Anyone got any good arcade game Glitches?

complexs6

Camel Slug
Joined
Feb 11, 2006
Posts
513
Hey guys, I've been doing research on glitches on arcade games I play and wanted to know if anyone knows of any good glitches in any game. Here are some glitches I been trying and some I need to get the hardware to do.

SF2 Glitches
MK2 Glitches
MK4 Glitches
Some console game glitches

I first got into glitches when I played MK2, the crouch and jump back glitch and the jump forward. I would love making the computer say awah on the dead pool stage, knock off enemy and hold both joysticks down. Also mk1 on snes, I accidently found out when you jump kick behind your opponents head and kepts doing it back and forth it froze them.
 
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fighting mania

Zero's Tailor
Joined
Apr 20, 2005
Posts
550
Back in the old skool days there was a sometimes advantagious glitch with street fighter champ where guys use to scam a free credit by freezing Guile with some strange move (never learned it myself) where they would freeze him mid air with a knee type move ? and so the whole game would stop then they would go up to the attendant and get their credit .Only a few guys ,mostly asians use to be able to freeze / unfreeze guile
just to show off .

Anyway this was short lived cause eventually the staff court up with it and they put up stickers saying Freeze = no credit :lolz: + they would get chucked out & be banned for a while

anyone else saw/ heard about this

those were the days back in 92 :buttrock:
 

El Capitan

Mai's Apprentice
Joined
May 19, 2004
Posts
1,811
fighting mania said:
Back in the old skool days there was a sometimes advantagious glitch with street fighter champ where guys use to scam a free credit by freezing Guile with some strange move (never learned it myself) where they would freeze him mid air with a knee type move ? and so the whole game would stop then they would go up to the attendant and get their credit .Only a few guys ,mostly asians use to be able to freeze / unfreeze guile
just to show off .

Anyway this was short lived cause eventually the staff court up with it and they put up stickers saying Freeze = no credit :lolz: + they would get chucked out & be banned for a while

anyone else saw/ heard about this

those were the days back in 92 :buttrock:
Er... dude - he just posted a link to that one.

http://www.jasongordon.com/static/sf2/guile.html
 

taitai

Genbu's Turtle Keeper
Joined
Apr 25, 2004
Posts
2,393
I'd check out Marvel vs Capcom 2's glitch list, which is similar to the drugs used list by one mr. Rick James.
 

MarkOfTheMike

Banned
Joined
Apr 13, 2006
Posts
97
Ketsui has a wack ass glitch

In freeplay when attract mode plays and you hit start the game will go crazy and plays by itself while the MUSIC CUTS OUT and then the ship goes EMO and kills itself then locks up and needs to be rebooted.

I thought my board was broke for a long time.
 

stuffmonger

Baseball Star Hitter
Joined
Mar 9, 2005
Posts
1,254
it's not really a glitch, but you can commit suicide with any character in samsho4 I think. I did it awhile back... it was something like 1/4 circle forward, 1/4 circle back, button 1 + start. some characters have way cooler kills than others, but they all do it. I think you can even pull it off before the match starts :D (in case you wanted to piss someone off).
 

El Capitan

Mai's Apprentice
Joined
May 19, 2004
Posts
1,811
stuffmonger said:
it's not really a glitch, but you can commit suicide with any character in samsho4 I think. I did it awhile back... it was something like 1/4 circle forward, 1/4 circle back, button 1 + start. some characters have way cooler kills than others, but they all do it. I think you can even pull it off before the match starts :D (in case you wanted to piss someone off).
Yep - that's the honorable death. Not a glitch.
 

Kazuki Dash

Samurai Shodown Swordsmith
Joined
Feb 21, 2004
Posts
4,321
an old school glitch for The Legend of Kage:

vLegend_Of_Kage,_The.png


While the demonstration is running, you can partially control Kage on the First Stage(The Forest) and the Fourth Stage(Inside The Castle)...I say "partially" because the game still wants to allow the demo to run, meaning to just have Kage behave randomly so the CPU does kinda fight you for control

Be that as it may, I was actually able to clear the First Stage in the demo which resulted in the game proceeding to the Second Stage(Water) with full audio, but no longer allowing any human control over Kage

My question at this point is: If it's humanly possible to clear the Fourth Stage in the demo, will the game proceed to run the normal program where it shows the scene of Kage escaping with the Princess? More importantly, would this result in a free game?

