Running your own code on Arcade hardware?

Piratero

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I'm pretty bored and I was wondering if it is feasible to write code for say, the IGS PGM or any m68k based hardware and have the actual hardware run the code?

In terms of writing code, I shouldn't really have a problem as all I could depend on is disassembling games and looking at the MAME source code.

Could I, for example just simply switch the normal EPROM chips and swap in with my own?
 

danox574

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Dec 10, 2006
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In most cases, yes. People have written various code for classic hardware, like a breakout and a space invaders game that drops into a tempest, and in some cases, code for a multi-game selection on WMS hardware of the Joust/Robotron/Bubbles variety. On newer boards, you may run into encryption problems -- MVS should be OK, PGM I believe is a bit more complicated (and I don't know that for sure, I only say it because there are emulators for the PGM that are touchy with some software and I'm guessing the amount of information out there is pretty weak).

I'm sure that dropping your images into MAME would be not only the easiest way to test code. And, I can't say with authority, but I think it may be a legal user for it.

-Dan
 

Piratero

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danox574 said:
In most cases, yes. People have written various code for classic hardware, like a breakout and a space invaders game that drops into a tempest, and in some cases, code for a multi-game selection on WMS hardware of the Joust/Robotron/Bubbles variety. On newer boards, you may run into encryption problems -- MVS should be OK, PGM I believe is a bit more complicated (and I don't know that for sure, I only say it because there are emulators for the PGM that are touchy with some software and I'm guessing the amount of information out there is pretty weak).

I'm sure that dropping your images into MAME would be not only the easiest way to test code. And, I can't say with authority, but I think it may be a legal user for it.

-Dan

well, of course anything new will be out of the question due to the complex encryption most games have. That's what I thought about the PGM. Will I be able to even test my game on an emulator? How about the CPS1? Would it be feasible to swap the EPROM chips with my own? I of course will be testing my code on an emulator.

Thanks for your input.
 
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