Jamma N64 ?

Shinsengumi

Not so MEGA, eh?
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Oct 10, 2007
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Has anyone every wired a N64 for jamma? I've seen DC,GEN,SNES,Wii,PSX,PS2 and a xbox all converted to run off a Jamma harness, what about a N64?

Thx...
 

madman

Blame madman, You Know You Want To.,
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Why would you want to do this? For the 7 N64 games worth playing? Also, most N64 games use the analog stick, which would not easily convert over to a standard JAMMA CP.
 

Hewitson

Metal Slug Mechanic
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I've often wondered how difficult it would actually be to convert a standard digital arcade joystick to an analog one.
 

DJ Long Cat

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Because the N64 was GREAT arcade hardware!

I mean just look at Killer Instinc-oh wait that was something different.

Yeah this is worthless.

It never came to an Ultra-64 near me... ;_;
 

Shinsengumi

Not so MEGA, eh?
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You guys are right... I know it's not the greatest HW, I'm just looking for a way to play Puyo Puyo Sun, Puyo Puyo~N and Mahjong Horouki in my cab...
 

not sonic

King of Typists,
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doesnt the n64 not output rgb? or am i thinking of another nintendo system?

http://www.gamesx.com/rgbadd/n64rgb.htm
yeah youll have to add rgb, its pretty straightforward though.

anyway, do those games support using the dpad?

otherwise you may or may not be able to use regular 8way sticks with the analogue n64 stick. best case, shorting each direction to ground will cause it to be max, which would be fine for many games.
 

Xian Xi

JammaNationX,
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Shinsengumi said:
You guys are right... I know it's not the greatest HW, I'm just looking for a way to play Puyo Puyo Sun, Puyo Puyo~N and Mahjong Horouki in my cab...

STV?
 

hyper

fresh out of fucks
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BUMP, am I missing something? when did N64 ever suck?
 

SNKNostalgia

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BUMP, am I missing something? when did N64 ever suck?

When they decided to make it with 2k texture memory and blurry polygons with fog all over the damn place. Shit was a big let down. Did not meet any of my expectations and had a poor choice of variety with games (Weak 2D selection even though hardware was a 2D beast and lacked major titles the PS1 got instead). How do people not see this?!?!?
 

hyper

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If anything made up for the lack of hardware power, it was the excellent gameplay. N64 had quality games with high replay value, in its own right its a great console. Comparing to PSX is just comparing apples to oranges, if you had an N64 it was purely for the Nintendo selection and cause you disliked loading times. Sony at the time had a different appeal altogether.
 
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mr aize

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Um... Goldeneye?!? Feckin awesome game, may have to invest in another N64 just to play it again...
 

SNKNostalgia

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If anything made up for the lack of hardware power, it was the excellent gameplay. N64 had quality games with high replay value, in its own right its a great console. Comparing to PSX is just comparing apples to oranges, if you had an N64 it was purely for the Nintendo selection and cause you disliked loading times. Sony at the time had a different appeal altogether.

That's the thing... I preferred the game selection type of the PSX like 10x more. I like actual variety of game types. (Going by just US releases) It had real RPG games like Final Fantasy 7-9, FF Tactics, all current Command and Conquer games with the cut-scenes, Breath of Fire 3 and 4, Grandia, Suikoden 1 and 2, Front Mission 3, Vagrant Story, Lunar remakes, Arc The Lad series, etc... Then games like the Resident Evil series, Silent Hill, a lot of capcom fighters, better selection of 3D fighters and so on. I enjoyed it more especially due to a great selection of fighters like the Street Fighter Alpha series, KOF 95 (before I got a Neo), Tekken series, Soul Edge, Tobal 1 and 2, and a few others. At the time, these games were really great. N64 didn't offer any of this just about. Sure, when it comes to FPS like Golden Eye and Perfect Dark, 3D adventure games like Zelda, other games like Star Fox, Mischeif Makers, Mario 64, Pilot Wings 64 and a few others... then yeah, those games are good and all... still though, that's it. Where were the 2D fighters, or even some of the better 3D ones? Where were the actual RPG and strategy games? Why were they so anti-2D? It was almost a complete niche market system.


Also, including the Saturn we got, Guardian Heroes, a few more nice RPGs (Dragon Force being a great one plus some Working Designs RPGs), along with arcade ports that were very close to the originals. Of course import US friendly-wise the Saturn was crazy awesome with the 2D fighters from Capcom and SNK, space shooters and other arcade type games.
 

Anselm

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Resident Evil series, Silent Hill

This is why I preferred the N64. It's not that they were anti 2d, it's that they could do 3D and the PSX could not. Resident evil was a pathetic attempt to mask the fact that they could NOT make a game like Goldeneye. Sony created a whole genre of fixed camera games to compensate, and a whole slew of people bit off on it. I owned both, and I played both for their merits. But the N64 was where 3D was at. I enjoyed the N64 because of games like Mario 64, Goldeneye, and Starfox. I enjoyed the PSX for games like FFVII and Gran Turismo.

