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beelzebubble
05-13-2005, 09:35 PM
EDIT : sorry should have put this info in the other thread!

info directly from someone who attended:

-duck is in but unplayable
-eiji is in but unplayable
-kula
-kensou
-momoko
-oswald(new)
-elizabet(new)
-kasumi todoh
-b jenet is unplayable atm


-new bgs are great, some beatiful (hokkaido? ice festival stage, and the japanese temple with sakura garden one for example). they are better animated than nbc or neowave but not quite 2k2 or 98 or something.

-weird colors (pink hair and gi ryo???)

-same engine as nbc= feels loose like nbc. doesnt feel like 2k2/2k3/98 etc something i dont like so much.

-wipeout feel/hyper modern interface/bars and loading screens. looks very polished and professional

-40+characters, vanessa, shingo, kula, king, malin, mary.

-no choi.

-looks blurred (sprites) up close ala nbc

-e button is CD move

-too many systems that i didnt read. lots of cancel types and stuff.

-new moves... ryo has a very fast andy style dash elbow. k a new normal HK.

-slower than 2k3 but faster than nbc id say.

-tag in like 2k3.

-move motions have changed for some chars.

-100 sec real speed timer... bit fast atm.

-lots of transperencies and the ingame effects all look nice and polished unlike neowave.

-seems quite smooth animation wise and sprites seem quite big.

-adelheid from 2k3.

-all three bars displayed with 2 smaller below one big one (current character).


more from me tomorrow plus im sure we'll hear heaps from rbjake and 8-1 today :)

Stephane
05-13-2005, 09:39 PM
Thank for the post :) :)

kernow
05-13-2005, 09:42 PM
loading screens?

haha

Kazuki Dash
05-13-2005, 09:43 PM
-duck is in but unplayable
-eiji is in but unplayable
-b jenet is unplayable atm
damn, damn, damn...hope this changes quickly
:confused:


-weird colors (pink hair and gi ryo???)
little jab at a certain Capcom character maybe?
;)


-40+characters, vanessa, shingo, kula, king, malin, mary.
fairly nice-sized roster...

all in all sounds plenty interesting, thanx yet again for all the info beelze
http://www.neo-geo.com/ubb/icons/icon35.gif

insaneben
05-13-2005, 09:58 PM
-oswald(new)

http://www.propstore.co.uk/images/products/234/oswald1sml.jpg
Sorry, just had to mention that.

Still, I'm quite pleased that Kula, Kasumi, and Shingo are confirmed to be in the game. Can't wait to hear more as things develop.

Alex0916
05-13-2005, 10:06 PM
Keep the info coming. :drool:

KagerouSama
05-13-2005, 10:28 PM
No Choi?!
Talk about messing with a team dynamic. I'd rather have Choi than Jhun any day.

DevilRedeemed
05-13-2005, 10:31 PM
No Choi?!
Talk about messing with a team dynamic. I'd rather have Choi than Jhun any day.

definetly.

Korigama
05-13-2005, 10:42 PM
Kula? YES. :buttrock:

Duck, Vanessa, Eiji, and B. Jenet, too? It's turning out to be better than '03's sorry roster already.

And IMO...

Malin >>>>>> Choi

KagerouSama
05-13-2005, 10:56 PM
Malin >>>>>> Choi

A curse of guix guix and mashed potatoes upon thee!!
I still think Choi is a far more interesting character by far.

If I want an anime-ish character weilding Yo-Yos, I can play Guilty Gear X2 whenever I want.

So far it's turning into the old add for Reeces Pieces':

Dude! You got Chocolate in my Peanut Butter!

Man! You got Peanut Butter in my Chocolate!

*crunch* Mmmmmmm

They keep trying to force the similar on this series.

Dude! You got KOF in my Guilty Gear!

Man! You got Guilty Gear in my KOF!

*crunch* Mmmmmm

Well I say Ick! Ick upon the foul bastardizations of a once proud series!

Le Revolution! Elle este la gerre!

Fran
05-13-2005, 10:59 PM
eiji ?!

LWK
05-13-2005, 11:35 PM
ahah fucking good info so far. I'm gonna miss choi, but I LOOOOVE jhun's style of play. Cant wait.. Good on them for finally answering some must haves.

edit, read more:

My worry is that they wont have short hops in this. PLEASEEE tell me they have short hops and running.

Man if this is like ngbc, thats gonna be a let down. I dont care so much they yanked choi, its just that the new bad asses arent even playable.

Are the modes like cvs2 grooves? That would be cool if it is..



Malin >>>>>> Choi

No way man, choi is a king in this series. His x3/x4 juggling and massive damage, cross up tap combos, other mad shit, hes a bad ass. Malin is a wannabe choi since they built her almost the same way, but added those lame sitting projectiles.

DevilRedeemed
05-13-2005, 11:43 PM
ahah fucking good info so far. I'm gonna miss choi, but I LOOOOVE jhun's style of play. Cant wait.. Good on them for finally answering some must haves.

edit, read more:

My worry is that they wont have short hops in this. PLEASEEE tell me they have short hops and running.

Man if this is like ngbc, thats gonna be a let down. I dont care so much they yanked choi, its just that the new bad asses arent even playable.

Are the modes like cvs2 grooves? That would be cool if it is..

its true. NBC is a KOF variant, or so it appears. I hope this game doesn't become an NBC variant. keep it KOF pleeze.
edit: moveslist
http://www.mmcafe.com/cgi-bin/imageboard/cbbs.cgi?mode=res&namber=921&page=&no=0

edit 2: something about the artwork pisses me off. so far its washed out and lifeless in my opinion.

Fran
05-13-2005, 11:47 PM
and malin is cheaper,with her lame "time up" victories

she is the sister of hinako,so what were they thinking anyway

i don't get why they keep changing the game's engine though

2002,then chaos rivisited for 2003,and now nbc

the "original" engine ( 96 - 2001 ) was the best for me

LWK
05-13-2005, 11:48 PM
its true. NBC is a KOF variant, or so it appears. I hope this game doesn't become an NBC variant. keep it KOF pleeze.
edit: moveslist
http://www.mmcafe.com/cgi-bin/imageboard/cbbs.cgi?mode=res&namber=921&page=&no=0


The best KOF's are still KOF 95, 98, 2002, NEOWAVE. This is a good amount of games that have excellent gameplay. They need those shorthops or rush down is gone for almost every character. That increase in jump speed is key to certain chars, like 98 yashiro, he would suck nuts without at least decent rush down.

