RB2 BEST OF THE BEST COMBOS (FROM NEO GEO SUPER TRICKS GUIDE ‘2000)
TUNG FU RUE : OPPONENT NEAR THE CORNER-TUNG MAX DISTANCE FROM ENEMY-PRESS CD, CD, CD, C (SUPER SEN SHIPPU-3 HITS)-THOUSAND KICK (DP+B-3 HITS)-SUPER GEKI HA (P. POWER)
12 HITS
DIFFICULT : NORMAL
---------------------------------
RICK STRAWD : ENEMY IN CORNER-3,5 FOOTSTEPS FROM ENEMY-CROUCH B-CROUCH C-HELLION (2 HITS-DP+A) X 6 (TIMING)-ENEMY DIZZY-95% DAMAGE
14 HITS
DIFFICULT : HARD
-----------------------------
LI XIANGFEI : NEAR THE CORNER-JUMP C-CROUCH B X 2-DOWN/FORWARD+C-LIGHT NANPA (QCF+A)-TEN POH ZAN (DP+B)
8 HITS
DIFFICULT : NORMAL
--------------------------
JOE HIGASHI : DASH+C-STAND B-C-TNT PUNCH-TNT PUNCH UPPER (QCF+C)-WEAK TIGER KICK
9 HITS
DIFFICULT : HARD
-----------------------------
LAURENCE : CORNER-JUMP C (2 HITS)-FORWARD+B-D-BLOODY MIXER (TAP A-5 HITS ONLY)-CROUCH A-BLOODY SHADOW (P. POWER)
22 HITS
DIFFICULT : HARD
------------------------
DUCK KING : DUCK DANCE ACTIVE (P. POWER LEVEL 3)-ENEMY IN CORNER-JUMP B-DURING JUMP C-STAND B-B-DOWN/FORWARD+C-BREAK STORM (DP+B) (PRESS B REPEATEDLY-MAX 11 HITS)-ON THE GROUND-DANCING CALIBRE (QCB+BC)-PURSUIT ATTACK (DOWN+C)
25 HITS
DIFFICULT : STRONG HARD
---------------------------
GEESE : CORNER-HOP JUMP+C-STAND B-C (2 HITS)-FAINT (DOWN+BC)-CROUCH A-C-DEADLY RAVE (P. POWER-ONLY 7 HITS)-STAND B-C (1 HIT)-FAINT (DOWN+BC)-STAND A-B-CROUCH C-FAINT-GO CLOSER-PURSUIT ATTACK (DOWN+C)
19 HITS
DIFFICULT : SUPER STRONG HARD
------------------------
HON FU : JUMP C-STAND A-C-FAINT (BACK+AC)-DOWN/FORWARD+A-C-CSEIKURETSU KAKON (DP+A)-TODOME NUNCHAKU (DOWN+C)
8 HITS
DIFFICULT : NORMAL
-----------------------
BOB WILSON : RED LIFE BAR-CORNER-THROW-HORNET ATTACK (DOWN/FORWARD X 2+C)-ROLLING TURTLE X 18 (TIMING)-DANCING BISON (P. POWER)
48 HITS
DIFFICULT : STRONG HARD
----------------------
MAI SHIRANUI : A+B-FAINT (DOWN+AC)-CROUCH B-DOWN/FORWARD C-FLOWER HURRICANE (P. POWER-PRESS C REPEATEDLY)
12 HITS
DIFFICULT : NORMAL
--------------------------
KIM KAPHWAN : CORNER-JUMP A-DURING JUMP C-STAND C (2 HITS)-HAKIKYAKU (DOWN X 2+B)-HOUOH KYAKU (P. POWER)
20 HITS
DIFFICULT : HARD
-----------------------
ANDY BOGARD : CORNER-JUMP C-DOWN/FORWARD+A-C-FAINT (FORWARD+AC)-CROUCH A-STAND B-DOWN/FORWARD+C-KUHADAN (DOWN/BACK,QCF+B-2 HITS)-SHORYUDAN (3 HITS)
11 HITS
DIFFICULT : HARD
--------------------------
TERRY BOGARD : CORNER-JUMP C-GO CLOSER-DOWN/FORWARD+A-C-FAINT (FORWARD+AC)-DOWN/FORWARD+A-C-C-FIRE KICK (QCF+B-2 HITS)-RISING TACKLE
12 HITS