For many of my friends, the N64 was their first attempt at 3D gaming. I still remember watching my buddies lean to the left and right as they tried to navigate Mario 64. And besides, without the N64 we would of never had the PSX. :)

~Anselm~
 

SNKNostalgia

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This is why I preferred the N64. It's not that they were anti 2d, it's that they could do 3D and the PSX could not. Resident evil was a pathetic attempt to mask the fact that they could NOT make a game like Goldeneye. Sony created a whole genre of fixed camera games to compensate, and a whole slew of people bit off on it. I owned both, and I played both for their merits. But the N64 was where 3D was at. I enjoyed the N64 because of games like Mario 64, Goldeneye, and Starfox. I enjoyed the PSX for games like FFVII and Gran Turismo.

For many of my friends, the N64 was their first attempt at 3D gaming. I still remember watching my buddies lean to the left and right as they tried to navigate Mario 64. And besides, without the N64 we would of never had the PSX. :)

~Anselm~

Come on now, I wouldn't go as far as to say the PSX couldn't do 3D. BTW, RE series was a 2D/3D type game, not an attempt on 3D overall. There was no way you could put in detail like that without using 2D backgrounds those days. RE 1 is roughly a first gen PSX game, of course it will have not so great polygons. It did improve with the sequels and the Dino Crisis games. I personally enjoyed survival horror games on the PSX those days and still do. I guess some people don't like them due to tank controls and Silent Hill actually looking a little rough due to not spending too much time on the graphics (it shows). Try Dino Crisis 2, more of an action type survival horror and is the exception for those who don't like these games much.

On pure 3D, look at games like Metal Gear Solid, Front Mission 3, fight scenes in FF 7-9, Ace Combat 2 and 3, Xenogears, Rage Racer, Tobal 2, Brace Fencer Musashi, Vagrant Story, and a lot more out there. Yeah, the 3D on most PS1 games before 97-98 were a little rough, but got a lot better looking later on. The texture details made up for it on later games as well. N64 did have a higher polygon count, and they were smoother, and it usually had higher frames, but also it hardly had any textures and was a foggy mess at times. While the PSX did suffer from a lower amount and more jagged polygons, the textures and plenty of storage medium from CD-Rom helped a bit to.

It was like pick your poison with the 3D on both. As for pure 3D environments, yes, a lot of games did work out better with the N64. Then you have games like MGS and Xenogears which used great art design along with the PSX 3D capabilities with genius. N64, it was with Conkers Bad Fur Day. RE2 was pretty impressive for the N64, but they had to wait for higher meg counts to include FMV, voice acting and the 2D backgrounds that took up some space.

They both had their pros and cons with 3D, but I personally preferred the game type/3D style with texture details combined when it came to the PSX. Then add that to whole genres the N64 just about completely left out. I am aware of the Sony and Nintendo fall out and would have to say, "If there wasn't for Sony leaving Nintendo, the PSX wouldn't exist... but then again the next Nintendo system might have been much better.". Most of all, I was annoyed by the "Killer Instinct coming soon to the Ultra 64" we were promised from the ad on the arcade and magazines. Instead, getting KI Gold with ugly ass 3D backgrounds compared to the high frame moving SGI type 2D backgrounds of the arcades. It was just a let down from that. I still enjoyed what few good games there where on the N64, but arghhhhh damnit.
 

Alc

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I kinda skipped that generation (too busy rocking Quake on a 3DFX) but having come to them fresh over the last 5-10 years, to me it's pretty clear that the N64 is the weakest of the bunch. The Saturn (if you can play imports) has a top selection of crisp-looking 2D games, shooters, arcade ports etc, the PSX has an incredibly diverse range of titles so no matter what you like there's plenty to pick from, and the N64 has a small number of truly outstanding titles and fuck all else going for it. It just feels to me like N64 games have typically aged a lot worse than the other two.
 

Anselm

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PSX could not do 3D. Even in MGS you had fixed camera angles. They were able to render environments that looked 3D. Hell, even the Atari 5200 could do that with Pole Position. But you could not walk around the environment and look at anything you wanted to. The N64 allowed you to actually BE in a 3D environment. The PSX, as far as I can recall, made up for it in later generations through software enhancement. The hardware itself could not do 3D, the N64 could. The only real advantage the PSX had was storage space. That allowed them to steal Squaresoft as a third party for Final Fantasy, and if you enjoyed RPG's, the N64 was fairly useless. I still have both, and I still use them for games that play to their strengths.

~Anselm~
 

Alc

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PSX could not do 3D.
Sure it could. Look at the top 20 games at Metacritic:
http://www.metacritic.com/browse/games/release-date/available/ps/metascore
The majority are full 3D environments, with movable cameras, and most run at a decent framerate at that.

The PSX, as far as I can recall, made up for it in later generations through software enhancement. The hardware itself could not do 3D
Yeah, you probably want to stop there as you aren't doing your argument any favours.
 

SNKorSWM

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Where were the actual RPG and strategy games? Why were they so anti-2D? It was almost a complete niche market system.

If you haven't checked out Ogre Battle 64, you're missing out.
 
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