Arcades, game rooms, and amusement centers

FAT$TACKS

Not Average Joe., Not Average Homeowner., Not Aver
15 Year Member
Joined
Oct 31, 2005
Posts
4,478
I see little holes in the wall with signs that say arcade. I see big kiddie attractions with signs that say arcade. I don't see anything that looks like what I would have called an arcade.

So I pose the question, what really makes an arcade an arcade?

Those little places with a hand full of games, a chance machine and no attendant, I've always called game rooms. They don't feel like an arcade and feel just like some left over room at a hotel or walmart that had a few video games stuck in it. The equipemnt is really hit or miss on if it works or not most of the time from my experience and there may be as more vending machines than game machines, but often I see these places with a sign that says Arcade. These also sometimes are attatched to places like go cart tracks and such. Usually the games belong to a local vending company.

Then there are the bigger places full of ticket games and non video type games. These have attendants and usually seem to be set up to be attractive to children of a preteen age. They are full of bright colors, flashing lights, and often times some type of modern music. There are ski ball games, coin pushers, a few of the newer arcade games and then a classic game or pinball for dad. I've always called these redemption centers or amusement centers. Also I see these paired up with mini golf, and sometimes batting cages. With these places it seems a mix that either the games belong to the location or to some other company. The games here are usually in a decent working state though and the places are mostly clean.

What about the real arcade? How many games should an arcade have? What kind? How big does it need to be?

I don't know about everyone else but for me to walk into a place and for it to feel like an arcade it needs to remind me of the ones I grew up in. Dim lighting, at least 20+ actual video games. Some pinball games and little to no redemption type games. If it takes quarters or tokens does not matter but really I like tokens better because sometimes you can get more games for your money and if they have some kind of logo from the arcade keeping one or two is cool to take home.
As long as there is room to move around while people play the games then it is large enough and there has to be at least one person on staff to complain to if a machine takes your money. Snack and vending machines are optional. Also It needs to be a stand alone location. When they are attatched to resturants or such they just seem to loose that arcade feel to me.

Here where I am at there is an amusement center in the mall where the old Aladdin's Castle used to be. It is not very exciting but my daughter likes going there and winning tickets. I've a room full of arcade games and she wants to go to the mall to play games.. of all things. There is also a little game room type place in town. I know the guy that runs it and sold him a good bit of his equipemnt few years back. His place has about died as the games are in poor repair now and it is attatched to a hobbie shop type place where kids play those collectable card games.

I'm curious to what other people feel makes up an actual arcade.
 

ShmengeTravel

Mature's Make-up Artist
Joined
Nov 1, 2003
Posts
1,372
An arcade used to qualify as something that contained several video arcade machines running on a quarter, two quarters, or the ever feared dollar. An arcade now qualifies as anything that even slightly resembles Chuck E. Cheese. If you have a single DDR machine, and nothing else, you qualify as being an arcade.

On a related note, Ms. Pac-Man and Galaga now cost $1.25 to play. Pay no mind to the fact that arcades are dead and these games should cost *a nickel* to play, no, the answer to your problems is to bump up the price.
 

ratson

Hyperactive Stoner
15 Year Member
Joined
Apr 27, 2008
Posts
8,341
I see little holes in the wall with signs that say arcade. I see big kiddie attractions with signs that say arcade. I don't see anything that looks like what I would have called an arcade.

So I pose the question, what really makes an arcade an arcade?

Those little places with a hand full of games, a chance machine and no attendant, I've always called game rooms. They don't feel like an arcade and feel just like some left over room at a hotel or walmart that had a few video games stuck in it. The equipemnt is really hit or miss on if it works or not most of the time from my experience and there may be as more vending machines than game machines, but often I see these places with a sign that says Arcade. These also sometimes are attatched to places like go cart tracks and such. Usually the games belong to a local vending company.

Then there are the bigger places full of ticket games and non video type games. These have attendants and usually seem to be set up to be attractive to children of a preteen age. They are full of bright colors, flashing lights, and often times some type of modern music. There are ski ball games, coin pushers, a few of the newer arcade games and then a classic game or pinball for dad. I've always called these redemption centers or amusement centers. Also I see these paired up with mini golf, and sometimes batting cages. With these places it seems a mix that either the games belong to the location or to some other company. The games here are usually in a decent working state though and the places are mostly clean.

What about the real arcade? How many games should an arcade have? What kind? How big does it need to be?

I don't know about everyone else but for me to walk into a place and for it to feel like an arcade it needs to remind me of the ones I grew up in. Dim lighting, at least 20+ actual video games. Some pinball games and little to no redemption type games. If it takes quarters or tokens does not matter but really I like tokens better because sometimes you can get more games for your money and if they have some kind of logo from the arcade keeping one or two is cool to take home.
As long as there is room to move around while people play the games then it is large enough and there has to be at least one person on staff to complain to if a machine takes your money. Snack and vending machines are optional. Also It needs to be a stand alone location. When they are attatched to resturants or such they just seem to loose that arcade feel to me.

Here where I am at there is an amusement center in the mall where the old Aladdin's Castle used to be. It is not very exciting but my daughter likes going there and winning tickets. I've a room full of arcade games and she wants to go to the mall to play games.. of all things. There is also a little game room type place in town. I know the guy that runs it and sold him a good bit of his equipemnt few years back. His place has about died as the games are in poor repair now and it is attatched to a hobbie shop type place where kids play those collectable card games.

I'm curious to what other people feel makes up an actual arcade.

You are sooooo riiiight:buttrock:I totally agree on what an arcade should be damn i miss those days:crying:
 

alec

Hardcore Neoholic
15 Year Member
Joined
Jul 22, 2003
Posts
5,261
I've never seen ms pac man or galaga for $1.25 a play. Even in nickel arcades they cost several nickels.