DIFFICULT : HARD
---------------------------
CHENG SHIN ZAN : JUMP-HOE HOE DAN (P. POWER-HOLD C BUTTON)-DURING HOE HOE DAN MOVE LEFT AFTER 13 HITS-BACK+A-D-WEAK HAGANGEKI (BACK (HOLD) FORWARD+B)
16 HITS
DIFFICULT : NORMAL
------------------------------
KRAWSER : KRAWSER IN CORNER-ENEMY NEAR-DANGEROUS THRUST (HCF+A)-ENEMY NOW IN CORNER-STAND C (2 HITS)-C-UNLIMITED DESIRE (P. POWER-ONLY 8 HITS)-STAND C (2 HITS)-C-QCF+C
19 HITS
DIFFICULT : STRONG HARD
----------------------------
SOKAKU : CORNER-FAR B-C-JAKON BU (TAP A-1 HIT)-PRESS D-FAR B-C-JAKON BU (1 HIT)-PRESS D- FAR B-C-JAKON BU (3 HITS)-D-FAR B-C-POSSESSION BLAST (FORWARD, BACK, FORWARD+C)
23 HITS
DIFFICULT : STRONG HARD
--------------------------
RYUJI YAMAZAKI : CORNER-DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D- DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D- DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D- DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D-JUDGMENT DAGGER (DP+A)-TODOME (DOWN X 2+C)
11 HITS
DIFFICULT : SUPER STRONG HARD
------------------------------
BILLY KANE : ENEMY IN CORNER-(BACK PLANE)-BILLY NEAR-SENPUKON (TAP A)-ENEMY RETURN ON THE NORMAL PLANE (SENPUKON 7 HITS)-STAND A-C-SALAMANDER STREAM (P. POWER)
15 HITS
DIFFICULT : EASY
-----------------------------
JIN CHONSHU : ENEMY IN CORNER-JUMP C (BACK GUARD OR CROSSUP)-STAND A (2 HITS)-PAUSE-STAND A (2 HITS FAR)-A-DOWN/FORWARD+C-KAI SHORIN (P. POWER)
15 HITS
DIFFICULT : STRONG HARD
-----------------------------
JIN CHONREI : 1 LINE BATTLE-ENEMY IN CORNER-CHONREI RED LIFE BAR-TEIO SYUKUMYO KEN (SUPER MOVE-HOLD BC BUTTONS)-RELEASE BUTTONS AFTER ENEMY’S GUARD (BACK GUARD)-DASH-STAND A X 3-B-FORWARD+C-TEIO SYUKUMYO KEN-DURING SUPER MOVE PRESS C X 3 (H. POWER ONLY)-TEIO TEN JIKEN (DP+C)
15 HITS
DIFFICULT : STRONG HARD
---------------------------
BLUE MARY : CORNER-HOP JUMP C-STAND C (2 HITS)-M. ESCALATION (P. POWER)-GO CLOSER-CROUCH B-STAND B-DOWN/FORWARD+C-VERTICAL ARROW (DP+A-2 HITS)-DOUBLE SNATCHER (DP+B)-ON THE GROUND M. TRIPLE EXTANGER (DOWN+C)
10 HITS
DIFFICULT : HARD
---------------------------
FRANCO BASH : CORNER-JUMP C-STAND A X 2-FAINT (DOWN+AC)-STAND A X 2-FAINT (DOWN+AC)-CROUCH B-STAND C-GOLDEN BOMBER (DOWN/BACK (HOLD) FORWARD+C)
10 HITS
DIFFICULT : STRONG HARD
----------------------------
ALFRED (DEBUG SET OR TRAINER)-CORNER-JUMP C-MAYDAY MAYDAY 2 HITS (IN AIR-QCB+B REPEATEDLY)-ON THE GROUND STAND C (2 HITS)-FAINT (DOWN+AC)-FAR C-CANCEL WAVE RIDER (P. POWER)-AUGMENTOR WING-95% DAMAGE-OPPONENT DIZZY
