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View Full Version : G.Rev "underdefeat"



Metal Fatigue
04-28-2005, 10:57 AM
http://osaka.cool.ne.jp/gertack/underdifeet.jpg

Zero Gunner 3ish - yum.

Kiel Von Olson, Esq.
04-28-2005, 12:14 PM
I dont know man, if it were straight forward shooting that might interest me but having to adjust your helicoptor direction and worry about aiming just doesnt do it for me.

Looks pretty good though.

roninbuddha
04-28-2005, 12:46 PM
wow, G.rev! Border Down was great, im looking forward to this...

any news on what system will it run? im hoping for another NAOMI release (whihc means, dreamcast port!)...but i've heard it will be on Taito's harware..

Kiel Von Olson, Esq.
04-28-2005, 12:50 PM
Runs on NAOMI according to click-stick.com

So start your DC port boner early.

MNK
04-28-2005, 05:05 PM
Fucking sweet, where can I pre-order the DC port :D

G.rev is becoming one of the most interesting developers in this genre IMO.

norton9478
04-28-2005, 05:19 PM
Great!!!!!!!!!!

I hope I get my high speed innternet connection back running before the dreamcast port comes out!!!!!

jro
04-28-2005, 06:57 PM
This news earns the Little John "YEEEEEAAAAHHHHHH!!" of approval.

After Border Down, I'd buy a game about watching mud if G.Rev made it.

BIG
04-28-2005, 08:29 PM
Man,this is fucking unbelieveable. First it was the Mushihimesama port,then came Sengoku Cannon and Star Soldier PSP,and now this? 2005 is definitely going down as one of the best years in Shmups history! Bring on Senko no Ronde!

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subcons
04-28-2005, 11:52 PM
Wow. Highly unexpected. Hopefully control is as intuitive as ZG2.

*drool*

MasterKiller
04-29-2005, 02:33 PM
I love Border Down. So I have much respect for G. Rev, and I say, "Keep 'em coming!".

As far as a possible ZG3 release goes, I'd welcome it with open arms. I enjoyed ZG2 for it's originality with the rotation feature. A ZG2 sequel with better graphics would be awesome.

Hei
05-01-2005, 02:39 AM
This is fantastic news.

TWE
05-01-2005, 08:37 PM
This looks really cool, a true vertical shmup from G-rev! It does look zero-gunner-ish(I wonder if any of Psikyo's staff is now working for G-rev?), which is nice.
Let's hope it plays nice and has a decent scoring system. I wasn't a big fan of BD, but I could appreciate its design. Hopefully we'll see the DC port by the end of the year.

RGP
05-01-2005, 09:06 PM
No port for me :D

Kiel Von Olson, Esq.
05-01-2005, 09:55 PM
I'm very glad to see that it is in tate, thats a big plus.

And going off of BIGs statment, just imagine how bad the shooter scene was around 2000 and compare it to the shmup explosion we have now. We are very lucky.

BIG
05-01-2005, 10:19 PM
And going off of BIGs statment, just imagine how bad the shooter scene was around 2000 and compare it to the shmup explosion we have now. We are very lucky.

Preach on,brotha,preach on :glee:

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