Who=Hardest Character to use in MOTW?

Turrican_Man

Geese's Thug
Joined
Aug 1, 2001
Posts
278
Who do you think is the hardest character to use, taking into account the difficulty of learning them, the difficulty of using them with mastery over other characters, etc?
 

dredgulus

Crazed MVS Addict
Joined
May 25, 2001
Posts
141
This is a tough one. All the characters are pretty easy to use. The hardest thing is learning the timing for the brakes and learning the timing for the fient moves. Now, with that said the hardest to master would have to be Kain. Why? He is the only character in the game that has charge moves.
 

heatblazer

Astra Superstar
Joined
May 19, 2001
Posts
661
For me it`s B.Jannet.But that`s because I am
not used to that Mai-type fighters.But if
you all think it`s Kevin...nope he is really
tough one and easy to use!
 

Kamaitachi

New Challenger
Joined
Aug 19, 2001
Posts
58
I say Freeman, since to use most of his moves you have to have good timing. The phobia and nightmare are deadly, but you need to time them right.
 

Reno Garcia

Morden's Lackey
Joined
May 26, 2001
Posts
370
Tizoc... not doubt.
Its slow,have a powerful moves to cause more damage but are more difficut to hit it and have 360 moves, with great practice its a dealy character but have a problem with agressive player or Hotokomaru character.
 

Rain

Fashion Designer,
20 Year Member
Joined
Apr 23, 2001
Posts
1,859
Totally off Topic but......Turrican totally rocked! I still have 1 and 2 for my C64 <IMG SRC="smilies/smile.gif" border="0"> I love the soundtrack during the jetpack scenes in 1 <IMG SRC="smilies/biggrin.gif" border="0">
 

Josh the FunkDOC

Crazed MVS Addict
Joined
May 14, 2001
Posts
136
Originally posted by Reno Garcia:
<STRONG>Tizoc... not doubt.
Its slow,have a powerful moves to cause more damage but are more difficut to hit it and have 360 moves, with great practice its a dealy character but have a problem with agressive player or Hotokomaru character.</STRONG>

Agreed, Tizoc's one of the toughest characters to play well. You HAVE to be able to Just Defend into his Big Fall super consistently.

Josh the FunkDOC
 

Turrican_Man

Geese's Thug
Joined
Aug 1, 2001
Posts
278
For me, B. Jenet has always been the absolute easiest (CHEAPEST too :P) character in the game. I use Kevin, who is probably in the more difficult third of the character roster imo... Most people would agree that Tizoc is the hardest, but Kain!?!?!? Sure, he is a charging character... but that damn projectile is a BITCH if someone knows how to use it <IMG SRC="smilies/eek.gif" border="0">

And oh yes, Turrican kicks ass. I like the Turbo Grafx version the best <IMG SRC="smilies/biggrin.gif" border="0">
 

Kamaitachi

New Challenger
Joined
Aug 19, 2001
Posts
58
Kain is actually pretty weak when he isn't controlled by the CPU. The CPU doesn't have to charge his moves, and when he is in full top he does alot of damage, but in the hands of a human he is horrible. That projectile is just defense fodder.
 

Reno Garcia

Morden's Lackey
Joined
May 26, 2001
Posts
370
The CPU Grant have a insane damage with his specials and super so the payer eat a Grant´s CPU super can lose a 1/2 life bar in the best thing.
Kain is usseful, if you play a old stlye and use his second super.... I didn´t see that anything counter a Kain´s super without suffer a lot of damage.
 

EX_Andy

Vanessa's Drinking Bud,
Joined
Oct 22, 2001
Posts
1,213
Originally posted by Turrican_Man:
<STRONG>Who do you think is the hardest character to use, taking into account the difficulty of learning them, the difficulty of using them with mastery over other characters, etc?</STRONG>

Dong Hwan is easily the toughest character to use because he isn't straightforward... the way every other character in the game is.

First time you play Dong Hwan, you'll think he's garbage. You'll also think he has no combos. (These are both not true.)

When you start out, you'll probably overuse his Hishokyaku (jump, dwn+K). This is a mistake, especially if you hit too deep, and especially against Griffon, who will counterthrow you off the face of the earth. You'll probably try to use his qcb+K as a startup attack, and just keep getting jabbed out of it, and conclude that it's terrible. In order to put on serious pressure, you need to make smart use of his stomps and hcb+C special, which isn't easy to do, considering the huge startup lag on each stomp (he can be thrown or countered easily before he even hits). His standard pressure combo (qcf+B, walk forwards half a step, close standing D -> hcb+C) alone takes some real effort to master. Against human players, you should also mix up high/low traps by linking normals to specials (these are not combos), like far standing A -> qcf + D or low B/low A -> qcb + B. When you first start playing him, you'll probably use him as a keepaway character because his moves seem to weird (and too laggy) to be used up close. That's not the case, though.

