Developers actually made the GBA Road Rash, so that makes sense.
Level 1 [each level has 4 stages: 2 fighting, 2 driving] seems to be where all the attention to detail was put so far. I loved the hell motif and thought it was some of the better graphics I've seen on the GBA, period. None of the sprites suffered from that "we're pre-rendered CG sprites like the shitty Altered Beast game". Animation is good, lots of polish [in level 1] and the sounds are okay. They do that whole "shifting music" thing that all the games do now THAT I HATE, where it has an ambient texture sound, then if you fight you get a shitty "action time!" looping music bit until the fights over. There was a slightly impressive mini-boss to level one that they throw at you twice that looked kinda' cool...clunky animation though. And the final boss was a driving battle...which I think is lame.
Level 2 so far is bland! No graphics effects like the ones in level 1, some new enemies...driving levels equally bland. Just trying to get to level 3 to see if they put some more effort in there or if it was all in level 1.
I plan on playing through it entirely. If it doesn't get any better, than Nesagwa hit the nail on the head.
edit: after checking
their site, they have more screens of Ghost Rider, and it looks to get better in later levels, so I am looking forward to playing through it. Also, gonna' try that Action Man Metal Slug rip-off for shits and giggles.