Real ashame if they are missing, since the fucking formula for this series was perfect in 98 and 2002. Why dont they just keep those styles of play and just have a new roster, why do they have to mcdonalds my fucking kof?

Its like they establish a shitty engine and work many titles off it. I feel like im uncovering some kind of lazy conspiracy here, but I know people are damn sick of my whining, but IMO, they shouldn't splice aspect that are already excellent and key to what makes this series what it is.

Its like eating chicken nuggets that are soggy, you can eat them yes, but why?

Damn I want some mcdonalds food right now.

K'DaSH
05-13-2005, 11:49 PM
No Choi?!
Talk about messing with a team dynamic. I'd rather have Choi than Jhun any day.


I have to disagree. I never liked the presence of choi all that much. I appreciate that he does add a different flair to maintstream fighters, or not your typical fighter. But I'd rather much prefer JHUN anyday. His style of fighting is all based on "kata"or stances. A cool touch and mildly interesting.

Just as Choi was a nice touch back then, they have to keep updating the roster, and reinvent themsevles.(Especially the korean team. Where's May-Lee? :conf: )

Look foward to this KOF. Been a dedicated fan so no matter what they do to the series I'll luv it or learn to luv new things. Thanks for all the info. Please come back with many more after the location test. :glee:

LWK
05-13-2005, 11:54 PM
and malin is cheaper,with her lame "time up" victories

she is the sister of hinako,so what were they thinking anyway

i don't get why they keep changing the game's engine though

2002,then chaos rivisited for 2003,and now nbc

the "original" engine ( 96 - 2001 ) was the best for me

Choi can do that time up shit also, I've seen it in a few vids. He just modifies that charge du+D and rushes around endlessly. I dont get why people dont bother with dp's, but its a bitch sometimes. A good choi does alot of shorthop jC cross ups and follows with cB cB sA dm.

Hes very basic, but because hes a tap style bnb linker, he needs to be used perfectly to be successful. I've lost really shitty at times because I got to wild with his bf fD/C x 4 in 98 and 2002. I like his jC qcfB sA sA pressure for guard whores, and the fact he can keep linking off that cxC qcfB, sA sA dm or some shit. I dont use that combo, its to high risk it seems.

Fran
05-14-2005, 12:05 AM
Choi can do that time up shit also, I've seen it in a few vids. He just modifies that charge du+D and rushes around endlessly. I dont get why people dont bother with dp's, but its a bitch sometimes. A good choi does alot of shorthop jC cross ups and follows with cB cB sA dm.

Hes very basic, but because hes a tap style bnb linker, he needs to be used perfectly to be successful. I've lost really shitty at times because I got to wild with his bf fD/C x 4 in 98 and 2002. I like his jC qcfB sA sA pressure for guard whores, and the fact he can keep linking off that cxC qcfB, sA sA dm or some shit. I dont use that combo, its to high risk it seems.

a few characters can do that,yeah
even mai
and choi
ok
but malin in 2003 was the worst of them all
imo
people are gonna moan at you ( and me ) if we talk about gameplay stuff in this topic
but...neowave choi is even superior to the 2002 counterpart
crouch C - forward B is a friggin combo !??
and the you can add a standing A and the dm
that crouch B x 2 standing A dm combo you mentioned,right?
...i never do that
it's a lot easier and safer to do standing A x 2,then buffer the dm with qcf A for the 3rd hit
and then hcb + b

Hecker
05-14-2005, 12:07 AM
:eek: Duck King? Yes!

If only bob wilson was in it, the game would be almost perfect.

Orochi Iori Y
05-14-2005, 12:20 AM
Thumbs up for Eiji and Duck in this, even if they aren't playable from the get go my bet is that they will be usable either with some sort of unlock in the arcade or they will be playable in teh port I am sure. Hopefully they will become selectable from the get go though... :drool:

LWK
05-14-2005, 12:22 AM
a few characters can do that,yeah
even mai
and choi
ok
but malin in 2003 was the worst of them all
imo
people are gonna moan at you ( and me ) if we talk about gameplay stuff in this topic
but...neowave choi is even superior to the 2002 counterpart
crouch C - forward B is a friggin combo !??
and the you can add a standing A and the dm
that crouch B x 2 standing A dm combo you mentioned,right?
...i never do that
it's a lot easier and safer to do standing A x 2,then buffer the dm with qcf A for the 3rd hit
and then hcb + b

I do alot of high risk shit with choi, hes my 'for fun char', im not amazing with him.

I hate mai in 2002 man. I dont care as much about 98 in comparison. 2002 mai has the best air game along with choi. Its really hard to deal with a high level mai. I had that shit happen to me, she retreated all over the screen, I found no way to pursue her ass.

Mark of the Wolves
05-14-2005, 12:44 AM
Pics Please!!!!111

Man I am so excited about this game. :buttrock:

Holla.

fatal fury fan #2
05-14-2005, 12:45 AM
info directly from someone who attended:

-duck is in but unplayable
-eiji is in but unplayable
-kula
-kensou
-momoko
-oswald(new)
-elizabet(new)
-kasumi todoh
-b jenet is unplayable atm


how are they going to be used if they are unplayable :conf:

Fygee
05-14-2005, 12:53 AM
They're probably just unfinished, so there's no point in having them playable if they'll just screw up the game, or have tons of missing frames.

Ozwald looks like he might be interesting. Reminds me a bit of an older looking Olaf (from ROTD).

Where the hell is Robert? Also, is Andy returning?

dragonwillow
05-14-2005, 12:55 AM
how are they going to be used if they are unplayable :conf:

They're probably just incomplete; they're probably still working on the sprites or something.

fatal fury fan #2
05-14-2005, 12:57 AM
They're probably just incomplete; they're probably still working on the sprites or something.

so when the game comes out they will be playable :conf: beelze give me some info

RBjakeSpecial
05-14-2005, 01:51 AM
THIS GAME ROCKS!! This is what we've been waiting for. After last week's sam sho tenka and now this, I'm sure SNKplaymore are getting things right this time.

I went to the Akihabara test and there were so many people there. I had to wait about 30 mins. in line.

Just to re-affirm what Beelzebubble said. Yes Eiji and Duck King were on the select screen but unplayable. Their portraits (along with everyone else) look awesome. The art is more of a stylized anime feel. Very cool though.

The game crashed once and they had to restart it. When the arcade machine restarted the only logo that popped up before the game was "SEGA".

The new characters are awesome, a lot of the sprites and stuff are the same, but some of the supers have changed.