You also need to be able to make split-second decisions about the right normal to use for your combos (close standing D for special attacks, close standing C or low C for DMs, close standing C for his qcfx3 SDM). Fortunately, Dong Hwan's qcfx3 P.Power is much easier to combo than Marco's; all you do is qcfx2, close standing C (1 hit), qcf + C. This SDM has serious priority, and you can do some nasty countering with it, as well as juggling from Dong Hwan's qcf+D. Again, hardly any of this is intuitively obvious; you have to play him a lot to really get a feel for how he fights and which normals and specials to pick when, but when you do get the hang of him, he's a lot of fun to play.

And his fwd+start taunt is priceless.
 

neojedi

Member,
20 Year Member
Joined
Apr 19, 2001
Posts
3,314
Hardest char to use = Hotaru

Every other char has a solid way to win. Hotaru can only set up stuff that her opponent lets her, and needs to follow up blocked normals and specials with supers to win the mind game. Forget using her qcb+P as a grind game, that will end the instant that your opponent masters the just defend.

Arguments against the other chars? Dong Hwan's hi-lo game is good from the get-go. Tizoc is beastly if you go for the throw when your opponent is waiting and everything else when you opponent is attacking. Use RDP+A for defense. Kain's priority on the flash kick is insane, to say nothing of his Chizuru super. To learn an effective Kain in 5 minutes or less, play him like Guile until your meter is charged, then unleash the Chizuru super cheese.

Freeman has mostly simple moves but I agree it is very hard to learn to use him effectively, after Hotaru I would rate him the 2nd hardest to use.

[ October 26, 2001: Message edited by: neojedi ]
 

THEMAN

Angel's Love Slave
20 Year Member
Joined
May 20, 2001
Posts
901
Kain is actually pretty weak when he isn't controlled by the CPU. The CPU doesn't have to charge his moves, and when he is in full top he does alot of damage, but in the hands of a human he is horrible. That projectile is just defense fodder.
Actually I like Kain. I find him to be a Guile like character although somewhat harder to use than Guile. You just have to have a mindset of playing him like your'e using Guile. Do a defensive crouch and then you have the option of going forward punch or upward kick after you have charged the move. Any way. I don't use J. Benet or Freeman so I guess they have to be my hardest characters.
 

EX_Andy

Vanessa's Drinking Bud,
Joined
Oct 22, 2001
Posts
1,213
Originally posted by neojedi:
<STRONG>Hardest char to use = Hotaru

Every other char has a solid way to win. Hotaru can only set up stuff that her opponent lets her, and needs to follow up blocked normals and specials with supers to win the mind game. Forget using her qcb+P as a grind game, that will end the instant that your opponent masters the just defend.

Arguments against the other chars? Dong Hwan's hi-lo game is good from the get-go. Tizoc is beastly if you go for the throw when your opponent is waiting and everything else when you opponent is attacking. Use RDP+A for defense. Kain's priority on the flash kick is insane, to say nothing of his Chizuru super. To learn an effective Kain in 5 minutes or less, play him like Guile until your meter is charged, then unleash the Chizuru super cheese.

Freeman has mostly simple moves but I agree it is very hard to learn to use him effectively, after Hotaru I would rate him the 2nd hardest to use.

[ October 26, 2001: Message edited by: neojedi ]</STRONG>

I agree that Hotaru doesn't do much damage, but she has one of the best wait-and-counter games in Mark of the Wolves, thanks to her high-priority specials and good pokes. If you don't mind playing like a machi coward and even winning by timeout, you can have a pretty easy time of things with her. None of her special attacks or strategies (like "wait until they jump, then f,d,df+P" or "wait until they poke, do qcf+P, which eats up most ground normals") is difficult to use, either. Freeman?! Freeman is easy to use; easy combos, good pokes, excellent counterattack moves.

Dong Hwan doesn't actually have a high-low game; certainly nothing that's solid. If you're talking about the stomps, they both have huge, huge, huge startup lag, and can be stuffed easily (in many cases, you have plenty of time to walk right up to him and throw him out of it) if they're even slightly mistimed. If you're talking about his qcb+K, if that's even slightly mistimed, it can be stopped easily with any standing jab, or, worse yet, countered very painfully by DM from pretty much any character.

Dong Hwan is a heavy-offense pressure character, but applying that pressure can be very difficult (and can be punished very severely) if you're not smart about choosing the right normal and special moves at the right distance and the right time. In fact, it takes lots of practice to get even half-decent with him. That's why he's Mark of the Wolves' skill character. Pretty much the only one, in fact.
 
Top