I'm perfectly happy paying 25 cents a play on them (and I do semi regularly) as they are still excellent games.
 

Mr.Nemoperson

Bunker Buster
15 Year Member
Joined
Jun 9, 2004
Posts
1,462
Arcades are dead......for now. I think once the average video game player starts to realize that playing games online is shit compared to playing with someone in person then that it may change. But untill then it will be a struggle.
The advent of this whole Wii social gaming thing can be looked at as a right direction. Its good because it gets people in the mind frame that its fun to play video games with other people in a social gathering. Unfortunately most of those types of players want nothing to do with older games. And on top of that you get the impression that they just play the games on the rare occasion people are over. I cannot see the casual "Wii" gamer willing go out on on a weekend to an arcade with a group of their peers.
 

madman

Blame madman, You Know You Want To.,
Joined
Jun 1, 2007
Posts
7,518
I think what killed the arcades is the fact that home systems have caught up to arcade systems in terms of graphics. What's the point of throwing quarters/dollars into a machine when I can play the exact same thing at home?

Now when you go to the big chains like Dave and Busters, a large majority of the games are redemption or games with unique controls that you can't really recreate at home. I don't think arcades will ever make a comeback unless they employ some kind of technology that just isn't feasable to product for home users.
 

poodude

B. Jenet's Firstmate
Joined
Jul 16, 2008
Posts
406
I agree with you completely.

I don't think there is a business in existence that would operate solely on coin-op video games; at least one that would make any decent profits. They just don't have the same awe and mystique they once had. Now, with near perfect ports of a lot of the games, it hurts it even more.

The only way "arcades" can be profitable is to have multiple sources of revenue. Hence the proliferation of child gambling, go-carts, mini-golf, batting cages, laser tag, bumper boats/cars, food, etc. Most places are a combination of those, and for good reason. Even the GameWorks I've gone to has a bar inside it. Nothing like getting "Crunked" and playing some KOF.

I'll always remember an arcade as a place that has two things:

1. Coin-op video games and pinball
2. pizza
 
Last edited:

Lochlan

Igniz's Servent
Joined
Dec 23, 2006
Posts
1,067
I'm curious to what other people feel makes up an actual arcade.

I consider any business based on coin-operated entertainment to be an "arcade" (I am, of course, excluding "arcades" in the architectural sense). "Penny arcades", with electromechanical games, existed long before the video game industry was even born.

(I agree with your sentiment, though; those ticket games are wack.)
 

FAT$TACKS

Not Average Joe., Not Average Homeowner., Not Aver
15 Year Member
Joined
Oct 31, 2005
Posts
4,478
I've yet to go to one of those places that is like an arcade but charges admission but lets you play the games free. I hear about them from time to time and am curious as to how something like that works. I would think that either you would get a few dedicated followers or just a lot of people who come in once in a while just for something to do. I would really like to know more about places like that such as the age groups that attend and all those sorts of things.

Also, I kind of miss those token bags you could get at the holidays or during promotions and stuff at some arcades. When I worked in an arcade we had a giant bag costume that we would make someone wear when we wanted to be mean. It was really lame, and really hot inside. They would go out in the mall and give away tokens to people and get laughed at.

I do miss those arcade days. I've sat a bunch of broken monitors around the house to make it feel more like back then. We had a cursed oscilloscope too, any time someone put it in the floor it got kicked and there was much yelling about toes.

I think though most of all an arcade is a place where you have fun. Something that is getting harder to find when I visit these places as I get older, but my daughter has fun so thats what counts. I just end up poor. I could have bought some of those stupid redemption games for what I've put into them.

On a side note, when I used to run the local arcade years back we had a looser kind of guy that would come and hang out in there all day almost every day. The guy got a monthly check and would spend it all in a day or two, a lot of it in the arcade.
After he would go broke he would just hang out there. I guess I could have ran him off but it was more fun to keep him around. I would give him free games for doing chores and such, like going and getting my lunch, or cleaning the floor, or dusting.
It got to the point where I was giving the guy a ride home most nights I worked. So one day he tells me I have to see his snake he bought. I go to his apartment to check out the snake and the place is bare. There is one chair, a little table, a bed laying on the floor, a bowl and spoon, a pile of clothes, and best of all.... an empty aquarium. The guy looks at the empty aquarium and just goes into shock. It seems he only had a piece of cardboard laying on the top to keep the snake in. He said, "Maybe I should have put a book on it." He did not even have a book best as I could tell. So I helped him look for his snake for a while but we never found it.

I could go on about this fellow for quite a while I'm afraid. He was around a lot and always ended up doing something goofy. All in all he was a nice guy though.
 

norton9478

So Many Posts
No Time
For Games.
20 Year Member
Joined
Oct 30, 2003
Posts
34,075
I consider any business based on coin-operated entertainment to be an "arcade" (I am, of course, excluding "arcades" in the architectural sense). "Penny arcades", with electromechanical games, existed long before the video game industry was even born.

(I agree with your sentiment, though; those ticket games are wack.)

Yep... There were arcades long before there were video games....

The coin operated video games have pretty much ran their course.

Also:
Don't hate on Ticket games entirely.... Many of them are what keeps arcades alive.... That Aliens or Adams Family Pinball is there because people dump $$$$ on the stupid shit.

And Skiball owns...

Deal or No Deal redemption can be fun if the operator hasn't jacked up the difficulty.

. But fuck the quarter pushers... Those burn so much money so fast... I gave my Girl a few bucks, went to the change machine to play some Black Spiderman... By the time I got 2 ones changed, she came back with a handful of tickets and no money... WTF?

Worst part is that we already cashed in our motherload tickets for some shit souvineers....
 
Last edited:
Top