DOes any have Sega Naomi Gun controllers?

Dinodoedoe

Bub & Bob's Bub,
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Okay, I friend of mine owns a local gaming shop here in Vegas and he’s a big arcade gamer. He’s mostly into the pre-jamma machines but he anyways goes to gaming auction a pick up cabs like they’re going out of style. He’s given me two empty cabs (NARC and Rampage), so basically two cabs with no monitors.

I have the opportunity to buy a Confidential Mission gun cab from him with no guns for only $300. It’s one of those big gun cabs were you look at the reflection of the monitor and you actually play the game off the mirror. (It looks like the picture below)

I would like to keep this cab as complete as possible and just pick up 2 new light guns but with my friends Happs discount, it’s going to cost me $300 per gun. Is there any other place that I can get light guns for a Sega Naomi setup for cheap? I would like to try and keep this cab complete but if the guns are impossible to locate, I guess I could always use the monitor for my other machines and sell off the Naomi GD rom board. Help!

How difficult would it be to re-wire the cab to Jamma standard so I can use another gun game if I have to part out this cab? Is there another kind of guns that will work?

house_dead.JPG
 

danox574

Krauser's Shoe Shiner
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Posts
234
I have this HOTD2 cabinet. I run confidential mission and Death Crimson OX out of it as well.

The monitor is 31KHz VGA only -- and -- in a most bizarre fashion -- displays a mirror image of the VGA signal fed to it so it looks correct in the reflection. It's not done in software, it's in the monitor hardware somewhere. So, a standard output fed to it would appear in reverse and correct in the mirror. However, most every JAMMA game is 15.5 interlaced, so the monitor may not work for you. I have a picture of SNK Vs. Capcom running on this monitor, it's funny. If you pull it, it will need some work for sure to make it appear right.

Confidential Mission is on GD-Rom -- if the Naomi hardware is in the cab and working, it's worth at least $300. Naomi gun game ROMs are difficult to find outside of a cabinet in the US -- sometimes you nab them from overseas. Confidential Mission software/chip alone is worth a bit, so you can't go wrong with this purchase.

Sega light guns may only be part of your problem -- and there is no cheap source. These guns do not read the vertical blank on the screen like some guns -- there are 10 infrared transmitters (5 on top of the screen, 5 on the bottom) and they need to be there. The transmitters and driver board are also hundreds of dollars if they are missing or damaged. Gun driver boards should be inside, but those could be missing also.

HAPP light guns, of the regular variety. work with a lot of Atari games and such, you may find them to be more reasonable, but you're looking at a large, and probably expensive, project either way. Ninja Assault used Naomi light guns (and no infrared transmitters), but they cost a bit, plus finding the Namco-Naomi I/O for them is a bit tricky.
 

mainman

CPS2 Person.,
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danox574 said:
I have this HOTD2 cabinet. I run confidential mission and Death Crimson OX out of it as well.

The monitor is 31KHz VGA only -- and -- in a most bizarre fashion -- displays a mirror image of the VGA signal fed to it so it looks correct in the reflection. It's not done in software, it's in the monitor hardware somewhere. So, a standard output fed to it would appear in reverse and correct in the mirror. However, most every JAMMA game is 15.5 interlaced, so the monitor may not work for you. I have a picture of SNK Vs. Capcom running on this monitor, it's funny. If you pull it, it will need some work for sure to make it appear right.

Confidential Mission is on GD-Rom -- if the Naomi hardware is in the cab and working, it's worth at least $300. Naomi gun game ROMs are difficult to find outside of a cabinet in the US -- sometimes you nab them from overseas. Confidential Mission software/chip alone is worth a bit, so you can't go wrong with this purchase.

Sega light guns may only be part of your problem -- and there is no cheap source. These guns do not read the vertical blank on the screen like some guns -- there are 10 infrared transmitters (5 on top of the screen, 5 on the bottom) and they need to be there. The transmitters and driver board are also hundreds of dollars if they are missing or damaged. Gun driver boards should be inside, but those could be missing also.

HAPP light guns, of the regular variety. work with a lot of Atari games and such, you may find them to be more reasonable, but you're looking at a large, and probably expensive, project either way. Ninja Assault used Naomi light guns (and no infrared transmitters), but they cost a bit, plus finding the Namco-Naomi I/O for them is a bit tricky.


No shit, this guy speaks the truth. My RE Gun Survivior is a nice paper weight as I can not find parts. Because of the way these cab are designed, the infared detector setup specifically is a time bomb, you should not really screw with modern sega gun cabs/games
 

danox574

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The resident evil dual-monitor cab is another whole animal too.

Mainman, what parts are you looking for? I thought these guns were more or less not light guns, but analog sticks shaped like a gun for movement (plus twist switches?) with buttons...my guess is that they ran off the standard Sega I/Os for this reason, but maybe I'm not correct. I assume you have the dual mobos and link cart running.

Bill has a full rig going.
 

mainman

CPS2 Person.,
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danox574 said:
The resident evil dual-monitor cab is another whole animal too.

Mainman, what parts are you looking for? I thought these guns were more or less not light guns, but analog sticks shaped like a gun for movement (plus twist switches?) with buttons...my guess is that they ran off the standard Sega I/Os for this reason, but maybe I'm not correct. I assume you have the dual mobos and link cart running.

Bill has a full rig going.

Thats the problem, I do not have all the info on the configuration of this game so I do not know if the guns are a controller/photo emmitter setup or just plain controllers.

This game is the reason I bought a second naomi setup, fiber cables, comm board, etc. I gathered everything but terminated just when I was going to buy another twin cart because I couldn't gather enough info
 

danox574

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Contact billd420 -- he might even have a manual.

The guns are analog sticks, basically, they don't use a light sensor at all. I believe the gun can be 'slid' on two axis for movement (forward/backward and strafe) and twisted for turning. I don't know if the twist is analog or digital. Buttons on the gun are of course digital.

1181242121256.jpg


http://cgi.ebay.com/Gun-Survivor-2-Operators-Manual_W0QQitemZ250180641988QQcmdZViewItem

I can't find the manual online anywhere...damn you Namco...
 

Dinodoedoe

Bub & Bob's Bub,
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I passed up the machine do to wanting to avoid any headaches.

Instead I used my money to pick up a bunch of random parts and a new monitor for my 19 inch four player conversion cab. I also built my friend a jamma cab with CPS2 setup for Christmas.

I've been collecting too many empty cabs and I wanted to avoid another "project cab" I guess I became too lazy.
 

billd420

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danox574 said:
Contact billd420 -- he might even have a manual.

Yeah, I've got the manual for it. Its also posted on Namco Europe's website. Also, mainman, you can get most parts for that cabinet through Namco Eu. Its crazy expensive for shipping tho, especially on the larger items.

RE Survivor is definately a real cool game, especially with 2 players. I'd fix it up if I were you.
 

Bibliophile

, I liek DragonWarrior
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Dinodoedoe said:
How difficult would it be to re-wire the cab to Jamma standard so I can use another gun game if I have to part out this cab? Is there another kind of guns that will work?

If you are trying to wire up for standard JAMMA gun games, you shouldn't have any problems. I have two guns cabs which I use for playing Area 51, Area 51 Site 4, Maximum Force, and Zero Point. They are easy to wire up (connect the JAMMA harness to the PCB, connect the guns to the PCB). You can use standard HAPP control light guns.

To my understanding, the Naomi games are the tricky ones because they require special I/O's. If you want to use the cab for a Naomi, then you have a headache on your hands. If you want it for other JAMMA boards, it is pretty straightforward and parts are easy to get.
 
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