Candy cabs except those made by SNK in the day are typically wired for Jamma.
MVS 1 slots are 100% jamma compatible.
2, 4 and 6 slots are slightly different in that an extra button called the "select" button is required to change between the games when no credits are put on the machine. This can be wired to any button as a dual purpose button.. P2 might be a good option.
As for the audio, Jamma has L as mono, 10 as ground. On the MVS multislots this becomes L = Left channel, 10 = right channel and the grounds need to be done independantly. This will require you moving the ground from 10 to the right speaker on the impress. A simple switch could be put in place for such an operation so that going from MVS to Jamma and vice versa is not a big problem.
Its not a big deal, but damage could be done to the cabinet if you just plugged the MVS multislot in and played. My guess is that you would not get any sound at all from the cabinet with a multislot without the adjustments required for MVS.
The PSU in the cab might pose a problem, 6 slots have a much greater draw on the PSU than a standard Jamma PCB. Therefore a 2 or 4 slot might be a more attractive option. I am guessing it won't cause a problem, it might however shorten the life expectancy of the PSU which is the cause of most problems with cabs and superguns.