These are the backgrounds I remember:

-ice castle- very cool looking 3d ice castle

-japanese traditional house with the window open and snow outside, animations of people scrubbing the floor

-Ruins- Temple like stage, looked a lot like Adon's stage in street fighter zero 3

-Italy- fighting on a cool looking roof with some old pilliars in the background

-back alley, just some boring shops

- there was one more that I can't really remember....

The staff on hand was being really anal about people and their phones. I couldn't get any pictures.

The graphics are awesome, the game felt classic kof, there are a ton of characters, the switching seemed just the same as kof 2k3.

Kof 11 is going to be cool.

Violent Ryo
05-14-2005, 01:52 AM
This has to be the most obscure KOF yet as far as the roster goes, but seems the engine will be that way as well. And I don't think they would eliminate hops...

Duck!

EIJI!

Its established knowledge that SNK does listen to their fans (they know we want way better sprites but they are doing not bad so far), but they will make a lot of people happy with this KOF. I'm not just saying this because of the roster either.

No Robert..no wonder he got treated nicely in 2k3 and NGBC.

lol@Ryo in a Dan getup.

The new interface sounds very appealing. Lots of cancelling does also.

BGs sound great.

Bigger sprites!


In the KOF 2k3 AOF team ending Takuma is shown to know the attacker before-hand. So Robert is probably taking care of sensei, King joins AOF team to help out, Ryo and his team are set to battle Eiji and his team. COOL!

Seems sidekicks aren't safe from ommitance from the roster in these new KOFs lol..

Can't wait for this KOF, it's going to be a blast to learn. :loco: :drool_2:

EDIT: Thanks to BB and RJBS for the info. Big up guys, give us more!

RBjakeSpecial
05-14-2005, 02:10 AM
The graphics looked really cool. From far away the backgrounds didn't look 3d. They had a really subtle 3d look.

The game is also the brightest kof. The colors were really vibrant. That along with the slick interface made it almost look like a capcom game.

Violent Ryo
05-14-2005, 02:17 AM
Damn, that sounds really good man, so what, you just got back from the first test?, so we should expect the second day's reports around this time (little earlier) tommorow...

More character specific and system/engine info would really be good.

RBjakeSpecial
05-14-2005, 02:21 AM
Not sure, it's 4:20pm here now. I might be going tomorrow, but I haven't made up my mind. It just takes so long to be able to play one round! If 81 or Tuska or Rassolin are going (or anybody else in tokyo) please PM me! I'll be going around 6pm-7pm maybe.

Violent Ryo
05-14-2005, 02:22 AM
^

oh I see, it would suck to wait so long to play ...one match....

LOL

A lot of people on S-C.com are already complaining about the game (its almost on its way to happen here) while inversely on SRK, everyone is eating up the info happily.

Did you notice any new moves for any characterS?

AztekNinja
05-14-2005, 02:26 AM
I LOVE KOF!!! I can tell you that I am jizzing as we speak, I'm glad you guys like it. I cant wait for this bitch!!!

Hmkay
05-14-2005, 03:02 AM
Maybe Eiji is the one who kicked Takuma's ass at the end of KoF 2003 ?

NeoEsZ
05-14-2005, 03:20 AM
Momoko, in the team with Beni and Duo, is a member of Lin's clan. Guaranteed.

I just hope they finally kill off Iori. But, Duck King and Eiji...0.0

Well, I live in St. Louis, so my chances of finding this machine anywhere once the game finally comes out is probably zero to none. Lame.

bokmeow
05-14-2005, 07:39 AM
Duck King is in it?

Wait till Nesagwa hears about this.

beelzebubble
05-14-2005, 08:13 AM
ok more details from the 20 minutes i spent with it this morning before work (i just got home pheww... puffed).

oswald is fucking cool. shen woo and ash are ok designs imo but oswald kicks ass. he looks about 55 is quite tall and thin and to sum him up id say gambit meets heidern. he looks like his sprite is modeled on heiderns and he's wearing a similar outfit bottom and top though his head is short grey hair with a receeding hairline.

all his normals look sweet and he has .... get this a card in each hand which he uses as his weapons. all his normals have the cards with speed tails on them which look cool.. im definitely gonna give him a try tomorrow when i put a couple of hours into watching/playing the game.

as rbj said dont worry about duck/eiji and the rest, they are just not complete yet.. they are definitely gonna be part of the initially available roster.

the ingame art is all very slickly done and looks like the artist who did the front cover of the ps2 version of motw.

Spike Spiegel
05-14-2005, 08:58 AM
Awesome. I'm so excited about this. I'm also glad the "E" button isn't something crazy, and just keeps the button layout the same... more or less.

Duck King? Hell yes. I've loved him since the very first FF, and he's a pimp in FFS. Also, the fact that nobody's crying about the graphics makes me happy. I hope the system's more or less the same as the old days. Oswald sound great, too. I love odd, quirky, distinctly non-Capcomish characters like Seth, Ramon and what not. Sounds like this is more of the same great style, unique feel like character.

Damn it I wish I had an Atomiswave set up. Ugh. Keep up the great info guys.

Baseley09
05-14-2005, 09:03 AM
Gah we must have screens n vids, sounds great.

NeoDragoN
05-14-2005, 09:15 AM
Just to re-affirm what Beelzebubble said. Yes Eiji and Duck King were on the select screen but unplayable. Their portraits (along with everyone else) look awesome. The art is more of a stylized anime feel. Very cool though.



This make Fran Happy Boy Or What! :kekeke: ;)

Sounds nice, very nice! I'm just glad they seem to be redrawing them.....but then again SNKP would'nt be so lazy just to put Eiji's 95 sprite in....would they?

I hope not.

recon_zero
05-14-2005, 09:26 AM
http://img36.echo.cx/img36/3876/kofxi21uw.jpg

Lame link on lame scan on movelist

The roster is awesome and this KoF seems nice, i am more than happy. Go SNKP

bokmeow
05-14-2005, 09:27 AM
This make Fran Happy Boy Or What! :kekeke: ;)

Sounds nice, very nice! I'm just glad they seem to be redrawing them.....but then again SNKP would'nt be so lazy just to put Eiji's 95 sprite in....would they?

I hope not.

No way they could do that. 95 Sprites animate a little bit choppily and not enough frames in them if you compare them against recent sprites, they would have to spruce him up, bring him up to speed... after all, he's been absent for a whole decade.

deathknight
05-14-2005, 09:29 AM
On neo arcadia there are some more pics.
Oh, and I so hope you mean Tonko BB.

soulthug
05-14-2005, 09:30 AM
No Choi? :crying:

NeoDragoN
05-14-2005, 09:31 AM
I wonder if they have updated Terry's Sprite cause he did'nt look to good in 2K3 :( kind of a complete hack of his old costume.

