Metal Slug 6 various analysis (storyline, new Slugs, weapons, etc)

enomosiki

Hardened Shock Trooper
Joined
May 18, 2005
Posts
441
Because I'm just too friggin' tired (it's 3:53AM over here) and lazy, I'm just going to just copy & paste the link to the article that I've wrote about Metal Slug 6's;

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1) The storyline,
2) Weapons & weapons systems,
3) New Slug vehicles,
4) Character attributes (POW, DEF, SPD) and what they do to each characters,
5) Difficulty of this new, overhyped game,
6) Rush Blaster Combo,
7) Allen O'Neil, (?!)
and 8) New enemies

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at my forums.

http://www.mslugdb.com/forums/viewtopic.php?p=4444#4444

Took me hour and a half to write it up, but, it's quite worth it. You'll be surprised to find out a bunch of stuff regarding the gameplay, too.

Enjoy.
 

rarehero

Rotterdam Nation Resident,
20 Year Member
Joined
Jan 12, 2001
Posts
13,388
cool.
good summary so far.
thanks for the info.
 

enomosiki

Hardened Shock Trooper
Joined
May 18, 2005
Posts
441
I've added some more info about the weapns controls, missions, and bosses.
 
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