retro said:
A Type X2 game ported to PS2?? OUCH. Maybe if they crank the resolution down, leave out all textures and just leave a wireframe i'll be able to keep up at 15fps or so. Porting a Type X2 game to PS2 would be foolish if you want any quality to survive the port.
Go play Maximum Impact: Regulation A.
See that? That was also a Taito X2 game, at one point, and it survived the trip (back home) to the PS2 just fine, I would think. Personal thoughts of what you think of the game not-withstanding, you can't deny that the quality of the port is to be called in question, at least.
But what's the bottomline? This IS SNK we're talking about here. More than likely, SS SEN will end up pushing the Taito X2 hardware in the same capacity that MI: Reg A did, and that wasn't much. That's why a PS2 port was easy enough to be made a reality in Reg A's case, and more than likely why SEN will probably follow suit with a port to PS2 (and maybe Wii?) soon enough.
Any way, with K2/Galapagos back in the saddle, I'm honestly looking forward to this. I just have a few things that I hope will come to pass above all others:
1) The return of Shiki and Ashura - Whether that means this game would be a re-telling of the 64 game(s), or some what after that, I really would like nothing more than to see these two come back. Screw the PSX game, it should be stricken from the records of canon any way...
2) Bring back the Shura/Rasetsu (Slash/Bust) system - I would rather have a smaller roster, where the characters are all well-defined and well-designed, than have a roster ripe with uninspired clones like Rera, Rasetsumaru and the demons (Enja and Suija). And if this would mean that we could get the likes of SS-64-2 style Busts, who might as well have been separate characters unto themselves, then so much the better. Enja-style Kazuki is the man...Enja from the Yuki SS games can go fall in a well and die, as far as I'm concerned...
3) Style! - The 64 games definitely did have style, just like the first couple of 2D titles. Even with the fatalities, you would often see a hand-drawn version of your character getting severed. I want that style back, because honestly, I don't think Yuki did anything to keep that aspect of the series alive, in some ways. That's what matters to me above blood and gore....just make it stylish, supernatural sword-fighting game once more...