My thoughts on Forza Motorsport

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Neon Night Rider
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There are many reasons why one should play a racing simulation. When in
a person's life (other than Bernie Eccelstone or Michael Schumacher of
Formula 1 racing fame) will a person own more than 50 cars not to
mention 50+ cars that are high end performance cars? In Forza Motorsport
I can do so and is one of the reasons why people should play these types
of games. I can own a Ferrari Enzo, Ferrari F50, Ferrari Challenge
Stradale, Porsche 959, Porsche Carrera GT, Audi R8 P1 race car, C6
Corvette, and other cars that will definitely not be in my price range
in the near future or perhaps ever.

What I can also do with these same cars is modify them. I would never be
able to get my hands on a Porsche 959, but I can in this game and tweak
it to have 700+ hp and make it weigh around 2500 pounds and be one of
the best performing cars in the world.

What is unique about this game too are the engine swaps that are
available. I can take a third gen RX-7 and place a turbo charged 3 rotor
Wankel engine inside it rather than keeping the turbo charged 2
rotor Wankel. One can also place a Honda Integra Type R engine into a
1991 Honda CRX SiR and make it one heck of a stealth car.

Other reasons to buy this driving sim are because it has Ferrari,
Porsche and ONLINE PLAY! Three very key aspects that Gran Turismo 4
simply forgot. One cannot make a racing game or driving game without
having the two most famous names in racing history Scuderia Ferrari
(Enzo Ferrari) and Porsche of Stuttgart (Ferdinand Porsche, pronounced
PORSHA!). The online play has infinite replay value testing different
cars of different strengths and seeing if a 500+ hp Mitsubishi Lancer
Evolution VIII can take on a Dodge Viper.

The damage modeling is quite good in this game, but could use some more
tips from ToCA Race Driver 2. In ToCA it is possible to crash your car
into a wall once, your car will lose a wheel and that will be it for the
race. The damage is still good in Forza though, I really enjoy how the
gearbox can get really messed up when crashing into a wall and thus
leaving you only 1st or maybe 2nd gear. The steering also can be beaten
up to the point where it heavily favors steering to the right or left.
Overall the damage modeling and effects are very effective especially in
simulation mode.

As for 30 frames per second being enough, I hardly notice the game
slowing down if ever. I think Microsoft Game Studios did an excellent
job with maintaining a playable frame rate.

This game should get great reviews because the physics of the game are
truly amazing. Rear wheel drive cars will spin out on the driver if too
much power is being used at the apex of a corner. A Nissan Silvia
(240SX) will do so since it is a rear wheel drive car and one must use
countersteering and correct oscillation between the throttle and the
brakes in order to control a car through a power slide (drift) or to
even just gain back control. I also noticed that front wheel drive cars
do not take full advantage of 350+ hp because of wheel spin and
definitely notice torque steer when a front wheel drive car is under
hard acceleration (and has over 155 lb. ft or torque) and thus pulls to
the left or to the right like in real life. Cars that have massive
understeer are very apparent as well in this game and a good example is
the Nissan 350Z. The 350Z in real life has massive understeer and really
hinders the 350Z's abilities to perform on the track. Forza Motorsport
also sports excellent graphics (especially of the Ferrari lineup Enzo,
F50, GTO (288), 250 GTO, etc.). Many of the tracks are exactly the same
as in real life and this especially goes for Laguna Seca. I visited this
track in 2002 and it is very very very close to the real thing. Each
skid mark, the cork screw, the Mazda advertisements, everything seems to
be in place for that track since I last visited it. This game is so
close to driving and racing perfection it deserves a 10/10 and should be
highly praised. There is a huge variety of cars Subaru, Mazda, Honda,
Toyota, FERRARI, PORSCHE, Lancia, Ford, Chevrolet, Pontiac, Opel,
Vauxhall, Lotus, etc. The great part about this game too is that it
gives challenges for petrol heads like me (use manual transmission, turn
off ABS, turn off Traction Control System, turn up difficulty) and
rewards more money for doing so, but at the same time people who are not
so into cars can ask for a lower difficulty, have a racing line so one
knows where to accelerate, brake and where to stay for optimum speed. If
there is one auto racing game I would recommend overall it would be
Forza Motorsport. I am a huge World Rally Championship, American LeMans
Series, Formula 1 and overall racing fanatic and I heavily approve of
this game because it is as close to the real thing as a person is going
to get (for now).