Hopefully B Jenet has been redone KOF style and not just dumped from MOTW, they did an awesome job on the griffon and Gato though so i'm not too worried.

Btw no Iori?

dragonwillow
05-14-2005, 10:07 AM
No Choi? :crying:

I want Choi back as Cool Choi from KOF2k strikers = (
Cool Choi and Cool Chang were badass.

k'_127
05-14-2005, 10:29 AM
I'm so excited about all this. glad to see Eiji and Duck comback. I'm also very pleased with KOF2003's system. everything seems great so far.

DevilRedeemed
05-14-2005, 10:32 AM
I wonder if they have updated Terry's Sprite cause he did'nt look to good in 2K3 :( kind of a complete hack of his old costume.

Hopefully B Jenet has been redone KOF style and not just dumped from MOTW, they did an awesome job on the griffon and Gato though so i'm not too worried.

Btw no Iori?

nah, I thought Terry looked great. red cap/jacket was so boring for me by now.


was just wondering about the other new characters. how many newbies are there?

Blue Steel
05-14-2005, 10:40 AM
I'm going nuts, this is awesome. I hope it's out by August so I can play this bad boy.

Neo-Arcadia (http://www.neo-arcadia.com/News/voir_news.php?id_news=1)

Diavle18
05-14-2005, 10:52 AM
On another board IIRC someone said that Iori (like Eiji and Duck) is unplayable. Dare I hope for a new sprite?

Overall I dig the change to the roster, it was very much needed. Finally Mai is gone, good riddance. Though I can't see how they could pick Whip over Leona , she is so lame.

nazi muerto abono pa mi huerto
05-14-2005, 10:56 AM
I'm going nuts, this is awesome. I hope it's out by August so I can play this bad boy.

Neo-Arcadia (http://www.neo-arcadia.com/News/voir_news.php?id_news=1)

woohooo KOFXI first pic ¬¬
http://files.bighosting.net/fr37640.jpg
who is THE gay?

anyone can translate all that french stuff? theres a lot of new info

bokmeow
05-14-2005, 11:02 AM
Wow, talk about shaking up the roster.

For the first time since KOF R-1, Kim is not in a Taekwan Do team and with his Garou brethren Terry.

And Shingo finally has his wet dream fulfilled, to be with Kyo and Iori in one team? :D

Greywolf
05-14-2005, 11:11 AM
I want Choi back as Cool Choi from KOF2k strikers = (
Cool Choi and Cool Chang were badass.

I agree. :cool:

Hmkay
05-14-2005, 11:13 AM
Meh, too long to translate everything... I'll just summarize things I'm interested in, not all of it.

There's some girl (who starts fights with some kind of spear, and who got a rope with a stone attached to its end (???)). The girl got good artwork but a bad sprite.
Elisabeth is badly animated, looks like she comes from a shitty game like Breakers. (I'm just quoting him, I like Breakers personnally)
Oswald will certainly become a character that many players will pick... The guy who wrote this doesn't like his design though. ("old baldie with shades... meh")

The guy also says backgrounds range from "not bad" to "bad", basically. He says the time of the day is displayed for each background, at the beginning of the fight.

"*Beach (a beach with a military base...) 13.00
*Aqueduct 15.01
*Temple 10.05
*Ruins 11.09
*White town 13.03
*alley 00.24
*Ice festival 14.05
*Final hall 19.24"

Contradicting what Hanafuda and RBSJ said: he thinks the game looks like shit ! lol
"too ugly"... "looks like flash sites"...

There are big texts coming up during matches... Like for "super cancel", "guard break"... Then the rest talks about character specific gameplay changes.

In-game arts look rather good... Blabla... Oh and you get to choose your leader before each match.

bokmeow
05-14-2005, 11:50 AM
i just hope this isnt the final list of charas to be. teres a lot missing in action. where the hell is mai, no kof game is complete without her. and what about yamazaki or joe or even andy. andy was missing last year allready. i just hope the game shines and plays great. they made us wait for so long and didnt evven replace the old sprites, this better be good.

official word on andy 2k3 was "training". now that mai is MIA as well, i'm assuming she got pregnant and the two are now raising family.

beelzebubble
05-14-2005, 12:10 PM
I wonder if they have updated Terry's Sprite cause he did'nt look to good in 2K3 :( kind of a complete hack of his old costume.

Hopefully B Jenet has been redone KOF style and not just dumped from MOTW, they did an awesome job on the griffon and Gato though so i'm not too worried.

Btw no Iori?

iori in but still unplayable.

terry looks almost identical to his 2k3 motw style version.

DevilRedeemed
05-14-2005, 12:14 PM
iori in but still unplayable.

terry looks almost identical to his 2k3 motw style version.

so there's aprox 34 characters? no blank squares?

Hmkay
05-14-2005, 12:16 PM
official word on andy 2k3 was "training".
I thought he was taking care of Hokutomaru or something in 2003 ?

Lashujin
05-14-2005, 12:31 PM
No Goro!

Heh, it's all good though, I'm extra pumped to play as duck, that will be awesome. Hopefully they balance this one pretty well.

SouthtownKid
05-14-2005, 01:08 PM
I thought he was taking care of Hokutomaru or something in 2003 ?Yeah, he was taking care of Hokutomaru in the KOF '03 story. But in the NBC Q&A page, when someone asked why Andy wasn't in NBC, they said he was training, which is what I think that guy was talking about.

11 teams of 3 for a total of 33 characters announced so far. Which if I remember right, is the same number of initially selectable characters and teams from '03, but way less than Neowave and KOF '02. So maybe we'll see a couple more teams announced before release? It's really amazing, all the regulars who don't appear.

beelzebubble
05-14-2005, 01:11 PM
so there's aprox 34 characters? no blank squares?


looks like it. dont know where i got 40+ from. im sure therell be a few hidden ones as too though.

DevilRedeemed
05-14-2005, 01:41 PM
11 teams of 3 for a total of 33 characters announced so far. Which if I remember right, is the same number of initially selectable characters and teams from '03, but way less than Neowave and KOF '02. So maybe we'll see a couple more teams announced before release?

but wheren't those dream matches? I think the dream match always ensures a bigger roster by default.

