison!!!
:mad:
Soul Edge (Intro CG water scene)
Fighting Viper (Pepsi man)
...and many more <img src="graemlins/shame.gif" border="0" alt="[Shame]" />
 

Neo Rasa

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Liquid Verbatum you guys are crazy <img src="graemlins/loco.gif" border="0" alt="[Loco]" /> :D

Lately though I've been really happy with Konami as far as localization goes (in the event of stuff that they still release in Japan first :eek: ) . Check out the US exclusive interview on Castlevani Chronicles. :D Almost makes owning both versions worth it even if you got the import.

Edit:

Speaking of the such, everyone should check out "Document of Metal Gear Solid 2." Some interesting information on it and some very funny interviews. "The acting here was hard. Because Vamp is a vampire. I don't think he's even human! Vamp is of the neutral gender, but I'm not so this job was tough!"

It's funny, in looking at the cast interviews, if you don't take the Japanese uber-modesty into account you'd be lead to think that they hired the most incompetent people they could find for each character.

There's also some info about how the actual programming modules for the game were set up and the such.

1.5 million lines of C coding = Metal Gear Solid 2. :eek:

[ November 07, 2002: Message edited by: Neo Rasa ]</p>
 

Liquid Snake

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Originally posted by Neo Rasa:
<strong>Liquid Verbatum you guys are crazy <img src="graemlins/loco.gif" border="0" alt="[Loco]" /> :D

</strong><hr></blockquote>

I used to own import Castlevania Chronicle. Well, I don't pay attention to interview coz it has nothing to do with gameplay.

It's fun & interesting but not that special. How many times have you watched that interview? Probably once.......

Konami did two great jobs on game cover art: SNES Contra III & Super Castlevania IV

Maybe there are more but just IMO
 

Neo Rasa

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Originally posted by Liquid Snake:
<strong>

I used to own import Castlevania Chronicle. Well, I don't pay attention to interview coz it has nothing to do with gameplay.

It's fun & interesting but not that special. How many times have you watched that interview? Probably once.......

Konami did two great jobs on game cover art: SNES Contra III & Super Castlevania IV

Maybe there are more but just IMO</strong><hr></blockquote>

Here's an ironic but true story though, when I first started playing the PSX Chronicles it had been ages since I'd played the original, I had totally forgotten about being able to whip downwards in mid-air. If not the for the interview I wouldn't have remembered nearly as soon as I did. O_O;

So you see Liquid the interview is vital for gameplay. I bet if you read more interviews there'd be less "This game is too hard" out of you. I'll try to find a Shock Troopers interview for you. ;) :)

Contra III is a great one yeah, same with CVIV. :D

Game cover art is usually so stupid nowadays, it's just like, a picture of the character model from the game with some dumb filter/airbrush effect on it. Back when I was younger the painted/hand draw artwork that graced all the Konami products was half the reason I got into them in the first place. Same with SNK's NES games, who could forget the insane coolness of the Victory Road cover even if the port wasn't so good? Or Iron Tank?

I thought the Snake's Revenge and TMNT1 cover arts were very cool. They hired some American comic artist (name eludes me right now :( ) to do all the Shattered Soldier at and that looks especially awesome. Though for some reason Bill Rizer is drawn almost Aeon Flux style on the manual cover while Lucia is still drawn with realistic proportions so that looks a little strange, everything else rocks. They need to make a new one where with different weapons for each character and with Lance Bean/Scorpion playable in his Blood Falcon form. :D
 

Liquid Snake

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Originally posted by Neo Rasa:
<strong>

I'll try to find a Shock Troopers interview for you. ;) :)

</strong><hr></blockquote>

Thanks but no thank. I already got some reviews from BBH :D Now I love Shock Troopers even though it's not as good as MERCS
<img src="graemlins/tickled.gif" border="0" alt="[Tickled]" />

BTW, I just got Shin Contra not long ago. My secretary handed me that package and I knew it must be Shin Contra!

Can't wait to play it tonight <img src="graemlins/drool2.gif" border="0" alt="[Drool 2]" />

Right now I just need to get GBA Contra Advance from Bestbuys.... <img src="graemlins/drool.gif" border="0" alt="[Drool]" />
 

Neo Rasa

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Originally posted by Liquid Snake:
<strong>

Thanks but no thank. I already got some reviews from BBH :D Now I love Shock Troopers even though it's not as good as MERCS
<img src="graemlins/tickled.gif" border="0" alt="[Tickled]" />

BTW, I just got Shin Contra not long ago. My secretary handed me that package and I knew it must be Shin Contra!

Can't wait to play it tonight <img src="graemlins/drool2.gif" border="0" alt="[Drool 2]" />

Right now I just need to get GBA Contra Advance from Bestbuys.... <img src="graemlins/drool.gif" border="0" alt="[Drool]" /> </strong><hr></blockquote>

Great job Liquid! Shattered Soldier is awesome. :D You may want to hold off on Contra EX though (that's what the GBA one is being called).

It's kind of stupid what they did do it, remember SNES Contra III works like this:

Y-shoot
B-jump
X-change weapon
A-Helio Bomb
L/R-stand still while aiming

GBA Contra works like this:
B-shoot
A-jump
L/R-stand still while shooting

Want to know how you change weapons and use super bombs? I can't tell you, because you can't. What the hell were they thinking? As a result you can't even do the pose that made us all go out and buy Contra III SNES (exscuse me Contra Spirits for Super Famicon ;) ) as soon as it came out.

So where does the "EX" part come from? It comes from "new" levels being put into the game.

The two overhead levels of Contra III are removed and replaced with these "new" levels.

The new levels are taken from Contra: Hard Corp. on the Genesis, no changes made to them. Remember how Morrigan Aensland vs. Haohmaru looked in Capcom vs. SNK 2?

Konami, what is this crap? Why not just do

B-Shoot
A-Jump
L-aim
R-change weapon
select-Helio Bomb

The GBA is the GBA, you put Harmony of Dissonance on it remember? There's no way it can't handle Contra III exactly as it was with this EX version as a choice too to play in.

Why mess up the controls so much? Hard Corp. had aiming and such in it too so it's not like they did it to make those levels a breeze.
 

Liquid Snake

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Actually I don't care about removing 2 overhead levels that much. Changing weapon & Bomb are gone? That sucks..... :(

Well, I will still buy Contra Advance (Contra EX) even though it's not a perfect game.
 

Neo Rasa

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Originally posted by Liquid Snake:
<strong>Actually I don't care about removing 2 overhead levels that much. Changing weapon & Bomb are gone? That sucks..... :(

Well, I will still buy Contra Advance (Contra EX) even though it's not a perfect game.</strong><hr></blockquote>

I know I'll probalby end up wasting money on it too. :( I'm gonna wait a bit though and see if any other Contra related stuff is announced on the GBA instead. Maybe just pick up Turok Evolution and grab Metal Slug when it comes out (everyone here should try out GBA Turok Evolution).
 
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