<font face="Verdana, Arial" size="2">Originally posted by NeoTurfMasta:
Well I just got Super Sidekicks 2 in the mail today from 16-bit and I love it! I might try to pick up the MVS of Ultimate 11 as well.
Thanks all for your help!
While I can't offer anything as deep as the Shocktroopers 2 review, I will say that Super Sidekicks 2 is a much faster paced game than either Neo Cup '98 or Sidekicks 3. It is a lot easier to keep the ball in Kicks 2 and as such have numerous shots on goal attempts. The computer AI for the goalie is slightly higher and will block the majority of these, however. Kicks 3 delivers a slightly slower pace due mostly to the constant ball control changes. Immense skill is required in learning the trick passes that will keep the computer opponent off balance. The addition of the super long chance shots is a plus, and the few other trick shots not present in Kicks 2 make the sequel a worthy tryout. Neo Cup '98 is Kicks 3 in disguise with only a few miniscule changes, the most negative being the ease of scoring goals (for and against). Much like the classic tricks for the Sega Genesis EA Sports NHL games, shots from certain angles will result in a nearly 75-90% goal scoring efficiency, straying from the soccer game norm.
Unfortunately, as I have not played Ultimate 11 on home cart, I am unable to offer the perspective on it, but I have owned Kicks 2 and currently own Kicks 3. Although two soccer games may be too much at once, the choice rests on fast-paced action of Kicks 2 vs. the finesse and technique of Kicks 3.
Sincerely,
Mikhail
www.shockmatrix.com
Edit = Just wanted to add that Kicks 2 and 3 have immensely different spine logos, and as such, both end up looking great on one's shelf.
[This message has been edited by kiselgof (edited March 24, 2001).]