Given how sketchy the controls are during the demo program(especially on the Fourth Stage), I've never been able to do it but I've always wondered...
 

2Dfan

Formerly "Dreamer"
20 Year Member
Joined
Aug 28, 2003
Posts
2,444
MarkOfTheMike said:
Ketsui has a wack ass glitch

In freeplay when attract mode plays and you hit start the game will go crazy and plays by itself while the MUSIC CUTS OUT and then the ship goes EMO and kills itself then locks up and needs to be rebooted.

I thought my board was broke for a long time.

lol the ship goes EMO? hahahaha :lolz:
 

sven666

War Room Troll
Joined
Nov 29, 2003
Posts
762
Dreamer said:
lol the ship goes EMO? hahahaha :lolz:

pickup_ketsui.jpg


looks sorta EMO to me :P

the ketsui glitch is annoying as hell tho.. i always forget about it, have to reset the board and wipe the highscore table..fucking annoying, almost as annoying as cave not including highscore saveing when switching the board off :very_ang:
 

alec

Hardcore Neoholic
15 Year Member
Joined
Jul 22, 2003
Posts
5,261
theres a way to play a Macintosh game called Spectre on The Original NBA Jam. If I remember correctly you hold all 4 sticks diagonal down right and hold all three buttons for all 4 players, and after a while it will play Spectre.

I used to do this back when I was a kid and I ran out of quarters. Free games in the arcade are always super fun.
 

alec

Hardcore Neoholic
15 Year Member
Joined
Jul 22, 2003
Posts
5,261
Theres also the Gambit Glitch in MVC2. It has to do with being on the right side and doing his hold down then up and kick move towards the left side of the screen after you do an A1 snapback. He jumps up and floats away off the top of the screen. I've only done it a couple of times because if you do it in a serious match, you will get beat up.
 

TimeKillr

New Challenger
Joined
Mar 1, 2006
Posts
62
You want glitches?

MK1 is one of the glitchiest games in existence, although it helped me prove something: the PC version is an emulated arcade version.

Why? Because all the arcade glitches can more or less be performed on the PC version, including the palette crapout, but the crashes can't be reproduced.

For example, because of the way the hitboxes are setup, it's possible for Scorpion to do his teleport punch in place through 2 (possibly more, although it's already very difficult to do) moves: Scorpion's spear and Goro's fireball.

Basically, what you do is perform an extremely deep jump-in into those characters as they do the move, and teleport punch the instant you reach the ground. Against Goro, there's a bunch of weird stuff that happens afterwards; if you throw a spear, often a line of garbled dots appears in the middle of the screen for the duration of the attack. Against Scorpion it's even weirder; you often end up getting stuck inside the other Scorpion; if you try to move the other one moves with you and vice-versa. It's just really strange.

There's also some other strange glitches involving Shang Tsung and some of his old moves they seem to have removed from the game. Using Scorpion again, teleport punch often, and you can sometimes see Shang Tsung actually rushing towards your character, his fist raised. The second he touches you, the game crashes. If you time your teleport punches good enough, you can sometimes glitch out his transformation into Goro as well, getting Goro stuck in place while turning.

MK2 has it's share of AI peculiarities, too. For some reason, the AI plays differently if it's in the 1st or 2nd player spot. If you play in the 1st player spot, it'll almost never let you jump over it and will aggressively throw you. If you play in the 2nd player spot, it's a bit less aggressive, but will launch a TON more of their projectiles. If you're on the 2nd player side, you can also trigger a really weird AI glitch; if you jump towards it and it starts to walk backwards, if you keep advancing, it will just continue to retreat. What happens usually is that it will back itself up into a corner, and as long as you stay close to it it'll just keep on moving backwards, never attacking you. We used to do this glitch to practice our corner combos..
 
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