Hmkay
05-14-2005, 01:49 PM
but wheren't those dream matches? I think the dream match always ensures a bigger roster by default.
KoF 2001 wasn't a dream match though... Yet it has a bigger roster too.

fatal fury fan #2
05-14-2005, 02:18 PM
well if this game sucks it because SNKP is trying new things which is not a bad thing :D

VinylBoy
05-14-2005, 02:27 PM
If I want an anime-ish character weilding Yo-Yos, I can play...

Spinmasters!!!! :D

super-saiya-jin
05-14-2005, 02:42 PM
All this game needs now is K9999...

DevilRedeemed
05-14-2005, 02:54 PM
All this game needs now is K9999...
no thank you. he was a cliche. really don't feel he fitted into the kof universe at all.


KoF 2001 wasn't a dream match though... Yet it has a bigger roster too. this does not render my statement false. the expansion in the roster - outside of dream matches - is not guaranteed.

barf
05-14-2005, 03:11 PM
Thankies Beelze and RBJ :)

I am (kinda) sad for the fact they used blurred sprites instead of pixelated ones... i like visible pixels, makes me feel like i am playing a video game :/

anyway, duck king in there=ie~i
I just wished Tung and Mr Big were part of the game :I

Gameplay wise, i am not a professionals so that should be cool :)

So Ash is a regular character... too bad... i really wished he were a sub boss or something.

M2O2E
05-14-2005, 03:23 PM
I just wished Tung and Mr Big were part of the game :I

Well then just play NBC, No need for them to be in KOF. :/

Anyway I like the roster. :drool_2:

Violent Ryo
05-14-2005, 03:24 PM
woohooo KOFXI first pic ¬¬
http://files.bighosting.net/fr37640.jpg


Wow....ingame looks so slick!!!

This looks like probably the best interface in a fighting game ever...I guess we have to wait to confirm that...

And yeah, It was definately Eiji who attacked Takuma in 2k3..forgot to mention that in my last post.

Ryo vs Eiji again! Hope they have a special intro this time..

honeyman
05-14-2005, 03:35 PM
Well, well, well! My favourite bunch of agents gets to return (Vanessa and Ramon.) All that's needed now is Seth and we're ready to go. seriously, just give me Angel, old Yamazaki and old Yashiro and you can make the same game evrey year from now. Seriously, I wouldn't care as long as they were in.

Anyway, As some people have written already, nice shake-up of the roster. Nice to see that some veterans have been usurped for comebacks or new faces. With Iori and Leona, with them not being instantly selectable and given their endings in KOF 2K3 is this a case of Orochi rising? We'll have to wait and see.

Finally, pretend to be a crazy gaijin and take some pictures regardless beezlebubble. Japanese don't know how to control worried, crazy foreigners so play up to the role and snipe some shots for the members on this board. Enjoy the game a load when you play it again to.

Wanna see screens but until then, information about this game makes it sound like hot property! Release it already will you Playmore! You're on a roll!

dragonwillow
05-14-2005, 03:51 PM
no thank you. he was a cliche. really don't feel he fitted into the kof universe at all.

this does not render my statement false. the expansion in the roster - outside of dream matches - is not guaranteed.

Cliche sure, but damned effective. And it's not like the entire Kyokugen team isn't a cliche, either.

Domino-chan
05-14-2005, 04:15 PM
So far it looks great!

Here's to hoping for Billy!

Orochi TVkun
05-14-2005, 10:02 PM
I don't know Why they insist to keep puting the same boring characters ever...,like Choi was good,but I didn't liked.A lot of people liked him,so it's okay.But almost everybody hates whip,they do games so that they want to earn money right?listening the fans wouldn't do any bad.

Fygee
05-15-2005, 12:25 AM
I just realized that Mai's not there.

Who the hell is going to bounce now? :(

Cavalry
05-15-2005, 01:00 AM
I just realized that Mai's not there.

Who the hell is going to bounce now? :(

lol that a good point.

maybe ASH!??!?!!11?! O wait ash is only half girl.

Korigama
05-15-2005, 01:16 AM
I just realized that Mai's not there.

Who the hell is going to bounce now? :(

Mary?

beelzebubble
05-15-2005, 09:06 AM
loke test day 2.


BG`s:
-spanish looking town bg called "white town". it looks really nice as do all the bgs ive seen so far. the bgs and everything going on in them look quite natural and are well animated with long animated sequences for the bg onlookers rather than just an arm going up and down and the like. the stage is set on a sunny day with a blue sky seen above the white walled buildings. to the left and to the right is a building and then further back and in the middle of the bg is a church looking building with a big round window at the top of it. there are cars whizzing by in front of the church and a young blonde girl to the right, a man with a round belly to the left wiping his face.

-all the bg`s are well drawn and natural looking unlike the slightly forced bg characters/onlookers in nbc. there are lots of animals/little details in them like the monkeys sitting watching in the aztec bg and the cat walking around in the aqueduct bg.

-aqueduct is also set on a sunny day with a blue sky and some clouds lazily floating from the right to the left. the sky takes up more of the screen than in the "white town" bg. beneath the blue sky is a castle, looks sorta like a disneyland type castle with spires and high walls, might be modeled on a real location though. the castle is to the left and beneath it from one side of the screen to the other is the aqueduct.. it takes up 1/3 or more of the screen and looks like a small arch bridge about 30 metres high or something. the characters fight on top of the roof of a building which is made up of red tiles.

-bg "beach" looks like its set in either hawaii or okinawa with a military compound on the edge of a beach. the left hand side has a shed with an army truck in it and a stripped jeep with its engine running in the foreground in front of another jeep. to the right is a tent over a communications set up with a guy sitting on a stool listening to the radio. middle of the screen the compound fences are open and there is a beach with people on towels and sitting under umbrellas. again blue skies and a nice blue ocean and palm trees on the beach.
-aztec stage with giant tree roots wrapped around a giant stone head to the right of the screen. parrots flying around and monkeys watching in the foreground just behind the fighters. a ruined temple complex in the back have gone with vines growing over it. another nice bg.


SYSTEM:
-supers seem to be more easily stuffed in this game (see malin fbx2+K, griffon fbx2+K, kims air super, etc).
-hits sound and look solid, more so than nbc and svc.
-super damage seems very low. most i saw seemed to do about a 1/6 of a bar or less.
-throw break has a little sparkle effect.
-LP`s and LK`s feel like nbc... ryo's for example dont seem to be able to be tapped out at various rates ala kof2k2 which makes it harder to mix up and combo stuff after them.. they spam better though faster... i prefer 2k2 style lights though.