There are a few suggestions I have for the game, but they are hardly
gripes that I would deduct points from the game. One of them is to
include Group B Rally cars, these cars include the Ford RS200, Peugeot
205 T16, Lancia Delta S4, Audi Quattro S1, Rover Metro 6R4, Toyota
Celica Twin-cam Turbo, Ferrari 288 GTO Evoluzione, and any others I had
forgotten. What is so special about these cars? These cars were so fast
(550-600 hp with 0-60 times from 1.8 seconds to 2.8 seconds) that they
had to be banned. There have been specators who died at Rallys because
of them and even a driver and his co-driver (Henri Toivonen and Sergio
Cresto) who died in a crash with a Group B Rally car. I think the Group
B Rally cars would have fit in very well with this game. Other cars I
would have included are Formula 1 cars (which weigh 1333 pounds and have
V10s which are naturally aspirated and produce 900 hp). Formula 1 cars
are the best performance cars in the entire world and should have been
included in this game if Microsoft wants THE ultimate racing sim.
 
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Neon Night Rider
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I just also want to add that I originally had this on the G4TV.com - Wanna Be A Caller? section. I was even contacted that they wanted me to be on the show because of this post. But after I sent in all my information (my phone number, etc.), I never got a reply to talk about it the day of the show.
 

K_K

Honourary Irishman.,
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dude how could you forget to name the lancia delta integrale evoluzione? or the lancia stratos a car that really began the craziness of group b? or are those cars in there? i've only played the game a bit as i'm more preoccupied with GT4.
 

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Neon Night Rider
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Kim _Kaphwan said:
dude how could you forget to name the lancia delta integrale evoluzione? or the lancia stratos a car that really began the craziness of group b? or are those cars in there? i've only played the game a bit as i'm more preoccupied with GT4.
LOLz, I mentioned Lancia in the post.

But the one that's more important (and the one I mentioned missing from Forza in the post) is the Lancia Delta S4.

Lancia Delta S4 > Lancia Delta Integrale Evo and Lancia Stratos combined.
 

chris1

POCKETBIKE NUT,
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Sounds Great!!

Damn it!! I was going to pick this game up tonight at Target.. :mad:
they have it on sale for $39.99

(GT4 too)
 

K_K

Honourary Irishman.,
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Lets Gekiga In said:
LOLz, I mentioned Lancia in the post.

But the one that's more important is the Lancia Delta S4.

Lancia Delta S4 > Lancia Delta Integrale Evo and Lancia Stratos combined.
yes but they were stepping stones on the path to the S4. hell the stratos holds a really important place in rallying to me simply because it was such a wild ride, and really got lancia into it and got the other companies to step it up. and the integrale evo i think was a great car, just overshadowed by the beautiful audi quattro (then again who wasn't?) oh and one car that wasn't mentioned by you. the renault 5 turbo, and the renault 5 maxi turbo. such cool little hatchbacks. come on man are you losing it in your old age :glee:

i'm turning this into another car enthusiast thread. i'll leave it alone now. but chris1 if you can get forza or GT4 for $40.00 each go for it man. $80 for two great games? sounds like a deal to me. you'd have enough racing to last you forever. hell i'm still only at 80% in GT4 and i've been playing it since it came out.... i just can't stand leaving the PS2 on for 24 hours straight for those endurance races.
 
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Neon Night Rider
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Kim _Kaphwan said:
yes but they were stepping stones on the path to the S4. hell the stratos holds a really important place in rallying to me simply because it was such a wild ride, and really got lancia into it and got the other companies to step it up. and the integrale evo i think was a great car, just overshadowed by the beautiful audi quattro (then again who wasn't?) oh and one car that wasn't mentioned by you. the renault 5 turbo, and the renault 5 maxi turbo. such cool little hatchbacks. come on man are you losing it in your old age :glee:
The Delta Integrale Evo (the one featured on Forza) wasn't a stepping stone to the Delta S4. It was made after the Delta S4 was banned from Group B and is basically a detuned S4.

