Shigeru Miyamoto wants Rev to have small game completion time and simple controls

barf

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Yep, Shigeru Miyamoto is tired of long games, he says he doesn t like them.

http://gamespot.com/news/2005/06/03/news_6126957.html

Rejoice

But while long on praise, the game designer--whose latest creation, Nintendogs, is taking Japan by storm--was short on detail about the Revolution. He did, however echo Nintendo president Satoru Iwata's statements that the console will be aimed at turning non-gamers onto the joys of gaming. "We asked ourselves 'why would a family need or want to have a gaming console?' The answer is what's driving development of the Revolution."

I hope he changes his views for Zelda Revolution... a zelda lasting 4 hours is no thank you for me...

edit: and i loved the golden age of pc combat flight simulators (from strike commander to F22 ADF) with about 50 control keys damn you :)
 
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Takumaji

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"why would a family need or want to have a gaming console?' The answer is what's driving development of the Revolution."

Sounds like Famicom concept all over again, so no breaking news here IMO.
 

barf

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Takumaji said:
"why would a family need or want to have a gaming console?' The answer is what's driving development of the Revolution."

Sounds like Famicom concept all over again, so no breaking news here IMO.

Nha not really news, but still... i am feeling like i will loose contact with nintendo if they downgrade their controls. I mean, sunshine had great playability with all its buttons combinations (my 10yo sis could play it) but it seems that nintendo wants now to go back to the atari's single button (or touch screen tapping). I wonder if nintendo will team up with playskool for one of the family touch paddle.

if that whole family stuff was not there i could think nintendo wants to come back to the arcade business with a home arcade like the neo, but with the family stuff that s a no and that saddens me :(

The only game my dad touches is Minna no Golf portable, the only games my mom touched were Gabriel Knight 2 and phantasmagoria 2, my sis likes complex platformers and shmups and my wife likes lucas adventures... my family just is not a nintendo target, we are not nintendogs-attracted
 
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norton9478

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I think that there will still be 30+ hour adventures and RPG's....

But it's wise to simplify the core of it all. I don't have the time to sit throgh a half hour tutorial to learn how to play a game.

Tell me how to run fast and how to jump. Or tell me what butons are punch, kick and throw. That's the game I want.

Are all people in france nimrods?
 

TonK

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norton9478 said:
I think that there will still be 30+ hour adventures and RPG's....

But it's wise to simplify the core of it all. I don't have the time to sit throgh a half hour tutorial to learn how to play a game.

Tell me how to run fast and how to jump. Or tell me what butons are punch, kick and throw. That's the game I want.

You and me both, you and me both...
 

beelzebubble

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sounds to me like hes lots touch with the general gaming populace.

i see 10 years old kicking ass on shit thats as complex as halo and streetfighter. add to that the average age is rising and that its becoming a mainstream and adult pastime... well.

sure id like a game i can enjoy for just half an hour or so, doesnt mean it has to be short though.. i enjoyed gta:sa for short bursts until i finished it.

to be honest console games are often too simple for my tastes.. why do subsequent versions of rainbow 6 for example (on the console) not allow you to climb almost any area and crawl like i could in rogue spear??!?

miyamoto stick to making games and let someone else do the interviews is my 2 cents.
 

SonGohan

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This is even better news for me. Small game completion time and simple controls means more games I'll play. I can't count the number of games that I just quit in the middle of because I lose interest. Not because it's difficult or anything, but fuck I don't want to have to dedicate 2 hours a day to one game just to get it finished in a reasonable amount of time.
 

Mark of the Wolves

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beelzebubble said:
miyamoto stick to making games and let someone else do the interviews is my 2 cents.

I so agree with this. When ever he opens his mouth it makes me realize I won't be buying a Nintendo console anytime soon.

It depends on how much these games will cost. If I'm going to be paying $49.99-$59.99, I want to feel like I didn't waste my money. It took me nearly 5 months to beat San Andreas without doing everything so I still need to go through it again. That was getting my money's worth. It gave me something to do everyday no matter what. But then I did take my time.

I don't neccessarily think every game should be so long. However, it should atleast cost less if its not gonna be.
 
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PinkPeach said:
Yep, Shigeru Miyamoto is tired of long games, he says he doesn t like them.

http://gamespot.com/news/2005/06/03/news_6126957.html

Rejoice



I hope he changes his views for Zelda Revolution... a zelda lasting 4 hours is no thank you for me...

edit: and i loved the golden age of pc combat flight simulators (from strike commander to F22 ADF) with about 50 control keys damn you :)

He said he wqnts to work on more shorter games, said nothing about Zelda Revolution.

everything > France
 

OrochiEddie

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This doesnt mean there wont be long games it just means there will be some short adventures too. Which if the price is right i don't mind, who liked paying $50 for short PS2 games? Now hopefully it'll be 20-30 for a game you know wont be long but will be fun. Many long games lose their way
 

Gameoz

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I don't know but I feel like Nintendo is making systems/games for me :) Just about everything Nintendo has mentioned recently, I agree with.

