MegaMan & Bass For GBA

BioMotor_Unitron

Global Moderator,
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Aug 18, 2000
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I'm playing this on my DS Lite at the moment, and for some reason it feels a bit off from the SFC version. Mainly the jumps. I seem to recall that they had more "float" to them in the SFC version, but in here it feels like MegaMan is wearing iron shoes and the floor is a giant electro-magnet. A lot of them seem unforgiving as well, basically forcing you to jump from the very edge every time just to clear the jump.

Anyone else have a similar opinion, or is it just because I haven't touched the game in so long? I am guessing it's just because I have been away from it so long, rather than them changing anything.
 

GregN

aka The Grinch
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Dec 16, 2000
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Got some spare time during the holidays, Bio? We haven't seen you in awhile.
 

LoneSage

A Broken Man
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Dec 20, 2004
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Bio.

The game may be cropped, Mega's jumps may seem off, the color may have a lighter palette...

But that doesn't stop it from kicking anything and everyone's ass as far as 2D gaming goodness goes.
 

Vincere

No longer Tristesse
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Dec 26, 2003
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Yes, the jumps are incredibly sharp. You always have to be on the very edge of many stuffs to succeed. I don't remember the heavy weight though but anyway, the game is incredibly hard. I find it to be the hardest Megaman game ever. IMO of course.
 

RyuKenAkuma

Rugal's Thug
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Vincere said:
Yes, the jumps are incredibly sharp. You always have to be on the very edge of many stuffs to succeed. I don't remember the heavy weight though but anyway, the game is incredibly hard. I find it to be the hardest Megaman game ever. IMO of course.

You have to play Megaman Dr Wilys Revenge on GB if you think MM&B is hard.
 

KagerouSama

Dr. Brown's Time Machine Mechanic
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RyuKenAkuma said:
You have to play Megaman Dr Wilys Revenge on GB if you think MM&B is hard.
That game isn't hard. To me at least.
 
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