The Delta S4 beat the living shit out of the Quattro and as for the Renault 5 (Turbo, Maxi Turbo, whichever version you wanted) wasn't even competitive in 1985. The main reasons the Delta S4 whooped up on the Quattro are because of the mid engine layout and the fact that is a compact hatchback. The Delta S4 even had the Peugeot 205 T16 shaking in its boots. The funny part is, the Delta S4 even had the option to go up to 600 hp, but it wasn't necessary since they were too busy winning.

The Stratos and the 037 were the cars that led up to the Delta S4.
 

Rassilon

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The damage model is NOT good, and even the FWD cars spin out (way too much too).

This game is good, but HUGELY overrated by xbox fanboys.

The 30fps framerate looks a bit choppy, but isnt bad. The car models are abysmal though.

Best racer on xbox, but not in the same league as GT4 yet, physics wise. it feels like kind of a halfway step between PGR and GT4: half sim half arcade racer.

Plus no good wheel on xbox is another nail in the forza coffin.
 

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Neon Night Rider
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Rassilon said:
The damage model is NOT good, and even the FWD cars spin out (way too much too).

This game is good, but HUGELY overrated by xbox fanboys.

The 30fps framerate looks a bit choppy, but isnt bad. The car models are abysmal though.

Best racer on xbox, but not in the same league as GT4 yet, physics wise. it feels like kind of a halfway step between PGR and GT4: half sim half arcade racer.

Plus no good wheel on xbox is another nail in the forza coffin.
The damage model is a hell of a lot better than GT4's. ;)

But I did mention that ToCA Race Driver 2 has a better damage model than Forza.
 

subcons

I take no official position on the issue.,
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Rassilon said:
Best racer on xbox, but not in the same league as GT4 yet, graphics wise.

Fixed.

The physics make this game. Call me an "Xbox fanboy" if you will, but really, I'm just a racing sim fan. I have been since the original GT. I love GT4, but like I've said in previous posts, you combine aspects of both Forza and GT4, and you'd have the best racing sim to grace the planet.

Hopefully this game will make the GT series raise the bar in the next generation of systems. Kill the bumper car physics, improve the A.I., give us realtime damage (and in turn, consequences to being a bad racer) and online play, and you'll see the happiest GT fan ever. In the meantime, I'm playing Forza.
 

Robert

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I should try Forza one day.

The most appealing thing with this game is the damage. Engine swap come close even if it has to be well made to be interesting. (not like putting a big block V8 in a Renault Clio).
The online play can be good if there is no glitch due to the connection.
Now concerning Ferrari and Porsche, I'm not that excited. Of course you can play great cars but I'm more and more interested in car I can buy than I cars I can just dream of.

But still, I hardly see how, even with all those advantages, Forza could beat what is called Gran Turismo 4.
 

Rassilon

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Lets Gekiga In said:
The damage model is a hell of a lot better than GT4's. ;)
Maybe, but its little different from the damage model in GT2. But theres progress for you.

Id rather have better handling physics than a questionable damage model.

Dont get me wrong, ill go beyond sayings its the best racer on xbox and say its a good game.. It just doesnt stack up to GT4.
 

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Neon Night Rider
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Rassilon said:
Maybe, but its little different from the damage model in GT2. But theres progress for you.

Id rather have better handling physics than a questionable damage model.

Dont get me wrong, ill go beyond sayings its the best racer on xbox and say its a good game.. It just doesnt stack up to GT4.
Are you sure the physics are really that accurate in GT4 though?

I think I remember that I've had Civics and other FWD cars with WAY over 155 pound feet of torque and didn't experience any torque steer.
 

Rassilon

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Lets Gekiga In said:
Are you sure the physics are really that accurate in GT4 though?

I think I remember that I've had Civics and other FWD cars with WAY over 155 pound feet of torque and didn't experience any torque steer.
Not 100% but far better than forza, insofar as handling goes. Forza is way too loose, and while its fun, its not realistic.
Collisions are a bit whacked in both, with gt4 having almost no friction between objects, and forza having too much.

After playing GT4 through about 60% completion (and i finished all those races myself, not b-spec), and forza for about 15 hours my conclusion is that gt4 has the best physics of any console racing game to date. Ive heard tell that GTR on the PC is better, but i havent played it.
 

thundr51

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So far i'm fairly happy with this. I agree with one of the previous posters in that it does seem a bit 'arcadey'...at least compared with GT4.

