- Joined
- Sep 30, 2002
- Posts
- 17,094
The Official X-Box magazine comes with some pretty sweet playables on it's demo disk this month, HOTDIII, ToeJam & Earl, Splinter Cell, and of course, Panzer Dragoon Orta.
The demo of Orta is really short, but you get just enough to realize how much ass this game is going to kick.
If you played the original then you pretty much know what to expect, fast paced gameplay, great controls, awesome sense of scale & size, and huge boss battles.
It would be safe to say that this is the best looking game on the X-Box, the level seems to actually come alive with all the detail squeezed into it. The funny part is that you barely have time to gawk at all the pretty details & textures since you are either blowing it up or speeding past it.
Of course Sega tossed in a boss fight at the end, would they have it any other way?
The boss isn't anything special, it's just a flying battleship. This normally wouldn't be all that impressive but the sheer size of the battleship will astound you, it pretty much takes up the whole screen. To kill it you have to actually fly under it and shoot its' weak spots, the whole time trying to dodge swarms of missiles and streams of bullets. Sadly it is a rather easy fight, not much of a challenge here. Probably done on purpose by Sega to make us think we are in for an easy ride.
If this is just a taste of what's to come, then I say screw you Sega for delaying me this bliss.
The demo of Orta is really short, but you get just enough to realize how much ass this game is going to kick.
If you played the original then you pretty much know what to expect, fast paced gameplay, great controls, awesome sense of scale & size, and huge boss battles.
It would be safe to say that this is the best looking game on the X-Box, the level seems to actually come alive with all the detail squeezed into it. The funny part is that you barely have time to gawk at all the pretty details & textures since you are either blowing it up or speeding past it.
Of course Sega tossed in a boss fight at the end, would they have it any other way?
The boss isn't anything special, it's just a flying battleship. This normally wouldn't be all that impressive but the sheer size of the battleship will astound you, it pretty much takes up the whole screen. To kill it you have to actually fly under it and shoot its' weak spots, the whole time trying to dodge swarms of missiles and streams of bullets. Sadly it is a rather easy fight, not much of a challenge here. Probably done on purpose by Sega to make us think we are in for an easy ride.
If this is just a taste of what's to come, then I say screw you Sega for delaying me this bliss.