arfink
Crossed Swords Squire


- Joined
- Sep 7, 2008
- Posts
- 187
I have a couple questions here, not finding any real answers here though.
First, what kind of value does a bootleg of an MVS game have? If it's 100% working is it still considered to be worthless? I know broken boots are obviously not worth anything really.
Secondly, has anyone here thought of cool things which could be done with boots? Here are my thoughts: boots are a) fairly common, b) disliked in general, c) frequently broken, and d) frequently built with at least some SNK parts. (cart shell, boards)
I have been considering possible uses for boots- homebrew and repair jobs come immediately to mind, as in, taking parts from boots to repair original hardware. Or taking the carts and using them for homebrew instead of breaking a "real" cartridge. I say this because most boots seem to have a real home-made feel to them, and most of the problems with them result from amateur soldering jobs, cold solder joints, etc so that the connections crack. In other words, a skilled electrician can usually repair them and reuse parts from them.
Finally, documenting bootlegs could really be a big help for people in the homebrew community still making (or wanting to make) games. Boots could provide valuable prototyping bases, especially since unlike the mask roms used by SNK, the flash and EPROMs used in most boots are very well documented and could be more easily reverse engineered and used in homebrew.
Just a thought, provide input please.
First, what kind of value does a bootleg of an MVS game have? If it's 100% working is it still considered to be worthless? I know broken boots are obviously not worth anything really.
Secondly, has anyone here thought of cool things which could be done with boots? Here are my thoughts: boots are a) fairly common, b) disliked in general, c) frequently broken, and d) frequently built with at least some SNK parts. (cart shell, boards)
I have been considering possible uses for boots- homebrew and repair jobs come immediately to mind, as in, taking parts from boots to repair original hardware. Or taking the carts and using them for homebrew instead of breaking a "real" cartridge. I say this because most boots seem to have a real home-made feel to them, and most of the problems with them result from amateur soldering jobs, cold solder joints, etc so that the connections crack. In other words, a skilled electrician can usually repair them and reuse parts from them.
Finally, documenting bootlegs could really be a big help for people in the homebrew community still making (or wanting to make) games. Boots could provide valuable prototyping bases, especially since unlike the mask roms used by SNK, the flash and EPROMs used in most boots are very well documented and could be more easily reverse engineered and used in homebrew.
Just a thought, provide input please.
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You can test homebrew code with emulators much faster but nothing beats trying your code on real hardware. The emulators are not perfect so this is the only way to fix some bugs.