Currently my biggest problem with this game is that I'm just not a very good driver. I'm not hitting the walls and such but if I don't start in at least the top 3 I can pretty much quit because I have no chance of winning. Especially when it comes down to unmodified races (miata races :oh_no: ) One mistake and it's all over. However after putting some time in with Forza and coming back to GT4 I feel that I can drive a bit better. I'm still not winning any races I could before, but i'm getting a bit better. I need to learn more about tuning...anybody got any suggestions?

oh yeah, I don't know if I'm the only one but I have YET to be able to do much of ANYTHING online. I can view driver stats and such but I STILL can't connect to any races/car sales, download setups/replays.
 

K_K

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thundr51 said:
So far i'm fairly happy with this. I agree with one of the previous posters in that it does seem a bit 'arcadey'...at least compared with GT4.

Currently my biggest problem with this game is that I'm just not a very good driver. I'm not hitting the walls and such but if I don't start in at least the top 3 I can pretty much quit because I have no chance of winning. Especially when it comes down to unmodified races (miata races :oh_no: ) One mistake and it's all over. However after putting some time in with Forza and coming back to GT4 I feel that I can drive a bit better. I'm still not winning any races I could before, but i'm getting a bit better. I need to learn more about tuning...anybody got any suggestions?

oh yeah, I don't know if I'm the only one but I have YET to be able to do much of ANYTHING online. I can view driver stats and such but I STILL can't connect to any races/car sales, download setups/replays.
well it's not in the tuning if it's a stock miata race, it's in the driving in that case. and to improve that i suggest time trials... lots of them. on a good course that is ideally setup. circuit de la sarthe (le mans) or nurnburgring and just practise, practise, practise. you'll really quickly learn to brake and turn and downshift while braking. to turn in and then turn out, and to handle things better. as a beginner you're prolly a heavy braker when it comes to turns and not so much for the downshifting or upshifting as you enter and come out of turns respectively. this is why i like gran turismo: the license tests and the driving missions. they may be annoying to the more advanced players and easy as pie to some (heck i got all gold in them) but to beginners it's quite helpful and helps them to learn the physics of the game and the physics of various cars tuned to different points and levels. from an S2000 with the TCS and ASM turned off. to an alfa romeo with a super stiff suspension and no TCS and asm on and in full force. it teaches the player the most basic driving tactics then throws various learning curves at them and has them overcome said curves so that they can advance through the game. i like the idea of plug and play, but in a game like forza or GT4 a driver needs to learn to drive first before they do anything.

also when it comes to tuning learn a few things: lighter cars go faster no matter what you do to the engine. springs and suspension must be stiff and yet soft. and always always check to see what gives certain engines more power: turbo, or the NA tuning, and always pickup the best transmission you can. one in which you can fuck with the gears so you can tune your car to accelerate better or reach a higher top speed. tuning is easy, tuning is basic stuff, driving is the hard part. you can have a car that has over 1000 horsepower but if you can't drive what good is it other than on a straight line?
 

TonK

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Lets Gekiga In said:

Did they air the show yet?

Do you want Guy's phone number to call and bitch... they did the same shit to me.

When does the show air?
 

subcons

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thundr51 said:
Currently my biggest problem with this game is that I'm just not a very good driver. I'm not hitting the walls and such but if I don't start in at least the top 3 I can pretty much quit because I have no chance of winning.

It's all about tuning the right car sometimes. Especially when playing online. You really need to spend time in the garage with your car of choice fine tuning it to your driving style, the power band of the car and the courses your racing on.

I just started getting online with this game in all honesty. I played offline for as long as I could hold out earning cars and getting a feel for the game. Frankly, I'm getting spanked by most people online. It's half racing ability and half tuning ability. Picking the right car really helps, but doesn't ultimately decide weather or not you win. That's up to you.

The people who favor GT4 over this game keep talking about how the physics don't stack up, but I strongly disagree. Forza's physics are very solid.
 
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Neon Night Rider
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TonK said:
Did they air the show yet?

Do you want Guy's phone number to call and bitch... they did the same shit to me.

When does the show air?
Yeah, it aired yesterday. They fucked me over big time and never contacted me again after the first email.
 
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