12 HITS
DIFFICULT : HARD
TUNG FU RUE : OPPONENT NEAR THE CORNER-TUNG MAX DISTANCE FROM ENEMY-PRESS CD, CD, CD, C (SUPER SEN SHIPPU-3 HITS)-THOUSAND KICK (DP+B-3 HITS)-SUPER GEKI HA (P. POWER)
12 HITS
DIFFICULT : NORMAL
---------------------------------
RICK STRAWD : ENEMY IN CORNER-3,5 FOOTSTEPS FROM ENEMY-CROUCH B-CROUCH C-HELLION (2 HITS-DP+A) X 6 (TIMING)-ENEMY DIZZY-95% DAMAGE
14 HITS
DIFFICULT : HARD
-----------------------------
LI XIANGFEI : NEAR THE CORNER-JUMP C-CROUCH B X 2-DOWN/FORWARD+C-LIGHT NANPA (QCF+A)-TEN POH ZAN (DP+B)
8 HITS
DIFFICULT : NORMAL
--------------------------
JOE HIGASHI : DASH+C-STAND B-C-TNT PUNCH-TNT PUNCH UPPER (QCF+C)-WEAK TIGER KICK
9 HITS
DIFFICULT : HARD
-----------------------------
LAURENCE : CORNER-JUMP C (2 HITS)-FORWARD+B-D-BLOODY MIXER (TAP A-5 HITS ONLY)-CROUCH A-BLOODY SHADOW (P. POWER)
22 HITS
DIFFICULT : HARD
------------------------
DUCK KING : DUCK DANCE ACTIVE (P. POWER LEVEL 3)-ENEMY IN CORNER-JUMP B-DURING JUMP C-STAND B-B-DOWN/FORWARD+C-BREAK STORM (DP+B) (PRESS B REPEATEDLY-MAX 11 HITS)-ON THE GROUND-DANCING CALIBRE (QCB+BC)-PURSUIT ATTACK (DOWN+C)
25 HITS
DIFFICULT : STRONG HARD
---------------------------
GEESE : CORNER-HOP JUMP+C-STAND B-C (2 HITS)-FAINT (DOWN+BC)-CROUCH A-C-DEADLY RAVE (P. POWER-ONLY 7 HITS)-STAND B-C (1 HIT)-FAINT (DOWN+BC)-STAND A-B-CROUCH C-FAINT-GO CLOSER-PURSUIT ATTACK (DOWN+C)
19 HITS
DIFFICULT : SUPER STRONG HARD
------------------------
HON FU : JUMP C-STAND A-C-FAINT (BACK+AC)-DOWN/FORWARD+A-C-CSEIKURETSU KAKON (DP+A)-TODOME NUNCHAKU (DOWN+C)
8 HITS
DIFFICULT : NORMAL
-----------------------
BOB WILSON : RED LIFE BAR-CORNER-THROW-HORNET ATTACK (DOWN/FORWARD X 2+C)-ROLLING TURTLE X 18 (TIMING)-DANCING BISON (P. POWER)
48 HITS
DIFFICULT : STRONG HARD
----------------------
MAI SHIRANUI : A+B-FAINT (DOWN+AC)-CROUCH B-DOWN/FORWARD C-FLOWER HURRICANE (P. POWER-PRESS C REPEATEDLY)
12 HITS
DIFFICULT : NORMAL
--------------------------
KIM KAPHWAN : CORNER-JUMP A-DURING JUMP C-STAND C (2 HITS)-HAKIKYAKU (DOWN X 2+B)-HOUOH KYAKU (P. POWER)
20 HITS
DIFFICULT : HARD
-----------------------
ANDY BOGARD : CORNER-JUMP C-DOWN/FORWARD+A-C-FAINT (FORWARD+AC)-CROUCH A-STAND B-DOWN/FORWARD+C-KUHADAN (DOWN/BACK,QCF+B-2 HITS)-SHORYUDAN (3 HITS)
11 HITS
DIFFICULT : HARD
--------------------------
TERRY BOGARD : CORNER-JUMP C-GO CLOSER-DOWN/FORWARD+A-C-FAINT (FORWARD+AC)-DOWN/FORWARD+A-C-C-FIRE KICK (QCF+B-2 HITS)-RISING TACKLE
12 HITS
DIFFICULT : HARD
---------------------------