PRESENTATION:
-everything looks very well presented, the bg's, the interface, the loading screens, the characcter select screen, etc. apart from the nbcish blurry sprites the game is looking really well put together and nice.
-the ingame select screen art is very nice as is the victory screen art. all looks really clean and american comicish (finish wise) though the style is japanese of course.
-sprites look bigger im sure..
-character names dont appear on the actual fight screen at all... maybe they'll go in later?
-sprites still have a slight glow around them ala nbc which is an effect brought about by the low rez sprites being against the high rez bgs. this game is the one that mixes the two best that ive seen so far though.
-colours seem softer than 2k3 which lends to the classy presentation imo.


CHARACTERS:
-malins electric sticks come out quicker from what i could tell, shes been changed quite a bit. her yoyos have been nerfed a little coming out considerably slower and staying on the screen for a shorter period. her air A+C move is less effective as she has less time to move around and control air space as she did in 2k3.
-athena has some crazy new (as far as i know) super where the screen blacks out and she turns into a phoenix made of energy. she shoots straight up and off the screen iirc correctly then arcing down at an angle to the opposite bottom corner (sorta reminds me of fuumas nbc/whp super in terms of movement).
-oswald has riddick style lens only glasses on.. hes one of the coolest designs ive seen in a long time.
-k`s charge dash super now comes out and moves forward super fast.
-new ryo move is yoga and kick (the rushing elbow move). his charging extended fist move from 2k3..? is still in.
-elizabeth (not bet as the katakana suggests) wields some white sparkle power which she uses in a button mash (joe rush fists style) type move (dont know the actual motion though) and a super as well. she is dressed in what seems to be a traditional horse riders suit (like the ones they wear in jumping competitions and the olympics) and her whip actually seems to be a horseriders short whip about a foot and a half long with a slightly flexible end. her sprite looked ok to me and she seemed pretty cool all round.
-oswald has a very cool rush super where he rushes iori super style though not bent down so low though his head is bent down and his face all shadowed (with glaring red eyes), looks/feels sorta akuma rush super style. if it hits he pushes the opponent right to the side of the screen ala vice super and then the screen goes black and he jumps back to about the middle and proceeds to throw cards like a madman. its a 50 hit super and looks cool as fuck!

Mark of the Wolves
05-15-2005, 09:15 AM
-oswald has a very cool rush super where he rushes iori super style though not bent down so low though his head is bent down and his face all shadowed (with glaring red eyes), looks/feels sorta akuma rush super style. if it hits he pushes the opponent right to the side of the screen ala vice super and then the screen goes black and he jumps back to about the middle and proceeds to throw cards like a madman. its a 50 hit super and looks cool as fuck!

Like Gambit? Man I can't wait for this game.

Holla.

NeoDragoN
05-15-2005, 09:30 AM
Like Gambit? Man I can't wait for this game.

Holla.

Exactly like Gambit!

Hes always been my fave mutant! Can't wait to see vids of this guy!

Shito
05-15-2005, 10:12 AM
and malin is cheaper,with her lame "time up" victories

she is the sister of hinako,so what were they thinking anyway

i don't get why they keep changing the game's engine though

2002,then chaos rivisited for 2003,and now nbc

the "original" engine ( 96 - 2001 ) was the best for me

I think 2002 engine was someway derived from 2001's anyway... they just broke the engine (together with the sound effects) with SVC. KOF2003 engine was made out of SVC, as we all know. NGBC is SVC2, as we all know. So, guess it's once again the same broken engine, just (hopefully) a bit more polished...

KOFXI seems interesting anyway. It's the proper sequel to KOF2003, which was decent anyway. I highly doubt it will anyway reach the level of KOF2001 in term or character selection and all. Moreover, it's not on NeoGeo anyway. I'm sad. :crying:

bloodriot
05-15-2005, 10:55 AM
100secs is this slower or faster than 2k3

They must fix this, someone must make them understand at least 150sec or more PLZ :multi_co: I hate timeouts :blow_top: even if I win

barf
05-15-2005, 11:07 AM
Beelze: Elizabeth is pronounced bet in french, i guess they used the french pronounciation :) (japanese like french somehow :P see tommy february (je t aime je t aime) or the old malice mizer)

Shito
05-15-2005, 12:32 PM
Ash Crimsom is of French breeding himself, so possibly this new Elisabeth character will be linked to our newest hero?

As for the final female boss, she's surely the 'staff girl' appearing as one of the shadows on the 'hand of god' in 2003 endings. Possibly, she may be the very same evil girl puppeting poor Chizuru in 2003. And let me add the whole 'hand of god crew' thing is a total Miura Kentaro's Berserk rip-off.

SouthtownKid
05-15-2005, 01:31 PM
For the whole 'shadowy figures on the giant hand' thing, if the front figure really was Leona (I still am not convinced), maybe that relates to why she doesn't appear in this game.

Stephane
05-15-2005, 04:48 PM
-oswald has a very cool rush super where he rushes iori super style though not bent down so low though his head is bent down and his face all shadowed (with glaring red eyes), looks/feels sorta akuma rush super style. if it hits he pushes the opponent right to the side of the screen ala vice super and then the screen goes black and he jumps back to about the middle and proceeds to throw cards like a madman. its a 50 hit super and looks cool as fuck!


Really look like the super of Igniz !

Celes
05-15-2005, 05:13 PM
I agree. It does look like Leona. Maybe in her Orochi form?


For the whole 'shadowy figures on the giant hand' thing, if the front figure really was Leona (I still am not convinced), maybe that relates to why she doesn't appear in this game.

tsukaesugi
05-15-2005, 05:44 PM
I dropped in to Club Sega yesterday, but the line up for a VS match was 45min and for single play it was something like 2 hours. I didn't have the time, so I left.

I was pretty surprised. Last year at the Samurai Spirits 0 test there were only six or seven people including the person from SNKP.

Sadly I didn't even get a good look at the screen because there were too many people in the way.

StaticX
05-16-2005, 01:22 AM
I dropped in to Club Sega yesterday, but the line up for a VS match was 45min and for single play it was something like 2 hours. I didn't have the time, so I left.

I was pretty surprised. Last year at the Samurai Spirits 0 test there were only six or seven people including the person from SNKP.

Sadly I didn't even get a good look at the screen because there were too many people in the way.


was it on a big screen?

tsukaesugi
05-16-2005, 02:45 AM
was it on a big screen?

Yeah, they had a huge flat screen display set up between the two head-to-head cabs.

The line up to use the machines ran right in front of it though.

