heatblazer
Astra Superstar


- Joined
- May 19, 2001
- Posts
- 661
Ok here they are...
1.Jump C;\(hold diagonal)B,B,C;P.POWER
2.Jump C;\(hold diag.)B,B,C;qcb+C(great combo
3.-o+B,D,P.POWER
4.-o+B,D,qcf+B,qcb+A
Well combo N01 is a bit tricky,you have to
hit the right moment but its no prob,you can
chain all the hits,7 is the best.Sometimes
one of the OVERHEATS miss but...It may takes
you a time to master it.Its not really damaging but its the best Terry combo I was
able to found...If you don`t like-it sorry...
About combo NO2 its a great and easy to pull
and takes 85% of the yellow bar!
1.Jump C;\(hold diagonal)B,B,C;P.POWER
2.Jump C;\(hold diag.)B,B,C;qcb+C(great combo
3.-o+B,D,P.POWER
4.-o+B,D,qcf+B,qcb+A
Well combo N01 is a bit tricky,you have to
hit the right moment but its no prob,you can
chain all the hits,7 is the best.Sometimes
one of the OVERHEATS miss but...It may takes
you a time to master it.Its not really damaging but its the best Terry combo I was
able to found...If you don`t like-it sorry...
About combo NO2 its a great and easy to pull
and takes 85% of the yellow bar!