Also...I have never equated the length of a game to be factor in value. If it is good it is good.
 

beelzebubble

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i think youd be crazy to be happy with 10 hours and no replay value....

50 bucks and you finish it in 2 or 3 days....
 
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beelzebubble said:
i think youd be crazy to be happy with 10 hours and no replay value....

50 bucks and you finish it in 2 or 3 days....

When you did you find the Miyamoto game with no replay value?

What rubbish.
 

evil wasabi

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chess
backgammon
poker


these are games which are classics

Halo? Forgotten in a generation
Final Fantasies? Unplayable in 10 years time.





Tetris? Still addictive on the old gameboy.

Any of you detractors from Miyamoto's statement of enlightened wisdom are fools.
 

SouthtownKid

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I don't really have much time anymore for longer games, myself. It has to be something really great (like a Zelda or MGS3) for me to decide to invest the time. But I will say that if they want to go for more simplified and shorter games, they better start aiming for a higher quantity of titles. 'One great Nintendo game per year' seems even more ridiculous if it only lasts 4 hours.
 

Shawn Carr2o

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I don't like playing short games that much because I will get bored & I like games that have 80 hours like in RPG games but not games that take forever. :cool: :)
 

Magnaflux

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Short and sweet is how it should be. I don't have time anymore to sit around for several hours a day. That's why I gave up on RPGs.

Reason #497 I love neo:

Get in, get out.

Pop in MotW, beat it in 15 minutes, off to work.
 

Takumaji

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Magnaflux said:
Short and sweet is how it should be.

Yup.

Example: Metal Slug. Six missions that you can complete in less than an hour, but it still has almost endless replayability. For me, Slug 1 has everything a game needs, smooth gameplay, simple controls, great artwork and sound, and busloads of fun.

I must have completed the games 1000 times now, but I still come back for more - kinda like the board games wasabi mentioned, you can play them a million times and it will be always a different game, a different challenge. You can't do that with RPGs, because even the deepest one of them gets slightly boring after completing it for the n-th time.

However, this arcade-ish approach is not what Miyamoto is talking about here, guess it's about games like that drawing Pac Man game on DS or any of those cuddly-wuddly simplicity titles. Family-compatible stuff, y'know.
 

aria

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I think Tak got it half-right:

He said nothing new, but he's also saying "let's go back to basics". It's like he wants to turn back the idea of what gaming should be like to more of the NES-era goodness. To me that's also a new direction since its a change of direction.

After I bought my Famicom last March I ordered a bunch of JPN-only games I'd never played. So all-of-a-sudden I felt like I was back in the Goldern Era of 8-bit gaming... it was quite fun, it reminded me why I really got into video games.

Don't get me wrong, I still use my X-box for certain games: letting off steam by causing havoc in the non-linear GTA series, playing a few realistic college football games to get my fix in the off-season, but I also spend a great deal of time playing my Midway Arcade Classics series to get some of the recreated old-school goodness :D

I think turning back the philosophy has some potential. We'll see how it turns out.
 

syringe

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Didn't Yamauchi say something similar prior to the launch of the Gamecube?

Nintendo always makes vague statements about the state of gaming and how it will define itself as something different. Which usually turn out to be hollow musing that nobody should put any stake in either way.

The only definite thing on the table for N5 is that it's going to launch with Smash Brothers Online and that sounds like a good enough start for me. :drool_2:
 

NeoTheranthrope

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syringe said:
The only definite thing on the table for N5 is that it's going to launch with Smash Brothers Online and that sounds like a good enough start for me. :drool_2:
Oh joy! You can get P0wN3R3D by cheap-ass-12-year-old-pikachu-palyers from ALL OVER THE WORLD now! Yay!
 

TheBigBB

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Everyone on this site should be thrilled.

Games with simpler controls and shorter completion time... If they're fun to play through multiple times then isn't this basically describing Neo-Geo and other 2D games? You bet it is....
 

beelzebubble

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jethrek said:
When you did you find the Miyamoto game with no replay value?

What rubbish.

youre jumping to conclusions. i was talking about games in general not specifically miyamoto games as was mr miyamoto.

try again.
 

LWK

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I love how the retarded children disect everything he says just cause you are biased towards nintendo, its almost as biased as me with playmore newer releases!
 

beelzebubble

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Lord Wolfgang Krauser said:
I love how the retarded children disect everything he says just cause you are biased towards nintendo, its almost as biased as me with playmore newer releases!

i disagree with what he said plain and simple, its the first thing hes said that ive disagreed with and the reason is as simple as i think hes wrong.

he wants gaming to be something the whole family does,

"We asked ourselves 'why would a family need or want to have a gaming console?'

and if you ask me that isnt gonna work. aiming for such a broad spectrum has never really worked and its not the direction gaming is heading from what ive seen.

am i retarded?

besides which theres far more nintendo fanboyism in this thread evident by blind loyalty with no detailed argument or reasoning than there is anti nintendo stuff.
 
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