CHENG SHIN ZAN : JUMP-HOE HOE DAN (P. POWER-HOLD C BUTTON)-DURING HOE HOE DAN MOVE LEFT AFTER 13 HITS-BACK+A-D-WEAK HAGANGEKI (BACK (HOLD) FORWARD+B)
16 HITS
DIFFICULT : NORMAL
------------------------------
KRAWSER : KRAWSER IN CORNER-ENEMY NEAR-DANGEROUS THRUST (HCF+A)-ENEMY NOW IN CORNER-STAND C (2 HITS)-C-UNLIMITED DESIRE (P. POWER-ONLY 8 HITS)-STAND C (2 HITS)-C-QCF+C
19 HITS
DIFFICULT : STRONG HARD
----------------------------
SOKAKU : CORNER-FAR B-C-JAKON BU (TAP A-1 HIT)-PRESS D-FAR B-C-JAKON BU (1 HIT)-PRESS D- FAR B-C-JAKON BU (3 HITS)-D-FAR B-C-POSSESSION BLAST (FORWARD, BACK, FORWARD+C)
23 HITS
DIFFICULT : STRONG HARD
--------------------------
RYUJI YAMAZAKI : CORNER-DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D- DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D- DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D- DOWN/FORWARD+A-SNAKE TAMER (QCB+B)-CANCEL D-JUDGMENT DAGGER (DP+A)-TODOME (DOWN X 2+C)
11 HITS
DIFFICULT : SUPER STRONG HARD
------------------------------
BILLY KANE : ENEMY IN CORNER-(BACK PLANE)-BILLY NEAR-SENPUKON (TAP A)-ENEMY RETURN ON THE NORMAL PLANE (SENPUKON 7 HITS)-STAND A-C-SALAMANDER STREAM (P. POWER)
15 HITS
DIFFICULT : EASY
-----------------------------
JIN CHONSHU : ENEMY IN CORNER-JUMP C (BACK GUARD OR CROSSUP)-STAND A (2 HITS)-PAUSE-STAND A (2 HITS FAR)-A-DOWN/FORWARD+C-KAI SHORIN (P. POWER)
15 HITS
DIFFICULT : STRONG HARD
-----------------------------
JIN CHONREI : 1 LINE BATTLE-ENEMY IN CORNER-CHONREI RED LIFE BAR-TEIO SYUKUMYO KEN (SUPER MOVE-HOLD BC BUTTONS)-RELEASE BUTTONS AFTER ENEMY’S GUARD (BACK GUARD)-DASH-STAND A X 3-B-FORWARD+C-TEIO SYUKUMYO KEN-DURING SUPER MOVE PRESS C X 3 (H. POWER ONLY)-TEIO TEN JIKEN (DP+C)
15 HITS
DIFFICULT : STRONG HARD
---------------------------
BLUE MARY : CORNER-HOP JUMP C-STAND C (2 HITS)-M. ESCALATION (P. POWER)-GO CLOSER-CROUCH B-STAND B-DOWN/FORWARD+C-VERTICAL ARROW (DP+A-2 HITS)-DOUBLE SNATCHER (DP+B)-ON THE GROUND M. TRIPLE EXTANGER (DOWN+C)
10 HITS
DIFFICULT : HARD
---------------------------
FRANCO BASH : CORNER-JUMP C-STAND A X 2-FAINT (DOWN+AC)-STAND A X 2-FAINT (DOWN+AC)-CROUCH B-STAND C-GOLDEN BOMBER (DOWN/BACK (HOLD) FORWARD+C)
10 HITS
DIFFICULT : STRONG HARD
----------------------------
ALFRED (DEBUG SET OR TRAINER)-CORNER-JUMP C-MAYDAY MAYDAY 2 HITS (IN AIR-QCB+B REPEATEDLY)-ON THE GROUND STAND C (2 HITS)-FAINT (DOWN+AC)-FAR C-CANCEL WAVE RIDER (P. POWER)-AUGMENTOR WING-95% DAMAGE-OPPONENT DIZZY
12 HITS
DIFFICULT : HARD