- Joined
- Dec 20, 2004
- Posts
- 47,774
Beat Dissonance like a week ago or so. Got frustrated because I got lost again, looked on gamefaqs to see where to go, felt like an idiot and just kinda rushed thru the second half.
The music is tits, when I'm on break and eating my lunch I go to the sound mode and listen to Juste's Theme, Marble Corridor, etc. Quality be damned, the composition is superb.
Sacred Fist + Wind book = the ki blast is way, way too powerful. I should've used something else, or maybe no subweapon, to make the Dracula Wraith fight last more than 5 seconds...
(also what happened to the merchant, poor guy I hope he got out)
Aria has a really excellent castle design. It definitely makes more...sense, I guess. The warp rooms are a big help as well. I think I skipped an area or two because I was level 18 and not halfway map percentage yet and I beat Death.
That said, the backgrounds and music aren't as interesting as Harmony's. There's also something about the sprites that make me prefer Harmony's..I don't know how to describe it. Yeah the graphics are 'better' and at the same time they aren't.
Also found out that Soma is Japanese in the Japanese version, not an exchange student in our version. Which finally makes more sense, since the beginning of the game says Soma is an exchange student AND childhood friends with Mina. Dur hur, Konami USA.
I wonder why people will bitch about Circle of the Moon not giving you the option to run from the get-go (despite getting it within the first five minutes), whereas in Aria you can't even backdash without gaining it. And I'm almost at 65% and Soma still can't dash/run.
The music is tits, when I'm on break and eating my lunch I go to the sound mode and listen to Juste's Theme, Marble Corridor, etc. Quality be damned, the composition is superb.
Sacred Fist + Wind book = the ki blast is way, way too powerful. I should've used something else, or maybe no subweapon, to make the Dracula Wraith fight last more than 5 seconds...
(also what happened to the merchant, poor guy I hope he got out)
Aria has a really excellent castle design. It definitely makes more...sense, I guess. The warp rooms are a big help as well. I think I skipped an area or two because I was level 18 and not halfway map percentage yet and I beat Death.
That said, the backgrounds and music aren't as interesting as Harmony's. There's also something about the sprites that make me prefer Harmony's..I don't know how to describe it. Yeah the graphics are 'better' and at the same time they aren't.
Also found out that Soma is Japanese in the Japanese version, not an exchange student in our version. Which finally makes more sense, since the beginning of the game says Soma is an exchange student AND childhood friends with Mina. Dur hur, Konami USA.
I wonder why people will bitch about Circle of the Moon not giving you the option to run from the get-go (despite getting it within the first five minutes), whereas in Aria you can't even backdash without gaining it. And I'm almost at 65% and Soma still can't dash/run.
