manly_pirate
Kuroko's Training Dummy

- Joined
- Feb 21, 2005
- Posts
- 72
SNK Joins UFS Brand - 5/12/2006
(MEMPHIS, TN) – Sabertooth Games Inc. (STG), creators of WarCry: The Warhammer CCG (Collectible Card Games) and the renowned Dark Millennium: The Warhammer 40,000 CCG, announced today a partnership with SNK PLAYMORE CORPORATION, a leading worldwide developer and publisher of video games, to create the SAMURAI SHODOWN V TM and THE KING OF FIGHTERS 2006 TM Collectible Card Game, which will be part of the Sabertooth Games’ Universal Fighting System. The initial release, which will have both Starters and Booster trading card packs, will bring a collection of classic characters and new favorites from both SAMURAI SHODOWN V TM and THE KING OF FIGHTERS 2006 TM to player’s hands, allowing them to pit their favorite SNK fighters against a friend.
“SNK’s SAMURAI SHODOWN V TM and THE KING OF FIGHTERS 2006 TM is the next step in our quest to bring the best fighting games to our UFS CCG,” said Steve Horvath, CEO of Sabertooth Games. “As long time fans of these products, we are honored to be bringing SAMURAI SHODOWN V TM and THE KING OF FIGHTERS 2006 TM to the world of collectible card games.”
"We are very excited to be working with Sabertooth Games and their Universal Fighting System," said Eric Feiner, VP of Sales and Marketing for SNK PLAYMORE USA. "We believe that they will do great work with our premiere brands of THE KING OF FIGHTERS and SAMURAI SHODOWN. We're looking forward to seeing them in the CCG marketplace."
The initial release of Sabertooth’s SAMURAI SHODOWN V TM and THE KING OF FIGHTERS 2006 TM CCG will include 16 characters as well as their classic signature attacks and fighting styles. They join characters from previously announced properties within the Universal Fighting System, the premier one on one fighting experience in the CCG genre, allowing great cross-over opportunities for players to pit their favorite fighting game characters against each other.
http://www.sabertoothgames.com/ufs/ufs_news.asp
eception. I didn't have much problem with the SF characters they utilized for Round 1, but for an old-timer like me who played the first few installments of MK when it hit arcades and hasn't touched the newer games, I found myself asking "who the hell are these losers?" Sabertooth has been making some good balance choices with the SCIII and SF characters: a good mix of popular and not-so-popular faces, "good guy" and "bad guy" types, etc. With 8 character slots available for the first round of KOF:MI2/KOF2006, I have no doubt that Sabertooth will give me and the rest of the old-timers plenty of our traditional favorites alongside the newer MI-only characters.