Dead Battery CPS-I Update!

Winston Goh

Camel Slug
Joined
Dec 5, 2001
Posts
508
Chip CPS-B-21 Pin 45 and 46 was lifted
IC5 Pin 19 and 20 Joined
IC6 Pin 20 Wired link to one Position marked 1 beside it.

All done on board 90631C-5

My dead(Dead battery) Captain Commando was revived by a old arcade operator performing the above operation.

Someone try this out..it may sve your dead board

[ October 08, 2002: Message edited by: Winston Goh ]</p>
 

MKL

Basara's Blade Keeper
20 Year Member
Joined
Mar 8, 2002
Posts
3,686
Really?? It sounds too good to be true (not that I don't believe you). I have a few doubts though:

I don't have the PCB but will try to get one if this method actually works (in all cases). Anyway, let's use this pic as reference (please copy & paste):

<a href="http://genji.image.pbase.com/u17/mkl/upload/5483908.captaincommandoboard.jpg" target="_blank">http://genji.image.pbase.com/u17/mkl/upload/5483908.captaincommandoboard.jpg</a>

You said "Chip CPS-B-21 Pin 45 and 46 was lifted". But as far as I see there aren't chips on the B-board with that many pins: the leftmost ones (solid black chips) are 40 pin. Then there are a couple of 40 pin eproms (one half-hidden by the C-board) and the remaining eproms are 32 pin. So where's this 45+ pin chip? Under the C-board??

IC5 and IC6 are also B-board chips?
 

Asure

Captain Dick,
Joined
Sep 14, 2001
Posts
644
My guess is that CPS-B-21 is the big chip on the security (c-) board.

Too lazy to dig out my cps-1 boards :)

All the other fixes for this type of game use a set of replacement roms + a new security (c-) board.

- Alex
 

Zizzer

Krauser's Shoe Shiner
Joined
Apr 11, 2002
Posts
239
You should post this in the arcade newsgroup as well Winston, it could prove very useful :)

Mike
 

Asure

Captain Dick,
Joined
Sep 14, 2001
Posts
644
Rgvac was not much use to him, they basically told him to stick it in the trash.

/me ***LLLUUURKER!!***
 

Winston Goh

Camel Slug
Joined
Dec 5, 2001
Posts
508
Originally posted by MKL:
<strong>Really?? It sounds too good to be true (not that I don't believe you). I have a few doubts though:

I don't have the PCB but will try to get one if this method actually works (in all cases). Anyway, let's use this pic as reference (please copy & paste):

<a href="http://genji.image.pbase.com/u17/mkl/upload/5483908.captaincommandoboard.jpg" target="_blank">http://genji.image.pbase.com/u17/mkl/upload/5483908.captaincommandob oard.jpg</a>

You said "Chip CPS-B-21 Pin 45 and 46 was lifted". But as far as I see there aren't chips on the B-board with that many pins: the leftmost ones (solid black chips) are 40 pin. Then there are a couple of 40 pin eproms (one half-hidden by the C-board) and the remaining eproms are 32 pin. So where's this 45+ pin chip? Under the C-board??

IC5 and IC6 are also B-board chips?</strong><hr></blockquote>

I am posted what the guy do to my dead board to repair...I know nothing abt this.

C.P.S-B21 is a 160pins custom chip on C-Board
IC 5 and 6 are LS245 on C-Board

I can access the pics!
 

Winston Goh

Camel Slug
Joined
Dec 5, 2001
Posts
508
Update!

I send the above to a guy wellknown for arcade stuff.

He tried it out and report that doing the above resulted in the original Ic working as another type.

Current result is promising and a couple of dead board was somewhat able to work with this method and work are up to get it working 100%
 

Winston Goh

Camel Slug
Joined
Dec 5, 2001
Posts
508
theory is that the CPS-B-21 chip can be configured to have 'register
mappings' similar to the older chips (CPS-B-01, CPS-B-14, etc.) by changing
the lines around pins 40-46 and 107-121
 

Amano Jacu

Charles Barkley
Joined
Sep 11, 2001
Posts
8,594
I have a Street Fighter 2 WW, I think it is a CPS-1 board, I didn't know CPS-1 suffered from suicide battery. Do you think I might have this problem in the future? Could I do something right now to help it?

Thanks in advance

<img src="graemlins/help.gif" border="0" alt="[Help]" />
 

HPMAN

UI resident
Joined
Sep 12, 2000
Posts
1,028
This is a know method, I once got a bootleg punisher (from coinopexpress :mad: ) with this kind of mod on the C-board.

My mod is a bit different tough, all is done on CPS-B-21 chip : pin 45 & 46 lifted (actually trace was cut, same result...) and both linked to pin 40. Pins 41 42 43 44 soldered together.

Game showed some minor graphics glitches during cutscenes & intro but can't tell for sur if it's from improper mod or the fucking bootleged roms (game was using Final fight sounds & musics... <img src="graemlins/spock.gif" border="0" alt="[Spock]" /> )
 

HPMAN

UI resident
Joined
Sep 12, 2000
Posts
1,028
Originally posted by Amano Jacu:
<strong>I have a Street Fighter 2 WW, I think it is a CPS-1 board, I didn't know CPS-1 suffered from suicide battery. Do you think I might have this problem in the future? Could I do something right now to help it?</strong><hr></blockquote>

Not all CPS1 games suffer from this.

Look at your SF2WW C board (small top one) : no battery soldered (there's a room for it, but it's not fitted) so your game won't die.
 

MKL

Basara's Blade Keeper
20 Year Member
Joined
Mar 8, 2002
Posts
3,686
If you want to know which CPS games have a suicide battery check <a href="http://www.arcadeflyers.com/strider/capcom_list.html" target="_blank">here</a>
 
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