Dedicated sam sho 2 six button cab project...

Spike Spiegel

Onigami Isle Castaway
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I've got a spare cab I don't know what to do with... and I was thinking of converting it into a neo geo cab. However, I feel that I would hate to have a conversion cab, so I might just say fuck it and make that dedicated 6 button Sam Sho 2 cab I've always wanted. Anyone know what one slot is Jamma and not MVS compatible? Anyone have any good art I can use for Sam Sho 2's marquee and cpo? I do NOT want to do that ugly ass Sam Sho 2 artwork for the real dedicated one. I always thought that cab was ugly looking.

EDIT: Or, could anyone make me some nice Sam Sho 2 marquee art that I could have printed out? That and a control panel overlay that is dedicated to six buttons. I think this will be my new project that I tackle.
 

norton9478

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So how are you going to do the buttons?
You going to use the 4th and 5th buttons for combinations?



And there is only one choice for Samsho II cabs.... The dedicated...
 

Spike Spiegel

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I'm making my own dedicated. Not using that down syndrom haohmaru marquee... I'll make me own. Yeah, six button cab like SF for the button strength.
 

Average Joe

Calmer than you are.
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I think the official dedicated cab is a thing of beauty and I'd kill all your mothers and not feel bad about it in order to get my hands on one.

Still, I fully endorse this project.

SSII is one of the finest games ever made and any honor paid to it is a good thing.
 

norton9478

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I'm making my own dedicated. Not using that down syndrom haohmaru marquee... I'll make me own. Yeah, six button cab like SF for the button strength.

I'm sure you know this from your pinball thread... But I just wanted to write this for Posterity (so other people don't get the wrong idea)...

You will need Diodes for the combo buttons.
 

Spike Spiegel

Onigami Isle Castaway
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Yep, I know all about diodes now that I work with pinball machines and its switch matrix. thanks!
 
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