is the neo a 16 or 24 bit system

Galford Forever

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16-bit. The 24-bit thing was just marketing. It's got a 16-bit processor and an 8-bit processore. I think the 8-bit processor is just for sound.
 

Dr. Jigglin

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beer30 said:
then how do the games look so much better than other 16 bit systems?

You clearly dont understand console/computer hardware, 24-bit was just a marketing thing but in reality it's only 16-bit.
The only reason why the Neo Geo was superior in graphics because it had 1) a faster 68000 CPU than most other consoles around at the time 2) could draw far more sprites at one time than any other console at that time (380 to be exact) 3) could display more colors than any other console at that time.

The Neo Geo was allot more powerful than the rest which rendered it able to display much more detailed graphics.

Also...our current gen consoles aren't "128-bit" as everyone says they are, there isnt even 128-bit code to even start making a CPU capable of running 128-bit code.
Our current gen consoles (ps2,xbox,gc) are only 32-bit, it wasn't long ago that AMD released the worlds first 64-bit CPU.
 

Rade K

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What is even more fucked in the ass is that this forum used to be called "16-bit", then Bobak, on a powertrip, renamed it.
 

jro

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Ban the spamming n00b, plz.
 

24-bit

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It's just like the turbo grafx, that was a pumped up 8-bit machine....I think 24-bit is just more glamorous.. :loco:
 

Magnaflux

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I just knew this noob would ask this question! :kekeke:

Next thread: Can I play MVS carts on my AES?
 

Galford Forever

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lachlan said:
You clearly dont understand console/computer hardware, 24-bit was just a marketing thing but in reality it's only 16-bit.
The only reason why the Neo Geo was superior in graphics because it had 1) a faster 68000 CPU than most other consoles around at the time 2) could draw far more sprites at one time than any other console at that time (380 to be exact) 3) could display more colors than any other console at that time.

The Neo Geo was allot more powerful than the rest which rendered it able to display much more detailed graphics.

Also...our current gen consoles aren't "128-bit" as everyone says they are, there isnt even 128-bit code to even start making a CPU capable of running 128-bit code.
Our current gen consoles (ps2,xbox,gc) are only 32-bit, it wasn't long ago that AMD released the worlds first 64-bit CPU.

Don't forget the high meg count of the games, which at the time was insane. Back when it was "amazing" when an SNES game went up to 8 megs, the Neo games were in the hundreds.
 

Galford Forever

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jro said:
Warroom move, plz.


Huh? Nothing here necesitates moving this to the warroom. Sure there are a few nasty comments, but if every time there was a biting comment a thread was moved to the warroom there would be no threads left in any of the subforums.
 

Dr. Jigglin

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Galford Forever said:
Don't forget the high meg count of the games, which at the time was insane. Back when it was "amazing" when an SNES game went up to 8 megs, the Neo games were in the hundreds.

Forgot about that lol.
 

topher

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Magnaflux said:
I just knew this noob would ask this question! :kekeke:

Next thread: Can I play MVS carts on my AES?

You sure can!!! Don't let the tightness of the carts distract you, SNK did this so you wouldn't try. Just keep pushing really hard till you get a good tight fit. Eventually the cart and slot will loosen up <-- no loose jokes please. :loco:
 

Supernaut

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lachlan said:
You clearly dont understand console/computer hardware, 24-bit was just a marketing thing but in reality it's only 16-bit.
The only reason why the Neo Geo was superior in graphics because it had 1) a faster 68000 CPU than most other consoles around at the time 2) could draw far more sprites at one time than any other console at that time (380 to be exact) 3) could display more colors than any other console at that time.

The Neo Geo was allot more powerful than the rest which rendered it able to display much more detailed graphics.

Also...our current gen consoles aren't "128-bit" as everyone says they are, there isnt even 128-bit code to even start making a CPU capable of running 128-bit code.
Our current gen consoles (ps2,xbox,gc) are only 32-bit, it wasn't long ago that AMD released the worlds first 64-bit CPU.



I thought that the Dreamcaste was the only 128 bit system?
 

Supernaut

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Sega dreamcast specs and sega dreamcast specifications.

Dreamcast specs.
Processing Power - 128/64 bit hybrid running at 200mhz.
Onboard Memory - 16 Mb.
Resolution 680 x 480.
3d Graphics Power - 3 million ploygons a second.
Price - £99.
Media - CD ROM, CD quality stereo.
Audio - CD quality stereo.
 

Dr. Jigglin

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Supernaut said:
Sega dreamcast specs and sega dreamcast specifications.

Dreamcast specs.
Processing Power - 128/64 bit hybrid running at 200mhz.
Onboard Memory - 16 Mb.
Resolution 680 x 480.
3d Graphics Power - 3 million ploygons a second.
Price - £99.
Media - CD ROM, CD quality stereo.
Audio - CD quality stereo.

It's not running 128-bit code, no CPU is.
If the DC was running 128-bit code then we would have 128-bit computer CPU's in our high end gaming PC's right now.

The CPU in the PS2 is a 32-bit RISC CPU, the xbox is running with a 32-bit P3 CPU.
Sure the bus might be 64-bit or 128-bit but the actual CPU isn't.
 
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LoneSage

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Fuck it, I'm actually with Bob on this one.

16+8=24; yeah, dumbass logic I suppose, but that's the truth I'd rather believe.
 

topher

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it is whatever you want it to be...just play the games and stop stressing the small stuff. 16 or 24 bit...does it really matter?
 

Supernaut

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So is the Xbox 360 a 32 bit system? What about the the Nintendo 64 for that matter, or hell even the Jaguar 64?

Lynx was advertised as 16bit as well.
 

Dr. Jigglin

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Supernaut said:
So is the Xbox 360 a 32 bit system? What about the the Nintendo 64 for that matter, or hell even the Jaguar 64?

Lynx was advertised as 16bit as well.

The Xbox360 uses 3 custom 64-bit IBM PowerPC CPU's so no the xbox360 isn't a 32-bit system, it's 64-bit.

The Nintendo 64 doesnt have a 64-bit CPU,it's 32-bit like all the others at that time.
The Jaguar doesn't use a 64-bit CPU but I think something is 64-bit, the bus maybe.
 

SpamYouToDeath

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Companies just take the largest bit count they can find in the machine and market it as that, be it processor, pipeline, or gamepad interface. ;)
 

jro

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retard-rose-xmas-1998.jpg
 

Supernaut

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lachlan said:
The Xbox360 uses 3 custom 64-bit IBM PowerPC CPU's so no the xbox360 isn't a 32-bit system, it's 64-bit.

The Nintendo 64 doesnt have a 64-bit CPU,it's 32-bit like all the others at that time.
The Jaguar doesn't use a 64-bit CPU but I think something is 64-bit, the bus maybe.



Hmmm, Then why does the N64 offer such great graphics compaired to the Saturn and the PS1? Why is it considered 64BIT and why is it 32 as you say? I hear then Jaguar was actually just 16 BIT, as it had a couple 16Bit chips and so on. The TG16 was just 2 8 bit chips so it was just a souped up 8Bit machine.


WTF is a Comador 64 heheh, how was that 64 Bit?
 
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