At least it was nice to see so many people come out for the test.

dark_RYO
05-16-2005, 12:32 PM
Is the 'ingame' art the same of the movelist? :spock:

yashiroTCM
05-16-2005, 12:50 PM
As I was watching the move list I noticed this:

- Kyo's SDM is set to be HCB x 2 + E, so I assume he got his grabbing SDM back
- No Buster Wolf for Terry? :crying:
- Kula's SDM is set to be QCB x 2 + E, could it actually be her HCB x 2 SDM? or just a new one?
- No Shin Sho Reppa for Yuri? :conf:
- No classic DM for King? :very_ang:
- Athena HCF + A or C?, did she get her air Launching grab back?, whohoho!!!
- Athena's QCF x 2 + E is surely the move for her new Phoenix-like SDM
- Ralf's Galactica Phantom seems to be a SDM again
- No Running Tree for Clark? :angry:
- I wonder if Gato's bike kick will be implemented here (it's not documented on this (http://img36.echo.cx/img36/3876/kofxi21uw.jpg) publised movelist)
- Gato's SDM is now performed using a single button (E), this is specially great if you're still a little dumb with ya fingerz
- check malin's SDM move, there's no sign that It should be done in the air, could this be a type mistake?

Moriya
05-16-2005, 01:12 PM
As I was watching the move list I noticed this:

- No Buster Wolf for Terry? :crying:
- No Shin Sho Reppa for Yuri? :conf:
- No classic DM for King? :very_ang:
- No Running Tree for Clark? :angry:

They never put all the moves in that loke-test movelist. Those moves were probably not removed.

nothingxs
05-16-2005, 03:41 PM
It isn't Running Tree. It's Hombre Industrial!

yashiroTCM
05-16-2005, 05:22 PM
It isn't Running Tree. It's Hombre Industrial!

LoL, Industrial Guy? what's with that? :conf:

athenafan
05-16-2005, 05:27 PM
The into of the the game roughly goes like this: First logo of Sega appears, then ADX, the logos start cycling from KOF94 to KOF2003. Then pictures of Ash and K' appear followed by pictures of Kyo and Iori. Then hand of Elizabeth shows, then Terry and Ryo pictures appear. Eiji and Duck King pictures show up. A flame pops up afterwards which divides into four flames, then pictures of hands appear with each flame followed by faces of Ash, Kyo, Iori and K' behind each flame. Cool looking like pieces of jigsaw puzzle. The title shows up and a woman announcer shouts "The King Of Fighters XI."

more on cyberfan including beelzebubble-sama's report!!! ^__^

http://www.planetdreamcast.com/orochinagi/cyberfan/main.htm

yashiroTCM
05-16-2005, 05:55 PM
more on cyberfan including beelzebubble-sama's report!!! ^__^

http://www.planetdreamcast.com/orochinagi/cyberfan/main.htm

Yeah, I did read that, and I see my Kizuna Encounter vid is still there, lol.

BryLmoo
05-16-2005, 05:59 PM
are there any pics of this game?

or is it too 'hush hush' right now?

Korigama
05-16-2005, 08:35 PM
- Kula's SDM is set to be QCB x 2 + E, could it actually be her HCB x 2 SDM? or just a new one?


The katakana says Freeze Execution.

Stephane
05-16-2005, 09:09 PM
are there any pics of this game?

or is it too 'hush hush' right now?


no pictures actually :crying:

andsuchisdeath
05-17-2005, 12:23 PM
So that's why duck king and eiji arn't in Battle Coliseum.

I feel a bit excited about this one but im going to keep my expectations LOW in terms of balance/playability.

Here's hoping for the best.

jeff bogard
05-20-2005, 04:43 AM
looking at the black and white movelist and the flyers. And even the logo. The artwork reminds me more or less to the one used on the GBA´s KOF EX series. Im kinda wondering if its the same dude. who is doing the promotional art....

Anyone else notice the similarity

Hmkay
05-20-2005, 04:50 AM
According to the latest news, Duck King may end up getting replaced by Andy... :(
I hope that's bullshit.

nazi muerto abono pa mi huerto
05-20-2005, 06:43 AM
ORIGINAL news from orochinagi (copy-pasted from Mmcafe):

more info
http://dynamic2.gamespy.com/~orochinagi/viewtopic.php?t=78&postdays=0&postorder=asc&start=75
Maxima seems to be out too


About the time up and judge system:
Like we already know it's not the life bar but your fighting style that make a winner, but How?
It seems that there is a bar under the timer and each time your makeing a combo, she grows. but with combo I mean combo like this:
cC -> 6A -> qcb K with K',
It's not the N° of hits but the different N° of moves in it, that will count.

Athena seesm to be ubber nicely animated, it seems that we can see her underwear...
His LDM Phoenix transformation is pretty
appreciated.

Ash as been towned down, his projectile has been delayed at the start up, and is slower.

Oswald and Elisabeth seems extremely powerfull, but SNK wish to take as much time for KOF 11 as NGBC, so they will be better balanced. Oswald can do a ->+B then LDM...

Impacts looks similar to Neowave, and 2003 high pushback isn't there anymore.

Duolon is downed down. His qcf P + hcb P + f+K, got a lag at the end so no more infinite. the only thing he can do after that is a super cancel on his spirit DM.

Shen Woo got a new move that looks similar to King's mirage kick. Is still the characters who deal the biggest damage in one blow.

K' have syill the same Seiyu, but it's seems that now it sound really close to Dante.
His flame color change with his 2P color.(Bleh!)

Kyo is yet overpowered: version 2002 without problems, with huge 2003 damage on his chains. his DF+D is cancelable at the 1st hit.

King is going down too. Her crounch C have less priority, so trap shot is a better anti-air now. jump CD isn't an overhead anymore.
Mirage dance as the same reach than a close C.
Venom strike goes out quickly, but move slowly and is just a 1/2 screen projectile.
Double strike as a start up as slow as Robert's fireball in 2003
Nobody seems to be able to pull out her LDM!

Voices are in a better quality, really nice!

Now voice can change depending Who fights Who. characters won't say the same things on different opponent

Exemple: Kyo VS Iori (their fight intro is 20 second long!)
With his QCF+P Iori said "Doushita!!"
VS Kyo Iori will say "Doushita Kyo!!"
with his QCF+P Kyo says "Body ga Amai ze!"
And VS Iori: "amai ze Yagami!"
More in the DMs.
With his Ya otomewhen Iori said " Asobi wa owari da! nake, sakebe, soshite SHINE!!",
he change it for a "OWARI DA, KYO!! JIGOKU NO HONOO DE MOETSUKIROU!!! SHI'NE!! " versus Kyo. (Die in the flame of hell Kyo, or something like that.)
Fro Kyo's Orochinagi he didn't says "Kurae.. YAGARE!" but "Kusanagi no shinken o misete yarou!" and when you release the button "SHINIYAGARE!!"
(Take the true technics of the kusanagis, die! or close to that...)

