Neo Geo "firsts"

Hinge

Mr. Big's Thug
Joined
Oct 30, 2000
Posts
206
I'm writing an article about how certain Neo Geo games innovated features that are still used in gaming today.

Here's a list of some that I've come up with, I'd appreciate any contributions or corrections.

Art of Fighting:
Taunts
SDM (when life bar is flashing)
Visible face damage to characters
Super meter
Meter charge
Background scaling
dashing

Fatal Fury
"Dramatic Battle" (2 players vs 1 cpu)
Multi-plane fighting
changing backgrounds

Samurai Shodown
"Rage Gague"
weapon based fighting
running

KoF 94
Team based fighting

KoF 95
Super jump

KoF 96
Rolling
low jumps
"team assist" (Striker) *was this in before '96?

Give me some more :D
 

Plisken

Snaaaaaaake!,
Joined
Oct 14, 2002
Posts
3,494
"team assist" (Striker) *was this in before '96?
Yep, in 94 and 95.

some more:

Fatal Fury:

Time-changing backgrounds

Real Bout Fatal Fury:

Linesway Combos
2 Health Bars

Savage Reign:

Multiple Fighting Stages
 

DanAdamKOF

Iori's Flame
20 Year Member
Joined
Jun 15, 2002
Posts
8,255
The_Chosen_One:
Would Kizuna be the first Tag Battle game?
No. There was this NES wrestling game (it had like weirdly colored SD wrestlers) and you could tag out between 2 characters.
 
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