Yuri put some "Onee-chan" every where against Ryo. but nothing between Ryo and King.

Terry's LDM looks like a Huge Power geyser
but is still called Power stream.

- Controls like an upgraded 2k3.
- Air cancels possible.
- In general, 3 matches > Adel(mid boss) > 2 more matches > Boss.
- Adel has high offense and defense.
- Ryo has new move Hcf Kick. C, F+A, Hcf B is a combo.
- Clark's LDM has changed animation in the end.
- Kim's slam animation changed.
- Kyo has fireball (qcb punch), leader is 524 shiki Kamukura. Changed animation. Now it is grab, flame pillar, Aragami + Dokugami chains + 75 Shiki Kai (juggle), Orochinagi.
- Kula has K`'s jump Qcf Kick move. Ice geyser reverts to 2000/2001. qcb kick, Fwd B lags. Diana still appears in her opening intro.
- Athena has grab?
- No prebuffering.
- No wake up immunity. (or very little.)
- Grabs weaker in damage and long whiff animations. Not as *sticky* as in 2k3. Between 2k2 and 2k3.

k'_127
05-20-2005, 07:56 AM
hmmm sounds good. but ...

- King wasn't that powerful in 2k3. why toning her down?
- Ash's gameplay needs to be entirely changed (super moves at least)
- I hope Oswald doesn't turn into another Doulon.

the idea of character changing what they say depending on whom they fight is great.

thanks for the info, nazi muerto.

dragonwillow
05-20-2005, 09:21 AM
Good info.

I too love the speeches changing. Adds a lot more flavor.

OrochiEddie
05-20-2005, 03:39 PM
The speach changing is definately a new frontier for fighting games as far as I know. Nice

nazi muerto abono pa mi huerto
05-20-2005, 04:19 PM
The speach changing is definately a new frontier for fighting games as far as I know. Nice

its not the same but, every character from the first Guilty Gear (PSX) had 3 diferent versions for each move

kernow
05-20-2005, 04:24 PM
like in SF2 WW!!

soooonicc... booooooooom (30 seconds)

Nesagwa
05-20-2005, 04:39 PM
Duck King finally in KOF huh.

Hope they dont fuck him and the game up.

Fygee
05-20-2005, 08:45 PM
King is going down too. Her crounch C have less priority, so trap shot is a better anti-air now. jump CD isn't an overhead anymore.
Mirage dance as the same reach than a close C.
Venom strike goes out quickly, but move slowly and is just a 1/2 screen projectile.
Double strike as a start up as slow as Robert's fireball in 2003
Nobody seems to be able to pull out her LDM

I think I'm going to cry. Why not just cut her out and put Dan in instead.

Korigama
05-21-2005, 12:43 AM
- Kula has K`'s jump Qcf Kick move. Ice geyser reverts to 2000/2001. qcb kick, Fwd B lags. Diana still appears in her opening intro.


Why did they go back to the old Diamond Edge? It wasn't anywhere near as good as the '02 version, and did nothing but make people complain that it was a rip of Terry's Power Geyser. Considering that there was already lag on the Stand follow-up, I'm not sure if they're saying it lags more or simply that it still does. On a side note, I've heard that Freeze Execution only goes into effect if Diana connects now, but I don't know if that's confirmed (that would suck if that is the case, though).

Well, I'm not going to complain too much. Before the announcement of the roster, I wouldn't have been surprised if they omitted her like in '03 (which, although I like a little bit more in terms of gameplay than I did before, still had a sorry roster)...

nazi muerto abono pa mi huerto
05-21-2005, 06:47 AM
I think I'm going to cry. Why not just cut her out and put Dan in instead.

at least she 's not the 2003 version, the worst without a doubt

Fygee
05-21-2005, 10:25 PM
At least you could mix things up a lot with her low and high fireballs in '03, and her HK -> d+LK -> L. Tornado Kick -> Silent Flash was mighty awesome. The fact that they're toning that down just makes her flat out useless.

k'_127
05-22-2005, 12:32 AM
right. King had many changes in 2003, but she gained some nice additions:

- the "suprise" DM has many uses (anti-air and airial combos
- kick ass combos
- low/high venom strikes for long range poking (high venom strikes hits jumping opponents)
- qcb B --> qcfx2 D

still, I don't think she deserves toning down. I hope she gets other things like better poking attacks or faster crouching B's ... etc.

Dash no Chris
05-22-2005, 02:01 PM
anyone can translate all that french stuff?
Heh. I can at least take a crack at the French names for Elizabeth's fighting techniques:

*** Hissatsuwaza [Sure-Kill Techniques (aka, Specials)] ***
Étincelle.....[Spark].....236 + A or C
Coup de Vent.....[Blow of the Wind].....623 + A or C
Platine Mirage.....[Platinum Mirage].....214 + B or D

*** Chou Hissatsuwaza [Super Sure-Kill Techniques (aka, DMs)] ***
Grand Rafale.....[Great Flurry].....2363214 + A or C
(name unknown).....6321463214 + A or C

*** Leader Chou Hissatsuwaza [Leader Super Sure-Kill Technique (aka, Leader DM)] ***
Noble Blanc.....[Nobleman White -or- Noble White].....236236 + E

The second (name unknown) Chou Hissatsuwaza info came from a couple of Japanese websites reporting on the loc-test -- it's described as a Command Throw that envelops the opponent in a field of light that then flashes the entire screen (drawing a graphical comparison to the screen-wide whiteout effect of Orochi's KOF'97 super, which inspired Honoo no sadame no Chris' MAX2 in KOF'02).

If any of our French-speaking members would care to jump in and correct my translation attempts, it would be much appreciated (as I don't speak a lick of French).

--Chris

Hmkay
05-22-2005, 03:43 PM
When you translate from French to English (and vice versa, obviously), you're supposed to switch the place of the adjective... Ex: Noble Blanc = White Nobleman.

Tridagger X
05-22-2005, 08:15 PM
- In general, 3 matches > Adel(mid boss) > 2 more matches > Boss.

huh? and i thought Adel was going to be a single-entry player character, although it might not be a good idea.